Age | Commit message (Expand) | Author |
2006-12-27 | Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partially | Eugene Sandulenko |
2006-12-26 | Patch #1622564: "Enhanced PopUp behaviour" | Eugene Sandulenko |
2006-12-26 | Update MSVC8 project | Eugene Sandulenko |
2006-12-25 | Set maximum saved game file to 998, since 999 is used for as restart state in FF | Travis Howell |
2006-12-25 | Tweaked the FixedStack class a bit | Max Horn |
2006-12-25 | Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) | Max Horn |
2006-12-25 | SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf... | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-12-24 | Add md5 for interactive gob2 demo. | Eugene Sandulenko |
2006-12-21 | passing the room as an argument to putActor is optionnal here | Gregory Montoir |
2006-12-21 | fixed bug #1620023 (script calls putActorAtXY with y == -1) | Gregory Montoir |
2006-12-21 | Fix copyright and svn properties. | Eugene Sandulenko |
2006-12-20 | Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP | Stuart George |
2006-12-20 | Tiny whitespace changes. | Torbjörn Andersson |
2006-12-20 | Add missing closing statement. | Eugene Sandulenko |
2006-12-20 | Sync | Sven Hesse |
2006-12-20 | Added Gob2 to the supported games + blurb about the CD versions speech/music ... | Sven Hesse |
2006-12-20 | Changed CD playing a bit, now playing directly from the CD should be possible... | Sven Hesse |
2006-12-20 | Add Simon the Sorcerer's Puzzle Pack to documentation | Travis Howell |
2006-12-20 | Mention gob2 support | Eugene Sandulenko |
2006-12-20 | workaround a scripting bug (see tracker item #1618700) and renamed an opcode | Gregory Montoir |
2006-12-20 | Stripped some more real_ prefixes from function names; also added a new FIXME... | Max Horn |
2006-12-19 | Changed Engine_KYRA_detectGames to use ADVANCED_DETECTOR_DETECT_GAMES_FUNCTIO... | Max Horn |
2006-12-19 | Properly walk through lists of (extended) ADGameDescriptions -- we previously... | Max Horn |
2006-12-19 | Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET... | Max Horn |
2006-12-19 | Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n... | Max Horn |
2006-12-19 | * Simplified code in AdvancedDetector::detectGame | Max Horn |
2006-12-19 | * Change the GameList typedef to a proper class with an additional | Max Horn |
2006-12-19 | Added a comment to ScummEngine_v5::saveVars (we need to implement it for IQ s... | Max Horn |
2006-12-19 | fixed bug #1618695 | Gregory Montoir |
2006-12-19 | Merged SagaEngine::postInitGame() into SagaEngine::initGame() | Max Horn |
2006-12-19 | Fix warning about a const cast | Max Horn |
2006-12-19 | Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 ins... | Max Horn |
2006-12-19 | Stomped the well/diving-bug | Sven Hesse |
2006-12-19 | Fixed backspace and delete in the note-pad | Sven Hesse |
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko |
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko |
2006-12-19 | Changed game id's back to agi. Added some KQ2 entries | Stuart George |
2006-12-19 | oops | Eugene Sandulenko |
2006-12-19 | Update makefile | Eugene Sandulenko |
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George |
2006-12-19 | Added Apple IIgs as machine type for AGI engine | Stuart George |
2006-12-18 | Fixed the note-pad, font changing and date/time-display | Sven Hesse |
2006-12-18 | Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the delay in... | Sven Hesse |
2006-12-18 | The MPEG player no longer handles frame syncing/dropping, so this comment is | Torbjörn Andersson |
2006-12-18 | Change position of scale code, Scale code shouldn't have been FRAM specific | Travis Howell |
2006-12-18 | Check _scaleMode when decoding a NULL frame. Otherwise we will draw the | Torbjörn Andersson |
2006-12-17 | Fixed a walking animations related mistake | Sven Hesse |
2006-12-17 | Added a range check in Draw_v2::printText(), fixing invalid reads. It *should... | Sven Hesse |
2006-12-17 | replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410) | Willem Jan Palenstijn |