Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-25 | Use auto_ptr to avoid leaks | Max Horn | |
svn-id: r14057 | |||
2004-06-25 | Cleaned up SaveFileManager stuff a little bit | Max Horn | |
svn-id: r14056 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14055 | |||
2004-06-25 | clearnup | Max Horn | |
svn-id: r14054 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14053 | |||
2004-06-25 | Removed unused stuff; cleanup | Max Horn | |
svn-id: r14052 | |||
2004-06-25 | Switch to debug | Travis Howell | |
svn-id: r14051 | |||
2004-06-25 | Delay only required when using subtitles | Travis Howell | |
svn-id: r14050 | |||
2004-06-25 | Avoid illegal VARS in HE 7.2 | Travis Howell | |
svn-id: r14049 | |||
2004-06-25 | fix warning | Max Horn | |
svn-id: r14048 | |||
2004-06-25 | add some items | Jonathan Gray | |
svn-id: r14047 | |||
2004-06-25 | note targets with multiple interpreter versions | Jonathan Gray | |
svn-id: r14046 | |||
2004-06-25 | Set fast mode for HE7 games too. | Travis Howell | |
FIXME not needed, originals used getGraphicsPerformance() svn-id: r14045 | |||
2004-06-25 | Display error based on the version a game is believed to be when reading ↵ | Jonathan Gray | |
MAXS block. Note additional C++ engine based version of spydemo. svn-id: r14044 | |||
2004-06-25 | Check blocksize when reading MAXS, may potentially detect HE versions using ↵ | Jonathan Gray | |
it in future. Add/Correct some more HE targets. svn-id: r14043 | |||
2004-06-25 | Correction | Travis Howell | |
svn-id: r14042 | |||
2004-06-25 | move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ↵ | Jonathan Gray | |
add bluesabctimedemo target svn-id: r14041 | |||
2004-06-25 | there were never dos versions of these HE titles so bump _heversion up to 70 | Jonathan Gray | |
svn-id: r14040 | |||
2004-06-25 | Fix regression in HE 7.2 games | Travis Howell | |
svn-id: r14039 | |||
2004-06-25 | add debugging messages for index blocks which don't already have them via ↵ | Jonathan Gray | |
readResTypeList svn-id: r14038 | |||
2004-06-25 | Minor cleanup | Travis Howell | |
svn-id: r14037 | |||
2004-06-25 | Fix minor bug in akos codec1 | Travis Howell | |
svn-id: r14036 | |||
2004-06-25 | Fix $Header$ | Eugene Sandulenko | |
svn-id: r14035 | |||
2004-06-24 | Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item. | Eugene Sandulenko | |
svn-id: r14034 | |||
2004-06-24 | Add grabCursorFromBuffer() function. | Eugene Sandulenko | |
svn-id: r14033 | |||
2004-06-24 | Add some more HE7 differences. | Travis Howell | |
svn-id: r14032 | |||
2004-06-24 | Phase #2 of HE v7.0+ cursors. Still no visual output, but all data is | Eugene Sandulenko | |
parsed now. svn-id: r14031 | |||
2004-06-24 | Extended ReadMemoryStream class with seek method | Eugene Sandulenko | |
svn-id: r14030 | |||
2004-06-24 | Not required for WIN32 | Travis Howell | |
svn-id: r14029 | |||
2004-06-24 | Add missing code | Travis Howell | |
svn-id: r14028 | |||
2004-06-24 | Fix mouse cursors hotspot in HE games. | Travis Howell | |
HE games don't change cursor hotspot, when changing cursor image. svn-id: r14027 | |||
2004-06-24 | Fix comi regression | Travis Howell | |
svn-id: r14026 | |||
2004-06-24 | Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no ↵ | Travis Howell | |
longer works) svn-id: r14025 | |||
2004-06-24 | Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor | Eugene Sandulenko | |
incorporated from icotools, no display, just searching it in resources and display a warning. Graphics converter is on the way. Code is NOT endian-safe. It will not work on BE system, as was tested by joostp. Please, fix endianess. svn-id: r14024 | |||
2004-06-23 | Proper fix for detecting --platform command line switch | Eugene Sandulenko | |
svn-id: r14023 | |||
2004-06-23 | forgot one | Jonathan Gray | |
svn-id: r14022 | |||
2004-06-23 | Ooops | Travis Howell | |
svn-id: r14021 | |||
2004-06-23 | Remove duplicate code | Travis Howell | |
svn-id: r14020 | |||
2004-06-23 | add some hev7 items | Jonathan Gray | |
svn-id: r14019 | |||
2004-06-23 | Checked opcoded | Travis Howell | |
svn-id: r14018 | |||
2004-06-23 | for whatever reason hev7 gives us a 244 for quit instead of 160 | Jonathan Gray | |
svn-id: r14017 | |||
2004-06-23 | Typo | Travis Howell | |
svn-id: r14016 | |||
2004-06-23 | As the comment above this code section states, the only reason we accept ↵ | Max Horn | |
1,2,3 here is for backward compatibility. 4 and 5 never were legal values, hence they shouldn't be detected svn-id: r14015 | |||
2004-06-23 | this still needs to be sorted out properly but it seems the majority of ↵ | Jonathan Gray | |
cases use 0 not 255 need to distinguish which in future... svn-id: r14014 | |||
2004-06-23 | fbear always uses a transparency colour of 5 in codec 16 | Jonathan Gray | |
svn-id: r14013 | |||
2004-06-23 | Positive values are only used in DOS version of fbear. | Travis Howell | |
svn-id: r14012 | |||
2004-06-23 | Fix room changing in HE7 games. | Travis Howell | |
svn-id: r14011 | |||
2004-06-23 | Remove HE7 check that wasn't needed and caused resource load failures. | Travis Howell | |
Enable startSound code in HE7 games. Avoid loading music resources in HE7 games, since they are unsupported at the moment. svn-id: r14010 | |||
2004-06-23 | use the correct transparency colour for akos codec 16 with hev7 | Jonathan Gray | |
svn-id: r14009 | |||
2004-06-23 | Fixed FT, so battles are not so ridiculously easy as before. Now match original | Eugene Sandulenko | |
svn-id: r14007 |