Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-14 | Use const keyword to help compiler optimize code | Max Horn | |
svn-id: r21866 | |||
2006-04-14 | Fix mingw compile | Travis Howell | |
svn-id: r21865 | |||
2006-04-14 | Remove duplicate check in checkPaths | Travis Howell | |
svn-id: r21864 | |||
2006-04-14 | Remove AmigaOS4 cookie as described in patch #1467193: "AmigaOS changes": | Eugene Sandulenko | |
- Icon (icons/scummvm.info) contains stack requirement so the stack cookie can be removed svn-id: r21863 | |||
2006-04-14 | Rest of patch #1467193: "AmigaOS changes": | Eugene Sandulenko | |
- an icon file (icons/scummvm.info) for AmigaOS - aos4dist target which strips the binary and copies stuff (including the icon) to a hardcoded directory called Games:ScummVM_Snapshot. svn-id: r21862 | |||
2006-04-14 | Part of patch #1467193: "AmigaOS changes": | Eugene Sandulenko | |
- Filesystem errors are now more detailed - casting problems are hopefully gone - some comments added in amigaos4-fs.cpp svn-id: r21861 | |||
2006-04-14 | Finish cleanup of root directory. Now move scummvm.rc to dists/ | Eugene Sandulenko | |
svn-id: r21860 | |||
2006-04-14 | First batch of root directory cleanup. Now icons are stored in directory | Eugene Sandulenko | |
icons/ and all other assorted stuff in dists/ directory. Still I may broke some packaging/building procedures as no testing was performed. svn-id: r21859 | |||
2006-04-14 | Fix crash in fopenNoCase triggered by filenames/paths that exceeded ~ 512 ↵ | Max Horn | |
bytes (see bug #1109687) svn-id: r21858 | |||
2006-04-14 | Fix regression in Amiga version of FF | Travis Howell | |
svn-id: r21857 | |||
2006-04-14 | Re-add TODO file and put link to our real TODO list in Wiki. People are used | Eugene Sandulenko | |
to look into it, so use that opportunity to direct them to current source. svn-id: r21856 | |||
2006-04-14 | Fix compiler warnings | Max Horn | |
svn-id: r21855 | |||
2006-04-13 | Add invertBox function for FF | Travis Howell | |
svn-id: r21854 | |||
2006-04-13 | Fixes possible illegal writes/segfaults in compressToType0 (added a comment ↵ | Johannes Schickel | |
about the changes). svn-id: r21853 | |||
2006-04-13 | - No longer draws full shadows for disabled widgets | Johannes Schickel | |
- Implements 'negativ alpha' values for drawSurfaceMasked (from -1 to -100, used to dim the pixels -1 means very very small dim -100 should be black) - Changes drawSurfaceMasked to use macros for easy changing drawing code svn-id: r21852 | |||
2006-04-13 | Add checkPaths function for FF | Travis Howell | |
svn-id: r21851 | |||
2006-04-13 | Deletes color cache and custom dialog shading. | Johannes Schickel | |
svn-id: r21850 | |||
2006-04-13 | Fixed the invalid reads visible with valgrind, deleted the | Sven Hesse | |
printText-dup, it's wrong for Gob2 anyway... svn-id: r21849 | |||
2006-04-13 | Commented the SpriteOperation in Draw_v2::printText() out for now, | Sven Hesse | |
they are responsible for background mess-ups in the intro svn-id: r21848 | |||
2006-04-13 | Some more stubs and rearrangings | Sven Hesse | |
svn-id: r21847 | |||
2006-04-13 | Slightly more verbose error message. | Torbjörn Andersson | |
svn-id: r21846 | |||
2006-04-13 | - More stubs, the intro now works completely (with extreme graphical | Sven Hesse | |
glitches and without sound in the floppy version), the title screen is shown afterwards - Added skipping of the floppy version's copy protection screen, since the CD version doesn't show it either svn-id: r21845 | |||
2006-04-13 | Added TODO about some extra data files that Operation Stealth has to load. | Torbjörn Andersson | |
svn-id: r21844 | |||
2006-04-13 | Add code for save game interface in FF | Travis Howell | |
svn-id: r21843 | |||
2006-04-13 | Fixes save/load. | Johannes Schickel | |
svn-id: r21842 | |||
2006-04-13 | Fix display of saved games list in oracle of FF, when saving | Travis Howell | |
svn-id: r21841 | |||
