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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-11
more struct conversion
Joost Peters
2005-04-11
convert some struct members - unfortunately we can't currently allocate memor...
Joost Peters
2005-04-11
Add a few extra sprite correction and functions, based off HE100.
Travis Howell
2005-04-11
Initialization fix.
Torbjörn Andersson
2005-04-11
RNAM block is different in HE games.
Travis Howell
2005-04-11
Ooops
Travis Howell
2005-04-11
Sort alternative file list again and remove duplicate.
Travis Howell
2005-04-11
Re-order md5s for multiple version games.
Travis Howell
2005-04-11
Add md5s for NES maniac
Travis Howell
2005-04-10
Fix regression in MM NES which disabled scrolling and lead to weird crashes
Eugene Sandulenko
2005-04-10
Gobliiins tweaks
Nicolas Bacca
2005-04-10
Add autodetection for WinCE (to be modified)
Nicolas Bacca
2005-04-10
Get rid of posixism
Nicolas Bacca
2005-04-10
cleanup
Max Horn
2005-04-10
Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ...
Max Horn
2005-04-10
Some inter_variables cleanup.
Joost Peters
2005-04-10
oops
Max Horn
2005-04-10
Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ...
Max Horn
2005-04-10
Initialise _currentRunList to avoid failed assertion when quitting the
Torbjörn Andersson
2005-04-10
Fix for bug #1180240
Max Horn
2005-04-10
split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...
Max Horn
2005-04-10
Add more TODO entries
Max Horn
2005-04-10
Fix compilation on OS X
Max Horn
2005-04-10
Added note about the GUI for the "soundfont" setting.
Torbjörn Andersson
2005-04-10
Forgot to add files when committing patch #1175374.
Torbjörn Andersson
2005-04-10
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
Torbjörn Andersson
2005-04-10
Apply "correct handling of transp in drawSprite()" patch by wjp.
Joost Peters
2005-04-10
Read the RNAM data (might be useful for debugging)
Max Horn
2005-04-10
fix jumping goblin bug
Joost Peters
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-10
fix another "x = y" type copy/paste bug, unfortunately this still doesn't fix...
Joost Peters
2005-04-10
akst/aksf pointer should be reset for each loop.
Travis Howell
2005-04-10
Do not hardcode character translation tables and verbs prepositions
Eugene Sandulenko
2005-04-10
gBitFormat TODO
Max Horn
2005-04-10
Enable object lock/unlock in HE 100 too.
Travis Howell
2005-04-10
Add extra case, used by freddicove
Travis Howell
2005-04-10
Pointer off by 8
Travis Howell
2005-04-10
rmap suppork works now
Travis Howell
2005-04-10
Init _numObjectsInRoom in another spot
Max Horn
2005-04-10
Init music engine within setupMusic(), even for V1 and V2 games
Max Horn
2005-04-10
Add initial rmap support for wizImages.
Travis Howell
2005-04-10
Moved some room loading stuff into a new source file
Max Horn
2005-04-10
Don't call allocateArrays from readMAXS, rather call it explicitly after call...
Max Horn
2005-04-10
Got rid of _dynamicRoomOffsets
Max Horn
2005-04-10
Add some debug output to help with bug report.
Travis Howell
2005-04-09
Fix jumping actor glitch. Thanks to joostp.
Eugene Sandulenko
2005-04-09
Fix for put apple bug from wjp
Eugene Sandulenko
2005-04-09
Pedantic cleanup
Max Horn
2005-04-09
Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re...
Max Horn
2005-04-09
Got rid of GF_NEW_OPCODES
Max Horn
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