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AgeCommit message (Expand)Author
2017-05-09SHERLOCK: SS: Fix Italian fan detection entry languagePaul Gilbert
2017-05-09I18N: Update translation (Italian)Paolo Bossi
2017-05-09I18N: Update translation (Italian)Paolo Bossi
2017-05-09SCI: Add ifdef for SCI32 types in processPatchColin Snover
2017-05-09I18N: Update translation (Dutch)Ben Castricum
2017-05-09I18N: Update translation (Dutch)Ben Castricum
2017-05-08SCI: Fix SCI1.1 patch resourcesColin Snover
2017-05-08SCI32: Add workaround for KQ7Colin Snover
2017-05-08I18N: Update translation (Finnish)Timo Mikkolainen
2017-05-08I18N: Update translations templatesThierry Crozat
2017-05-08SCI: Add missing files in POTFILESThierry Crozat
2017-05-08SCI: Fix unnecessary copy of Common::StringColin Snover
2017-05-08SCI: Fix Audio36 patch suffix matching against lowercase extensionsColin Snover
2017-05-08SCI: Fix some issues with ChunkResourceSourceColin Snover
2017-05-08SCI: Translate messages passed to dialoguesColin Snover
2017-05-08SCI: Improve detection and reporting of resource errorsColin Snover
2017-05-08OPENGL: Don't update the cursor's texture when the cursor is invisibleBastien Bouclet
2017-05-07SHERLOCK: Add detection entry for Italian fan translationPaul Gilbert
2017-05-06SCI32: Add workaround for KQ7Colin Snover
2017-05-06SCI32: Add missing ifdef for EngineState::_eventCounterColin Snover
2017-05-06SCI32: Add Spanish Windows KQ7 to detection tableColin Snover
2017-05-06SCI32: Detect and handle tight loops around kGetEventColin Snover
2017-05-06SCI32: Update cursor even when position appears unchangedColin Snover
2017-05-06SCI32: Add some missing onFrame hooks for the debuggerColin Snover
2017-05-06SCI32: Disable VMD kPlayFlagBlackPalette flagColin Snover
2017-05-06SCI32: Fix terrible rendering performance when vsync is enabledColin Snover
2017-05-06SCI32: Fix missing/incorrect game features detectionColin Snover
2017-05-06SCI32: Centralize handling of pixel format switchesColin Snover
2017-05-06SCI32: Micro-optimize speedRoom comparisonColin Snover
2017-05-05SCI32: Set a savegame description if none was enteredTarek Soliman
2017-05-04SCI32: Disable game script video benchmarkingColin Snover
2017-05-04SCI32: Fix comment about Phantasmagoria 2 changes between EN+DE/FRMartin Kiewitz
2017-05-03SCI32: Add Italian KQ7 detection entryColin Snover
2017-05-03SCI32: Fix Japanese Phantasmagoria 2 detection entryMartin Kiewitz
2017-05-03SCI32: Add Japanese Phantasmagoria 2 detection dataMartin Kiewitz
2017-05-03SCI32: Add detecton for KQ7 1.65c FrenchBastien Bouclet
2017-05-02SCI32: Add detection entry for French ShiversColin Snover
2017-05-03PLUMBERS: Add engine for Plumbers Don't Wear TiesRetro-Junk
2017-05-03BASE: Fix auto-detect command to detect and start gameThierry Crozat
2017-05-02DIRECTOR: Fix code formattingEugene Sandulenko
2017-05-02DIRECTOR: Reduce header dependencyEugene Sandulenko
2017-05-02DIRECTOR: Fix #include pathsEugene Sandulenko
2017-05-02DIRECTOR: Use CachedMacText for renderingTobia Tesan
2017-05-02DIRECTOR: Add CachedMacText to TextCastTobia Tesan
2017-05-02DIRECTOR: Add CachedMacTextTobia Tesan
2017-05-02DIRECTOR: Add TextCast::importStxtTobia Tesan
2017-05-02DIRECTOR: Remove now-useless textId parameter from renderButtonTobia Tesan
2017-05-02DIRECTOR: Use text from textCastsTobia Tesan
2017-05-02DIRECTOR: Init textCasts with Stxts in ScoreTobia Tesan
2017-05-02DIRECTOR: Equip textCast with _ftextTobia Tesan