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AgeCommit message (Expand)Author
2003-09-11moved set_mouse_pos around just to make clear it's not part of the OSystem AP...Max Horn
2003-09-11no need to manually call update_screen after a warp_mouse - if the backend ne...Max Horn
2003-09-11changed actor walking for V2 games a bit; this fixes bug #774529 (Zak: Annie ...Max Horn
2003-09-11let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ...Max Horn
2003-09-11some (untested!) support for backends which require unsigned audio samplesMax Horn
2003-09-11yet another tiny cleanup.... yeah yeah, I know I am annoyingMax Horn
2003-09-11cleanupMax Horn
2003-09-11fix long standing bug in walkActorOld() (though I have no idea if it affects ...Max Horn
2003-09-11cleanupMax Horn
2003-09-11nicer box matrix output in V3-V8 gamesMax Horn
2003-09-11fix V1/V2 walkmatrix debug commandMax Horn
2003-09-11V2 walk matrix supportMax Horn
2003-09-11hum, why was this not commited by CVS?Max Horn
2003-09-11fix for room-scroll regression in V1/V2 (essentially, we never init the camer...Max Horn
2003-09-11fixed kBoxLocked handling, bug #771483 (ZAK: Pushing Sarcophagous feet on Mars)Max Horn
2003-09-11fixed version checkMax Horn
2003-09-11oopsMax Horn
2003-09-11Should redraw in both cases.Travis Howell
2003-09-11cleanupMax Horn
2003-09-11added time.h and math.h to default/precompiled headersMax Horn
2003-09-11Original load/save screen fix from HibernatusTravis Howell
2003-09-11A few if check fixes from Hibernatus, which were checked against disasm. of r...Travis Howell
2003-09-11Roland updates only applies ot PC versions.Travis Howell
2003-09-10fix for bugs #782733 and #794364 (hide mouse while smush video plays)Max Horn
2003-09-10experimental fix for bug #802396 (LOOMCD: Sound lock up); it turns out this i...Max Horn
2003-09-10cleanupMax Horn
2003-09-10fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho...Max Horn
2003-09-10disable code because it crashesOliver Kiehl
2003-09-10instead of abusing the 'recursive' attribute to flag V2 background scripts, u...Max Horn
2003-09-10cleanupMax Horn
2003-09-10removed superfluous #includeMax Horn
2003-09-10added refCon parameter to timer classMax Horn
2003-09-10fixed module.mkMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10Fxo sky module compileTravis Howell
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.h; added voc.cppMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10Check for Roland patch in loom and monkeyega, give better error if patch not ...Travis Howell
2003-09-10Add commentTravis Howell
2003-09-10Correct RO sound resource size for blocked games.Travis Howell
2003-09-10fix for bug #770042 (LOOM: Some bits of dialogue are repeated)Max Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-09-09fix for bug #782086 (COMI: a long walk)Max Horn
2003-09-09another fix for bug #802396 (LOOMCD: Sound often causes lock up)Max Horn
2003-09-09fix for bug #749970 (FT: Animation glitch at the fuel tower)Max Horn
2003-09-09replaced all use of scale items with scale slots. This allowed me to get rid ...Max Horn
2003-09-09added convertScaleTableToScaleSlot method, preparing to replace scale items w...Max Horn
2003-09-09HACK: Display instructions during the cutscenes, so that the user won'tTorbjörn Andersson