Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-10 | Enable object lock/unlock in HE 100 too. | Travis Howell | |
Add comments svn-id: r17503 | |||
2005-04-10 | Add extra case, used by freddicove | Travis Howell | |
svn-id: r17502 | |||
2005-04-10 | Pointer off by 8 | Travis Howell | |
svn-id: r17501 | |||
2005-04-10 | rmap suppork works now | Travis Howell | |
svn-id: r17500 | |||
2005-04-10 | Init _numObjectsInRoom in another spot | Max Horn | |
svn-id: r17499 | |||
2005-04-10 | Init music engine within setupMusic(), even for V1 and V2 games | Max Horn | |
svn-id: r17498 | |||
2005-04-10 | Add initial rmap support for wizImages. | Travis Howell | |
svn-id: r17497 | |||
2005-04-10 | Moved some room loading stuff into a new source file | Max Horn | |
svn-id: r17496 | |||
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after ↵ | Max Horn | |
calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit svn-id: r17495 | |||
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn | |
svn-id: r17494 | |||
2005-04-10 | Add some debug output to help with bug report. | Travis Howell | |
svn-id: r17493 | |||
2005-04-09 | Fix jumping actor glitch. Thanks to joostp. | Eugene Sandulenko | |
svn-id: r17492 | |||
2005-04-09 | Fix for put apple bug from wjp | Eugene Sandulenko | |
svn-id: r17491 | |||
2005-04-09 | Pedantic cleanup | Max Horn | |
svn-id: r17490 | |||
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to ↵ | Max Horn | |
resource.cpp svn-id: r17489 | |||
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn | |
svn-id: r17488 | |||
2005-04-09 | Added Stefan Parviainen to credits, credited Quietust for his MM NES work | Max Horn | |
svn-id: r17487 | |||
2005-04-09 | Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵ | Max Horn | |
(open/write/close to access a log file? yuck) svn-id: r17486 | |||
2005-04-09 | Fix legal header. Be careful when doing global search and replace! Better ↵ | Max Horn | |
use full-word regex, to avoid problems like this svn-id: r17485 | |||
2005-04-09 | read index as LE value | Joost Peters | |
svn-id: r17484 | |||
2005-04-09 | Fix crash after dropping item on screen change - thanks wjp! | Joost Peters | |
svn-id: r17483 | |||
2005-04-09 | Init _editMode | Max Horn | |
svn-id: r17482 | |||
2005-04-09 | Switch back to warning, since it is used in maze | Travis Howell | |
svn-id: r17481 | |||
2005-04-09 | Correct stack list order. | Travis Howell | |
chase/lost/smaller use correct level numbers now. svn-id: r17480 | |||
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn | |
svn-id: r17479 | |||
2005-04-09 | A common platform alias for 'Windows' is 'win' | Max Horn | |
svn-id: r17478 | |||
2005-04-09 | Removed unnecessary includes. | Torbjörn Andersson | |
svn-id: r17477 | |||
2005-04-09 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r17476 | |||
2005-04-09 | Simplify the substResFileName system a bit | Max Horn | |
svn-id: r17475 | |||
2005-04-09 | Add flObject lock/unlock support for HE games. | Travis Howell | |
svn-id: r17474 | |||
2005-04-09 | Fix check of the return value of findLocalObjectSlot() in loadFlObject() | Max Horn | |
svn-id: r17473 | |||
2005-04-09 | rewrite for hePalettes. | Travis Howell | |
svn-id: r17472 | |||
2005-04-09 | minor corrections and cleanup | Gregory Montoir | |
svn-id: r17471 | |||
2005-04-09 | Add comment to TODO | Travis Howell | |
Check that string pointer exists, before reading data. Don't attempt to play speech in soccer2004, since it uses compression. svn-id: r17470 | |||
2005-04-09 | Add opcode for chase, playable now. | Travis Howell | |
svn-id: r17469 | |||
2005-04-09 | Add opcode stub for chase | Travis Howell | |
svn-id: r17468 | |||
2005-04-09 | Correct arguments order, works now. | Travis Howell | |
svn-id: r17467 | |||
2005-04-09 | Correct arguments order, works now. | Travis Howell | |
svn-id: r17466 | |||
2005-04-09 | Add missing bit of HE code. | Travis Howell | |
svn-id: r17465 | |||
2005-04-09 | I really need _substResFileNameIndex passed into ScummEngine constructor. | Eugene Sandulenko | |
Put a workaround now. svn-id: r17464 | |||
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray | |
more use of STRINGBUFLEN. Some ports may need a new stub for this, discussed with Chrilith. svn-id: r17463 | |||
2005-04-09 | o Put numerous debug messages to deeper level and removed others | Eugene Sandulenko | |
o Occasional indentation fixes o Fixed bug with cursor. Thanks wjp. Now even gob1demo works but final screen which is not playable in original hangs here. svn-id: r17462 | |||
2005-04-08 | Actor layering only matches in freddicove | Travis Howell | |
svn-id: r17461 | |||
2005-04-08 | Set size of sprite fields | Travis Howell | |
svn-id: r17460 | |||
2005-04-08 | load/save sprite data in HE90+ games. | Travis Howell | |
svn-id: r17459 | |||
2005-04-08 | update | Paweł Kołodziejski | |
svn-id: r17458 | |||
2005-04-08 | fixed compilation and warnings | Paweł Kołodziejski | |
svn-id: r17457 | |||
2005-04-08 | fixed warning | Paweł Kołodziejski | |
svn-id: r17456 | |||
2005-04-08 | Change some iMuseDigital debug messages | Max Horn | |
svn-id: r17455 | |||
2005-04-08 | Add NES platform | Eugene Sandulenko | |
svn-id: r17454 |