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2005-04-16_screenHasChanged == true implies _canvas.pixels == null; so replace it ↵Max Horn
(after all, we don't want to draw text when the canvas is not yet ready, no matter whether this is due to a screen change or for any other reason) svn-id: r17624
2005-04-16cleanupMax Horn
svn-id: r17623
2005-04-16Improved auto-detection if MD5 is not known / MD5 support is disabledMax Horn
svn-id: r17622
2005-04-16When recreating the canvas, do a full redraw so that all the dialogsTorbjörn Andersson
behind the credits show. Until we have a new canvas, don't draw any credits text, or it too will show up on the canvas. The latter, at the very least, was a bug in my original patch. svn-id: r17621
2005-04-16Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by meMax Horn
svn-id: r17620
2005-04-16Disable again, some sounds loop forever.Travis Howell
svn-id: r17619
2005-04-16fixed ram dialog crashAndrew Kurushin
implemented: sfScriptSpecialWalk,sfScriptWalkRelative,sfScriptMoveRelative svn-id: r17618
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16CleanupTravis Howell
svn-id: r17616
2005-04-16CleanupTravis Howell
svn-id: r17615
2005-04-16puttmoon GID no longer used.Travis Howell
svn-id: r17614
2005-04-16Add missing check for palette remap in drawWizImage.Travis Howell
Can get further in freddi4. svn-id: r17613
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
svn-id: r17612
2005-04-16DstResNum state is always zero.Travis Howell
svn-id: r17611
2005-04-16use dstResNum for destination, if set.Travis Howell
svn-id: r17610
2005-04-16spellingJames Brown
svn-id: r17609
2005-04-15FixedTravis Howell
svn-id: r17608
2005-04-15MIN/MAX were in reverse.Travis Howell
svn-id: r17607
2005-04-15Update HE todo.Travis Howell
svn-id: r17606
2005-04-15Got rid of scaleX and scaleY, previous code was relying on overflow and to ↵Gregory Montoir
get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed. svn-id: r17605
2005-04-15Checks actor costume frame.Travis Howell
svn-id: r17604
2005-04-15o Switch track on each new scene.Eugene Sandulenko
o Slight improvement on track time calculation. o Stub for gob2. svn-id: r17603
2005-04-14Fix from wjp for redraws and input during delaysEugene Sandulenko
svn-id: r17602
2005-04-14Removing this casting operator. I changed the only place it was used to an ↵Max Horn
'error' a long time ago, and so far nobody reported anything about it. svn-id: r17601
2005-04-14Set remap flagTravis Howell
svn-id: r17600
2005-04-14Add missing safety check, needed when called directly.Travis Howell
Fixes assert in eggs away of farm. svn-id: r17599
2005-04-14Add missing safety check, should only clip if rect is valid.Travis Howell
Fixes Eggs Away in farm svn-id: r17598
2005-04-14Added TODO item about the insanely CPU intensive credits roll.Torbjörn Andersson
svn-id: r17597
2005-04-14Pass user supplied $CXXFLAGS to the compiler only once.Jonathan Gray
svn-id: r17596
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
Add support for checking size of music resource. svn-id: r17595
2005-04-14Set result back to 1 for now, otherwise chase locks up.Travis Howell
svn-id: r17594
2005-04-13Enable perfect timer so intro runs in sync now. Matches disassemblyEugene Sandulenko
svn-id: r17593
2005-04-13Patch from wjp. Fix keyboard input.Eugene Sandulenko
svn-id: r17592
2005-04-13Only cache a track if it really exists, this should prevent some issues when ↵Gregory Montoir
playing with invalid compressed tracks. See also bug report #1181979. svn-id: r17591
2005-04-13Updated commentGregory Montoir
svn-id: r17590
2005-04-13Get rid of errno; add some (optional) error checking facilities to SaveFile ↵Max Horn
classes (they are ugly, and to simple, but better than nothing) svn-id: r17589
2005-04-13Support for Red Book audio in CD version of gob1.Eugene Sandulenko
svn-id: r17588
2005-04-13Since the latest change once again makes this a proper sentence, I'veTorbjörn Andersson
reverted my previous change. This patch also replaces some tabs with spaces. svn-id: r17587
2005-04-13Patch #1182233 "Updated README Native Midi Documentation"Eugene Sandulenko
svn-id: r17586
2005-04-13Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit"Eugene Sandulenko
svn-id: r17585
2005-04-13Pedantic fix.Torbjörn Andersson
svn-id: r17584
2005-04-13Off by one.Travis Howell
svn-id: r17583
2005-04-13Ooops, was not used.Travis Howell
svn-id: r17582
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
Add safety check for buffer size. svn-id: r17581
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
svn-id: r17580
2005-04-13Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently itTorbjörn Andersson
expects the same keyboard mapping as FOA does. svn-id: r17578
2005-04-13Increased buffer size to avoid overflow when looking at the Loom help inTorbjörn Andersson
the "Passport to Adventure" demo. svn-id: r17577
2005-04-13Fixed typo in comment.Torbjörn Andersson
svn-id: r17576
2005-04-13Mention MM NES since it lives on our compatibility page for a while now.Eugene Sandulenko
svn-id: r17575
2005-04-13Mention NES platform in documentation. Just forgot it last timeEugene Sandulenko
svn-id: r17574