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2005-11-03Add safety check for charset codes in HE72+ games.Travis Howell
2005-11-03More credits cleanups/fixes.Torbjörn Andersson
2005-11-03Removed commented lines.Torbjörn Andersson
2005-11-03Initialise variable.Torbjörn Andersson
2005-11-03Removed left-over debugging message.Torbjörn Andersson
2005-11-03Cleanup HE changes.Travis Howell
2005-11-02To match the original v7/v8 interpreters, use BlastTexts to display the subti...Gregory Montoir
2005-11-02Avoid using powf/expf/logf under Mac OS X, as they cause binary & compile inc...Max Horn
2005-11-02Fix error in HTML md5 presentation.Eugene Sandulenko
2005-11-02Used the Array class for storing the end credits lines, rather than aTorbjörn Andersson
2005-11-02Fixed compile error.Torbjörn Andersson
2005-11-02German freddi1Eugene Sandulenko
2005-11-02Add German putttime and possible fix for German Freddi1.Eugene Sandulenko
2005-11-02Add contributed md5 for indy3 5.25" EGA.Eugene Sandulenko
2005-11-02Update the ru charset table.Travis Howell
2005-11-01Clear the sound queue when starting a cutscene. They usually (always?)Torbjörn Andersson
2005-11-01Implemented the pathfinder and applied patch # 1342902.Johannes Schickel
2005-11-01added OutSaveFile::flush() / OutSaveFile::ioFailed() to check for errors.Gregory Montoir
2005-11-01updated mouse position whenever the user clicked or moved the mouse. This can...Gregory Montoir
2005-11-01forgot to clear _colorUsedByCycle at startup.Gregory Montoir
2005-11-01Wrap sentance lines in NES maniac.Travis Howell
2005-11-01Add cd check to gobliins engine.Travis Howell
2005-11-01in v7/v8, remapPaletteColor() ignores color 255Gregory Montoir
2005-11-01Add floodFill support for wizImages.Travis Howell
2005-10-31- VAR_CHARCOUNT isn't set in v7/v8, removed reference to it from v7::actorTalk()Gregory Montoir
2005-10-31Fix another HOME buffer overflow attack vectorMax Horn
2005-10-30Implemented initSceneObjectList, fixed bug with wrong drawn mouse,Johannes Schickel
2005-10-30Fixed formating with sword2Johannes Schickel
2005-10-30Always fade down the palette at the end of the credits. This fixes aTorbjörn Andersson
2005-10-30Let's try to word wrap at about char 72 in the NEWS file for the future (make...Max Horn
2005-10-30Correct kernelSet case function.Travis Howell
2005-10-30Shadows are used in HE90 too.Travis Howell
2005-10-29Updated BS2 news / issues.Torbjörn Andersson
2005-10-29Applied my own patch #1341495, in an attempt to fix alignment issuesTorbjörn Andersson
2005-10-29Oops, fixed a segfault with CD version.Johannes Schickel
2005-10-29Updated/fixed more version strings in HEADMax Horn
2005-10-29Update Mac version stringsMax Horn
2005-10-29Implemented some basic opcodes, and basic character drawing, alsoJohannes Schickel
2005-10-29Only applies to SCUMM 3/4.Travis Howell
2005-10-29Add additional checks in later HE games.Travis Howell
2005-10-29Reset when not used.Travis Howell
2005-10-29Read from XMAP resource directly, instead of reading into memory.Travis Howell
2005-10-29Put shadow_table under DISABLE_HEEugene Sandulenko
2005-10-28Add sleep/suspend mode issue and clarification about 2.00 firmware supportJoost Peters
2005-10-28Remove left overs.Travis Howell
2005-10-28Allow easy building of userspace-only version (for firmware 2.00 EBOOT loaders)Joost Peters
2005-10-28Add dummy entry at end of substResFileNameTable[] and use that like in otherEugene Sandulenko
2005-10-280.8.0 release date is knownEugene Sandulenko
2005-10-28Eliminate GF_MULTIPLE_VERSIONS. We had just few targets without thatEugene Sandulenko
2005-10-28Update catalog2.Travis Howell