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AgeCommit message (Expand)Author
2005-04-11more struct conversionJoost Peters
2005-04-11convert some struct members - unfortunately we can't currently allocate memor...Joost Peters
2005-04-11Add a few extra sprite correction and functions, based off HE100.Travis Howell
2005-04-11Initialization fix.Torbjörn Andersson
2005-04-11RNAM block is different in HE games.Travis Howell
2005-04-11OoopsTravis Howell
2005-04-11Sort alternative file list again and remove duplicate.Travis Howell
2005-04-11Re-order md5s for multiple version games.Travis Howell
2005-04-11Add md5s for NES maniacTravis Howell
2005-04-10Fix regression in MM NES which disabled scrolling and lead to weird crashesEugene Sandulenko
2005-04-10Gobliiins tweaksNicolas Bacca
2005-04-10Add autodetection for WinCE (to be modified)Nicolas Bacca
2005-04-10Get rid of posixismNicolas Bacca
2005-04-10cleanupMax Horn
2005-04-10Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ...Max Horn
2005-04-10Some inter_variables cleanup.Joost Peters
2005-04-10oopsMax Horn
2005-04-10Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ...Max Horn
2005-04-10Initialise _currentRunList to avoid failed assertion when quitting theTorbjörn Andersson
2005-04-10Fix for bug #1180240Max Horn
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-10Add more TODO entriesMax Horn
2005-04-10Fix compilation on OS XMax Horn
2005-04-10Added note about the GUI for the "soundfont" setting.Torbjörn Andersson
2005-04-10Forgot to add files when committing patch #1175374.Torbjörn Andersson
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
2005-04-10Apply "correct handling of transp in drawSprite()" patch by wjp.Joost Peters
2005-04-10Read the RNAM data (might be useful for debugging)Max Horn
2005-04-10fix jumping goblin bugJoost Peters
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10fix another "x = y" type copy/paste bug, unfortunately this still doesn't fix...Joost Peters
2005-04-10akst/aksf pointer should be reset for each loop.Travis Howell
2005-04-10Do not hardcode character translation tables and verbs prepositionsEugene Sandulenko
2005-04-10gBitFormat TODOMax Horn
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
2005-04-10Add extra case, used by freddicoveTravis Howell
2005-04-10Pointer off by 8Travis Howell
2005-04-10rmap suppork works nowTravis Howell
2005-04-10Init _numObjectsInRoom in another spotMax Horn
2005-04-10Init music engine within setupMusic(), even for V1 and V2 gamesMax Horn
2005-04-10Add initial rmap support for wizImages.Travis Howell
2005-04-10Moved some room loading stuff into a new source fileMax Horn
2005-04-10Don't call allocateArrays from readMAXS, rather call it explicitly after call...Max Horn
2005-04-10Got rid of _dynamicRoomOffsetsMax Horn
2005-04-10Add some debug output to help with bug report.Travis Howell
2005-04-09Fix jumping actor glitch. Thanks to joostp.Eugene Sandulenko
2005-04-09Fix for put apple bug from wjpEugene Sandulenko
2005-04-09Pedantic cleanupMax Horn
2005-04-09Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re...Max Horn
2005-04-09Got rid of GF_NEW_OPCODESMax Horn