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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-02
TSAGE: Renamings for R2R guard post
Paul Gilbert
2013-11-02
TSAGE: Okay, now fixing pops at the end of sound effects.
Paul Gilbert
2013-11-02
TSAGE: Bugfix to get rid of pops at the start of sound effects
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R statis negator room
Paul Gilbert
2013-11-02
TSAGE: Renamings for Ralf/Tomko cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for Teal monologue cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R guard cutscene 3230
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R Rocko/Jocko cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R captain/private cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R guard cutscene
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R autopsy room
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R Miranda's cell
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R ghoul dormitory
Paul Gilbert
2013-11-02
COMMON: SEEK_END offsets are negative
Filippos Karapetis
2013-11-02
TSAGE: R2R - Renaming in Scene 300
Strangerke
2013-11-02
COMMON: Reenable SEEK_END seeking in GZipReadStream()
Filippos Karapetis
2013-11-02
TSAGE: Renaming for R2R ARM hanger base
Paul Gilbert
2013-11-02
TSAGE: Set R2R dialogs to restore the palette after closing
Paul Gilbert
2013-11-02
TSAGE: Fix for R2R intro screen Escape showing help dialog
Paul Gilbert
2013-11-02
TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preser...
Strangerke
2013-11-02
TSAGE: Implement F8 credits key for R2R
Paul Gilbert
2013-11-02
TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...
Strangerke
2013-11-02
NEVERHOOD: Move some Klaymen animations specific to scene 1002
Filippos Karapetis
2013-11-02
NEVERHOOD: Really stop the radio music during the radio tower cutscene
Filippos Karapetis
2013-11-02
TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...
Strangerke
2013-11-02
TSAGE: Increase savegame version in order to properly skip the useless variables
Strangerke
2013-11-02
TSAGE: Remove more useless global variables. Savegames compatibility preserved.
Strangerke
2013-11-02
TSAGE: Remove some useless variables in Blue Force, fix compilation broken in...
Strangerke
2013-11-02
TSAGE: R2R - Remove useless variable. That breaks savegames compatibility
Strangerke
2013-11-02
TSAGE: Remove 2 useless variables from scene 180, rename a variable. This bre...
Strangerke
2013-11-01
TSAGE: Renaming for R2R bedroom console
Paul Gilbert
2013-11-01
TSAGE: Bugfixes and renaming for R2R bridge console
Paul Gilbert
2013-11-02
TSAGE: More renaming in scene 100
Strangerke
2013-11-01
SCI: added workaround for Black Cauldron remake
Martin Kiewitz
2013-11-01
SCUMM: More renaming for players
Filippos Karapetis
2013-11-01
HUFO: Fix CID 1002880, 1002881. Use nullptr where possible instead of 0
Strangerke
2013-11-01
SCI: improved patcher, inventory patch for kq6/mac
Martin Kiewitz
2013-11-01
ZVISION: Fix compilation
Torbjörn Andersson
2013-11-01
ZVISION: Move StateFlags inside ScriptManager class and fix build errors
RichieSams
2013-11-01
ZVISION: Update includes to use the new file structure
RichieSams
2013-11-01
ZVISION: Create a folder structure for ZVision source files
RichieSams
2013-11-01
SCUMM: Move all players to a separate "player" directory
Filippos Karapetis
2013-10-31
ZVISION: Update timer logic
RichieSams
2013-10-31
ZVISION: Move Puzzle flags to a ScriptManager HashMap
RichieSams
2013-10-31
TSAGE: #if 0 out the uninitialised variable switch block
Paul Gilbert
2013-10-31
TSAGE: Cleanup and saving fixes for R2R star-field credits scene
Paul Gilbert
2013-10-31
TSAGE: Fixes for saving on R2R credits screen
Paul Gilbert
2013-10-31
TSAGE: Improved comments about uninitialised variable in original code
Paul Gilbert
2013-10-31
TSAGE: Remove unneeded unk macro define
Paul Gilbert
2013-10-31
TSAGE: In progress work implementing R2R unused spaceport scene
Paul Gilbert
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