2006-04-13 | vc36_setWindowImage is used for difference purpose in FF | Travis Howell | |
svn-id: r21840 | |||
2006-04-13 | Work around crash in drawSpriteRaw(). In Future Wars, when going to the future, | Torbjörn Andersson | |
I walked back to the room where I first arrived. At that point, maskPtr was NULL for reasons yet unknown. svn-id: r21839 | |||
2006-04-13 | Disable quick load/save is FF, since original sometimes disabled load/save ↵ | Travis Howell | |
and it isn't reliable at the moment svn-id: r21838 | |||
2006-04-13 | Minor fixes to scrolling in FF | Travis Howell | |
svn-id: r21837 | |||
2006-04-13 | Fix various crash issues in FF, the image number in vc2_call needed to be ↵ | Travis Howell | |
adjusted svn-id: r21836 | |||
2006-04-13 | Clarified detection filenames for HE games (removed FIXME comments). | Eugene Sandulenko | |
svn-id: r21835 | |||
2006-04-13 | GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32. | Won Star | |
svn-id: r21834 | |||
2006-04-12 | Fixed potential crash in drawDialogueMessage(): The function should terminate | Torbjörn Andersson | |
if, for some reason, messagePtr is NULL. svn-id: r21833 | |||
2006-04-12 | Actions that do not have any custom response now print one of the default | Torbjörn Andersson | |
responses. (Before, nothing would happen.) svn-id: r21832 | |||
2006-04-12 | Fix typo reported in #1469339: "FluidSynth error typo" | Eugene Sandulenko | |
svn-id: r21831 | |||
2006-04-12 | Commiting Fingolfins patch to remove gamedetector usage. | Lars Persson | |
svn-id: r21830 | |||
2006-04-12 | Stubbed addPlayerCommandMessage(). I think it may have something to do with | Torbjörn Andersson | |
printing default responses to commands. svn-id: r21829 | |||
2006-04-12 | Fixing mismatch between format strings and data on some systems | Max Horn | |
svn-id: r21828 | |||
2006-04-12 | Fixing mismatch between format strings and data on some systems | Max Horn | |
svn-id: r21827 | |||
2006-04-12 | This assertion shouldn't be needed. At least not here. | Torbjörn Andersson | |
svn-id: r21826 | |||
2006-04-12 | Fixed serious bug in removeOverlayElement() that would cause it to fail. This | Torbjörn Andersson | |
caused getObjectUnderCursor() select the wrong object because the object list was no longer guaranteed to be sorted on priority ("mask"). In Future Wars, this made it difficult (impossible?) to pick up the tunic, because the game would pick the bushes instead, even though the tunic had a higher priority. svn-id: r21825 | |||
2006-04-12 | sizeof(void *) != sizeof(int) for a large number of systems. | Jonathan Gray | |
Fix a lot of debug/error statements that were using %d/%x for the result of pointer arithmetic. As C++ apparently has no format string for ptrdiff_t use %lu/%lx as appropriate. svn-id: r21824 | |||
2006-04-12 | - Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to | Sven Hesse | |
have a messed up script-pointer afterwards - Added/Changed parts of Mult_v2::playMult() et al. so that the intro works for a few seconds (with glitches) before getting killed while trying to draw text (CD) or trying to play sounds (floppy) svn-id: r21823 | |||
2006-04-12 | Fixing the workaround for bug #1458388 (should have added trailing dot, but ↵ | Max Horn | |
didn't) svn-id: r21822 | |||
2006-04-12 | Updated project files with new required libs. | Lars Persson | |
svn-id: r21821 | |||
2006-04-12 | Fix script dumping | Eugene Sandulenko | |
svn-id: r21820 | |||
2006-04-12 | cleanup | Eugene Sandulenko | |
svn-id: r21819 | |||
2006-04-12 | Speeds up calcGradient again a little bit. | Johannes Schickel | |
Also this should fix a bug in getColorAlphaImpl (I'm not 100% sure if it was wrong before though) svn-id: r21818 | |||
2006-04-12 | - some little clean ups | Johannes Schickel | |
- improves speed of the dimming effect (get's rid of divisions in favour of shifts) - improves speed of calcGradient (nearlly twice as fast in my tests now) svn-id: r21817 |