Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-12 | CGE: Get rid of superflous game name in extra field. | Johannes Schickel | |
2014-08-12 | CGE2: Fix fallback detection. | uruk | |
2014-08-12 | CREDITS: Add credits for CGE2. | uruk | |
2014-08-12 | CGE2: Fix compilation | Eugene Sandulenko | |
2014-08-12 | CGE2: Repair FXP's operator=(). | uruk | |
2014-08-12 | Merge pull request #488 from urukgit/cge2 | Eugene Sandulenko | |
CGE2: Add Sfinx engine | |||
2014-08-12 | COMMON: Use Common::String::clear instead of assigning "". | Johannes Schickel | |
2014-08-11 | CGE2: Use snprintf() instead of sprintf(). | uruk | |
2014-08-11 | CGE2: Remove unnecessary commented out code. | uruk | |
2014-08-11 | CGE2: Fix some more formatting in vga13h.h. | uruk | |
2014-08-11 | CGE: Fix EncryptedStream::err(). | uruk | |
2014-08-11 | CGE2: Fix EncryptedStream::err(). | uruk | |
2014-08-11 | CGE2: Fix formatting in events.cpp. | uruk | |
2014-08-11 | CGE2: Fix formatting in bitmap.h. | uruk | |
2014-08-11 | CGE2: Fix formatting of operators' return values in vga13h.h. | uruk | |
2014-08-11 | CGE2: Return value instead of reference in FXP's operator=. | uruk | |
2014-08-11 | CGE2: Remove unused functions from V2D. | uruk | |
2014-08-11 | CGE2: Remove unnecessary comments from vga13h.h. | uruk | |
2014-08-11 | CGE2: Make matrixes static constants in makeSpeechBubbleTail(). | uruk | |
2014-08-11 | CGE2: Make movie() safer. | uruk | |
2014-08-11 | CGE2: Fix comment in runGame(). | uruk | |
2014-08-11 | CGE2: Rename XCrpyt() to xCrypt(). | uruk | |
2014-08-11 | CGE2: Get rid of detection.h, move things to detection.cpp. | uruk | |
2014-08-11 | CGE2: Add necessary tabs in detection.cpp. | uruk | |
2014-08-11 | CGE2: Change return type of readSint16LE(). | uruk | |
2014-08-11 | CGE2: Fix typo in detection.cpp. | uruk | |
2014-08-11 | CGE2: Remove unnecessary #pragma before Sprite::touch(). | uruk | |
2014-08-11 | CGE2: Remove unused function from vga13h.cpp. | uruk | |
2014-08-09 | COMPOSER: Remove sprites when stopping V1 scripts (bug #6091). | Alyssa Milburn | |
2014-08-09 | COMPOSER: Make sure V1 scripts are run before redrawing. | Alyssa Milburn | |
2014-08-09 | CGE2: Fix canSaveGameStateCurrently(). | uruk | |
2014-08-09 | PEGASUS: Cleanup from unused constants. | Eugene Sandulenko | |
Agreed with clone2727. | |||
2014-08-09 | Merge pull request #490 from raziel-/patch-2 | Eugene Sandulenko | |
AMIGAOS: Add AmigaOS version format | |||
2014-08-09 | Merge pull request #489 from raziel-/patch-1 | Eugene Sandulenko | |
AMIGAOS: Stack cookie and no more AmigaOS version number | |||
2014-08-09 | Merge pull request #487 from clone2727/audio_fixes | Eugene Sandulenko | |
AUDIO: Miscellaneous AudioStream fixes | |||
2014-08-09 | Merge pull request #484 from wonst719/korean-work | Eugene Sandulenko | |
SCUMM: Improve non-Towns CJK text rendering | |||
2014-08-09 | AMIGAOS: Add AmigaOS version format | raziel- | |
AmigaOS features a "version" command which can read out version information if stored in a sepcific way. To get to that information it parses the exe for "$VER:" and prints out everything behind it. This adds such a version information to ScummVM so users on AmigaOS can read it out without the need to use "scummvm --version" | |||
2014-08-09 | CGE2: Use spaces instead of tabs. | uruk | |
2014-08-09 | CGE2: Remove commented out code from text.cpp. | uruk | |
2014-08-08 | AMIGAOS: Add a stack cookie | raziel- | |
Setting up a static stack to avoid crashes from a stack set too low. | |||
2014-08-08 | AMIGAOS: Cleanup of the AmigaOS version number | raziel- | |
2014-08-08 | AMIGAOS: Get rid of the OS version number | raziel- | |
"4" is the version of the OS. It will certainly change with future updates. | |||
2014-08-08 | SCI: Handle 's at the end of words - bug #6608 | Filippos Karapetis | |
2014-08-08 | SCI: Code formatting fixes | Filippos Karapetis | |
2014-08-08 | SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606 | Filippos Karapetis | |
Games with newer graphics functions can call kDrawPic with 4 or 8 parameters. Older games call it with 6 parameters. Fixes the about dialog in Hoyle 1 | |||
2014-08-08 | SCI: Extend hack to fix regression in GK1 | Filippos Karapetis | |
2014-08-08 | SCI: Add the French version of Phantasmagoria - bug #6574 | Filippos Karapetis | |
2014-08-08 | SCI: Show the address segment when trying to free hunks from an invalid | Filippos Karapetis | |
address | |||
2014-08-08 | SCI: Allow invalid references to kUnload() - bug #6600 | Filippos Karapetis | |
Since the reference will be invalidated anyway by kUnload itself, there's no real reason to check for its validity. We do the same with kGraph() and kDisplay(). | |||
2014-08-07 | COMMON: Fix crash when quitting on "Game data not found" dialog | Torbjörn Andersson | |
ScummVM would try to look up "confirm_exit" in the active domain, even though the active domain had been removed and pointed to an invalid address. To avoid this, try to keep _activeDomain and _activeDomainName updated if removeGameDomain() removes the active domain. For good measure, also do it if the active domain is removed by renameGameDomain(), though I don't know if there was any case where this would have caused trouble. |