Age | Commit message (Expand) | Author |
2002-03-07 | <khalek> tsk tsk | James Brown |
2002-03-07 | Give music a saner default volume. | James Brown |
2002-03-07 | Fixed music volume control for some games. | James Brown |
2002-03-07 | Rename o6_samGame to o6_bompWindow. | James Brown |
2002-03-07 | Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :( | James Brown |
2002-03-07 | Update readme a little. | James Brown |
2002-03-07 | Oops, remove debug stuff accidently left in. | James Brown |
2002-03-07 | Fixes to Sam and Max subgames. | James Brown |
2002-03-06 | Add insane.cpp | Travis Howell |
2002-03-06 | Added possibility to use a '.so3' file instead of a .SOU file. The tool to ge... | Lionel Ulmer |
2002-03-06 | Remove too strict error checking that prevented debugging. | Lionel Ulmer |
2002-03-06 | Implemented the cutscene exit key during smush playback | Vincent Hamm |
2002-03-06 | Made a few hacks in the smush player to make DIG intro play (but buggy) | Vincent Hamm |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Minor stack fix. | James Brown |
2002-03-06 | Sam and Max is now completable. There are two graphical glitches, and the gam... | James Brown |
2002-03-06 | Fixed typo. | James Brown |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Add Matti Hmlinen's patch to suppress warnings | Travis Howell |
2002-03-06 | Fixed a few V7 scummVars | Vincent Hamm |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-06 | Fix typo in music volume, and add -m parameter to set it. | James Brown |
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm |
2002-03-05 | Adding music volume control. | James Brown |
2002-03-05 | More v7 implementation | Vincent Hamm |
2002-03-05 | Fixed a few things with V7 and samnmax midi (still not working) | Vincent Hamm |
2002-03-05 | Fixed OF_OWNER_ROOM for V7 implementation | Vincent Hamm |
2002-03-05 | Updated the readme with the latest info | Jeremy Newman |
2002-03-05 | Fixed struct ImageHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct CodeHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Remove some testing stuff. | James Brown |
2002-03-05 | Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games | James Brown |
2002-03-05 | Removed some debugging messages. | James Brown |
2002-03-05 | A few more hacks to make Sam run faster - fixes the Gator Golf crash. | James Brown |
2002-03-05 | Warning'ed some miscops, and added a hack to just ignore non-existant actors. | James Brown |
2002-03-05 | Sam and Max inventory hack. Makes it work, but is nasty ;) | James Brown |
2002-03-03 | Fixed Indy4's necklace bug. Indy4 is now finishable | Vincent Hamm |
2002-03-03 | Fixed Dott protection | Vincent Hamm |
2002-03-02 | Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ... | James Brown |
2002-03-02 | LoomCD fix. Thanks khalek. | James Brown |
2002-03-02 | Er, malloc good. | James Brown |
2002-03-02 | Null pointer fix, as suggested by Michael Knorr | James Brown |
2002-02-27 | Fixed a little typo | Vincent Hamm |
2002-02-27 | Added an option to specify the game data path | Vincent Hamm |
2002-02-27 | Generally recognize LFL games... | Marcus Comstedt |
2002-02-27 | Simple compilation instructions, with pointers to necessary resources. | Marcus Comstedt |
2002-02-27 | Compressed savegames. | Marcus Comstedt |