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2019-10-11HDB: Factor out the song code into the Song class, avoiding a lot of ↵Henrik "Henke37" Andersson
duplicate code.
2019-10-11PINK: Fix uninitalised readsEugene Sandulenko
2019-10-11PINK: Fix border dimensionsEugene Sandulenko
2019-10-10TTS: Enable in Mingw-w64 buildssluicebox
TTS libraries can now be used in default Mingw-w64 environments. - Removes reference to sapiddk.h which isn't used and isn't in Mingw-w64 - Defines guids whose symbols are missing from Mingw-w64 - Restores TTS detection to configure script
2019-10-10CREDITS: Add yaml output option and make indentation consistentMatan Bareket
2019-10-10SCI: Fix Set But Unused Variable GCC WarningD G Turner
2019-10-09GLK: JACL: Amiga compilation fixPaul Gilbert
2019-10-09GLK: JACL: Fix loading savegamesPaul Gilbert
2019-10-09WII: Destroy everything before exitingLe Philousophe
That let's close virtual keyboard file.
2019-10-09PLUGINS: Implement NONE relocation for PPCLe Philousophe
It's used by recent versions of GCC in .eh_frame sections
2019-10-09WII: Add time.h to forbidden symbols exceptionsLe Philousophe
As network.h includes time.h, we must add this exception. We can't include network.h before scummsys.h as inclusion depends on definitions located in config.h which is loaded by scummsys.h.
2019-10-09WII: Fix reset_cb prototype for newer versions of libogcLe Philousophe
2019-10-09CONFIGURE: Add portlibs paths for GameCube and WiiLe Philousophe
Libraries provided by DevkitPPC are stored in these directories and should be added to search paths
2019-10-09SCI: Fix compilationEugene Sandulenko
2019-10-09SCI32: More work on Hoyle 5 poker logicFilippos Karapetis
2019-10-08GRAPHICS: Fix drawing rounded rectangle borders for the non AA rendererBastien Bouclet
The check for the clipping rect was in the non-clip version of the method, and was using values not in screen-space.
2019-10-08PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 50.1% (1382 of 2757 strings)
2019-10-08AMIGAOS4: Properly copy the doc drawerHubert Maier
...and add another comment and clean up.
2019-10-08JANITORIAL: Add more info to track it down laterHubert Maier
2019-10-08JANITORIAL: English and spacingHubert Maier
2019-10-08JANITORIAL: WordingHubert Maier
2019-10-08AMIGAOS4: Fix NULL accessHubert Maier
2019-10-08JANITORIAL: Copyright "sign" should be upper-caseHubert Maier
2019-10-08JANITORIAL: Keep copyright "sign" upper-case like the rest of the enginesHubert Maier
2019-10-07GLK: JACL: Fix exiting game when game window is closedPaul Gilbert
2019-10-07GLK: JACL: Standardizing on calls to get stream linePaul Gilbert
2019-10-07GLK: JACL: Hooking up savegame code to GMMPaul Gilbert
2019-10-07GLK: JACL: Fix game script executionPaul Gilbert
2019-10-07GLK: JACL: Graceful exit when error occursPaul Gilbert
2019-10-07GLK: JACL: Cleanup of loader codePaul Gilbert
2019-10-07GLK: JACL: gcc compilation fixesPaul Gilbert
2019-10-07GLK: JACL: Adding subengine filesdreammaster
2019-10-07GLK: JACL: Adding subengine filesPaul Gilbert
2019-10-07GLK: JACL: Skeleton subengine commitPaul Gilbert
2019-10-08SCI32: Make the Hoyle 5 poker card bitmask a bit more explicitFilippos Karapetis
2019-10-08SCI32: Some initial work on the Hoyle 5 poker logicFilippos Karapetis
The game can be entered now, but there's only some dummy logic in place to get it working
2019-10-08ANDROID: Ask for external storage access onCreate()Thanasis Antoniou
This is a quick fix, it needs to be improved upon With this fix on devices with API >= Marshmallow (6.0.1) the ScummVM app will ask for the permission during runtime onCreate(), and not only when trying to browse the list of folders and files. However, it is only a quick fix, because the original behavior will still kick in and the prompt to Quit because no SD Card was detected will be displayed anyway. So even if the user grants access during runtime, they will still be forced to exit the app and will have to relaunch.
2019-10-07GRAPHICS: Fix modern theme tab widgets being 2px too tallBastien Bouclet
This was noticeable in the graphics tab of the options dialog when scrolling down. The widgets would be partially drawn on top of the tabs.
2019-10-07GRAPHICS: Vector renderer clipping rect related cleanupsBastien Bouclet
Selecting whether a clipping variant of a draw call needs to be used is no longer the responsibility to the caller. The clipping rect is now part of the state of the renderer. Also fix some of the draw calls to better apply the clipping rect.
2019-10-07BLADERUNNER: Add Further Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-07I18N: Regenerate translations data fileThierry Crozat
2019-10-07STARTREK: Handle shared messagesFilippos Karapetis
Also, start moving message patches inside patchRoomMessage(), and remove some redundant state variables
2019-10-06GLK: Improve abysmal performance of stream read checkPaul Gilbert
2019-10-06GLK: Fix reading beyond the end of a filePaul Gilbert
2019-10-06SUPERNOVA: Hook up F5 to the Main MenuThierry Crozat
In the original F5 is used to save/load the game. Since we are using the ScummVM save/load mechanism I think it makes sense to open the main menu, that contains load and save buttons, on F5.
2019-10-06ANDROID: Update starting version code for next release apks to 40Thanasis Antoniou
2019-10-06GCW0: Clarify where to put binary on the deviceEugene Sandulenko
2019-10-06GCW0: The hardware has its own downscaler, do not use half-scalerEugene Sandulenko
2019-10-06COMMON: Add Missing Default Switch Case to U32String ClassD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-06COMMON: Fix Missing Default Switch Cases in Lua InterpreterD G Turner
These are flagged by GCC if -Wswitch-default is enabled.