Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-20 | Removed dead code | Filippos Karapetis | |
svn-id: r48097 | |||
2010-02-20 | Added comment to explain pointer comparison. See r48092 and r48904. | Nicola Mettifogo | |
svn-id: r48096 | |||
2010-02-20 | Put in a warning in case there is ever too long a background resource name ↵ | Paul Gilbert | |
when saving a game svn-id: r48095 | |||
2010-02-20 | Reverted commit 48092 - The comparison is explicitly intended to detect if ↵ | Paul Gilbert | |
the background table field was passed to the method, so it won't try to do a redundant copy to itself svn-id: r48094 | |||
2010-02-20 | strncpy does not always add a terminating zero, thus we need to do that on ↵ | Johannes Schickel | |
our own. svn-id: r48093 | |||
2010-02-20 | "const char *" strings should be compared via strcmp and not via !=/==. | Johannes Schickel | |
svn-id: r48092 | |||
2010-02-19 | Increased the amount of space for storing background filenames to fix memory ↵ | Paul Gilbert | |
overflow svn-id: r48091 | |||
2010-02-19 | Fix for bug #2954286 "Gob: ScummVM quits on pause". | Johannes Schickel | |
svn-id: r48090 | |||
2010-02-19 | Fix for bug #2954279 "KYRA: Error when loading non-existent savegame". | Johannes Schickel | |
svn-id: r48089 | |||
2010-02-19 | tinsel: Add detection for Discworld 1 floppy EUR version | Fabio Battaglia | |
svn-id: r48088 | |||
2010-02-18 | Mohawk : Update with work on Myst EXIT opcodes to work out purpose. | David Turner | |
svn-id: r48087 | |||
2010-02-17 | SCI: Reduce header interdependencies | Max Horn | |
svn-id: r48086 | |||
2010-02-17 | SCI: Rename some members of class Resource | Max Horn | |
svn-id: r48085 | |||
2010-02-17 | SCI: Cleanup resource.h | Max Horn | |
svn-id: r48084 | |||
2010-02-17 | SCI: Remove hack in convertSierraGameId which caused a memory leak | Max Horn | |
svn-id: r48083 | |||
2010-02-17 | Implement stopMovie() for Riven. Fixes some dome related videos. | Matthew Hoops | |
svn-id: r48082 | |||
2010-02-17 | fixed "Cannot use rake on grass - ID: 2953464" | Vladimir Menshakov | |
svn-id: r48081 | |||
2010-02-17 | Mohawk : Adding resource cache class and integrating into Myst engine. | David Turner | |
The resource caching trades increased memory usage against disk access. This functionality can be disabled and enabled by the console "cache" command. svn-id: r48080 | |||
2010-02-17 | Use Common::KEYCODE_* instead of ASCII values for keycode comparison. | Johannes Schickel | |
svn-id: r48079 | |||
2010-02-17 | Use Common::KeyCode instead of int as key type for KeyMap. | Johannes Schickel | |
svn-id: r48078 | |||
2010-02-17 | Fix gcc warning. | Johannes Schickel | |
svn-id: r48077 | |||
2010-02-17 | Implemented player sprite loading portion of scene enter code | Paul Gilbert | |
svn-id: r48076 | |||
2010-02-17 | Cleanup handling of the telescope cover combination; matches the original ↵ | Matthew Hoops | |
algorithm much better. svn-id: r48075 | |||
2010-02-16 | Fascination - Fix syntax (clone2727) | Arnaud Boutonné | |
svn-id: r48074 | |||
2010-02-16 | Implement xgwatch so you can now find out the combination to free Catherine. | Matthew Hoops | |
svn-id: r48073 | |||
2010-02-16 | Implement xpisland990_elevcombo which allows you to free Catherine. | Matthew Hoops | |
svn-id: r48072 | |||
2010-02-16 | Fix typo in the ospit->tspit linking book RMAP code. | Matthew Hoops | |
svn-id: r48071 | |||
2010-02-16 | Move Riven variable randomization to initVars() and implement randomization ↵ | Matthew Hoops | |
for the dome and prison combinations. svn-id: r48070 | |||
2010-02-16 | Add a workaround for two 'spare' variables that can exist in some save files. | Matthew Hoops | |
svn-id: r48069 | |||
2010-02-16 | Correct a rogue typo. | Matthew Hoops | |
svn-id: r48068 | |||
2010-02-15 | Playtoons - "Fascination" workaround for text is also required for Playtoons. | Arnaud Boutonné | |
svn-id: r48067 | |||
2010-02-15 | SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations. | Matthew Hoops | |
svn-id: r48066 | |||
2010-02-15 | TINSEL: Cleanup the 'script workaround' code a bit. | Max Horn | |
* Rewrap comments to 72 columns * Add some references to relevant bug tracker items * Use sizeof instead of handcoding array lengths, which is error prone and tedious * Move definition of WorkaroundEntry from pcode.h to pcode.cpp * Define FRAGMENT_WORD to make fragment code a bit more readable, and also encoding of 16 bit words into it less error prone * Make all code fragments static svn-id: r48065 | |||
2010-02-15 | SCI: No need to set _executionStackPosChanged in kDisposeScript, as the ↵ | Max Horn | |
callk opcode handler does that already svn-id: r48064 | |||
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-02-14 | Mohawk : Corrected Myst Opcode 200/300 in Intro/Demo stack to correctly call ↵ | David Turner | |
Intro movies. svn-id: r48062 | |||
2010-02-14 | Fascination - Put correct protracker functions as Paula now accept sample ↵ | Arnaud Boutonné | |
size > 32k. MOD is now playing in Amiga and Atari versions. svn-id: r48061 | |||
2010-02-14 | Fixed typo | Filippos Karapetis | |
svn-id: r48060 | |||
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a ↵ | Filippos Karapetis | |
state, per se, and is static) svn-id: r48059 | |||
2010-02-14 | Add support for samples > 32kb to Paula chip emulation code. | Max Horn | |
In addition, the code got simplified considerably. Its behavior changed slightly due to this, but I think the old behavior was wrong. In any case, this may fix some bugs, or introduce regressions, or both. We'll see ;). svn-id: r48058 | |||
2010-02-14 | Remove an obsolete TODO. | Matthew Hoops | |
svn-id: r48057 | |||
2010-02-13 | Implement background video support for Riven; some VideoManager/QTPlayer ↵ | Matthew Hoops | |
cleanup. svn-id: r48056 | |||
2010-02-13 | Fascination: REAL fix. Thanks DrMcCoy. | Arnaud Boutonné | |
svn-id: r48055 | |||
2010-02-13 | Fix a crash in previous commit | Arnaud Boutonné | |
svn-id: r48054 | |||
2010-02-13 | Fascination: | Arnaud Boutonné | |
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053 | |||
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn | |
svn-id: r48052 | |||
2010-02-13 | SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled | Max Horn | |
svn-id: r48051 | |||
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn | |
svn-id: r48050 | |||
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn | |
svn-id: r48049 | |||
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn | |
svn-id: r48048 |