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AgeCommit message (Expand)Author
2002-03-05Warning'ed some miscops, and added a hack to just ignore non-existant actors.James Brown
2002-03-05Sam and Max inventory hack. Makes it work, but is nasty ;)James Brown
2002-03-03Fixed Indy4's necklace bug. Indy4 is now finishableVincent Hamm
2002-03-03Fixed Dott protectionVincent Hamm
2002-03-02Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ...James Brown
2002-03-02LoomCD fix. Thanks khalek.James Brown
2002-03-02Er, malloc good.James Brown
2002-03-02Null pointer fix, as suggested by Michael KnorrJames Brown
2002-02-27Fixed a little typoVincent Hamm
2002-02-27Added an option to specify the game data pathVincent Hamm
2002-02-27Generally recognize LFL games...Marcus Comstedt
2002-02-27Simple compilation instructions, with pointers to necessary resources.Marcus Comstedt
2002-02-27Compressed savegames.Marcus Comstedt
2002-02-26Increased charset buffer width.James Brown
2002-02-25Added an assertion to catch buffer overruns in actorTalk().Marcus Comstedt
2002-02-25Added stubs for cd_playtrack() and BoxTest().Marcus Comstedt
2002-02-25Sam and Max, roomops error changed to warning.James Brown
2002-02-25Very very big hack to kind-of make zak256 and indy3 capable of walking.James Brown
2002-02-24Code cleanup - get rid of a bunch of typecast and unused variable warnings.James Brown
2002-02-24Add vars.c to the Visual C workspace.James Brown
2002-02-24Add vars.cpp to Makefile.mingwTravis Howell
2002-02-23Changed the scummVar system to a dynamic one. Started to remove all the refer...Vincent Hamm
2002-02-23Added 'x11.cpp' file used on my iPAQ to remove the SDL dependency.Lionel Ulmer
2002-02-22Fixed the indy3 logoVincent Hamm
2002-02-22Sam crash fix.James Brown
2002-02-22Fixed some boxes issues. Matrix is still buggyVincent Hamm
2002-02-21Fixed a buggy test that caused troubles with costumes in games after zakVincent Hamm
2002-02-21Fixed indy and zak costumesVincent Hamm
2002-02-21Partial fix for Zak's costume systemVincent Hamm
2002-02-20Removed the need for subdirectory for V5 and latter gamesVincent Hamm
2002-02-20Fixed a resource bug when reading font filesVincent Hamm
2002-02-20Oops, didn't mean to check this one in.James Brown
2002-02-20Quick patch for a Zak script bug.James Brown
2002-02-19Removed the walkaround in 'wait text' since it's not required anymoreVincent Hamm
2002-02-19Fixed getStringWidth. Fixed various text misspositions. Reworked the the redr...Vincent Hamm
2002-02-19Fixed the resore text background bugVincent Hamm
2002-02-19Some temporary changes. New debug command 'b' draws walkboxes on the screen.James Brown
2002-02-19Voice support for loom talkie. Thanks Arisme.James Brown
2002-02-18Prototype for initSound()Marcus Comstedt
2002-02-18Recognize Zak256.Marcus Comstedt
2002-02-18Sound update.Marcus Comstedt
2002-02-17Remove debug messageJames Brown
2002-02-17Make Zak and Indy print stuff! Yay :)James Brown
2002-02-17Make Monkey1 EGA display some pictures.James Brown
2002-02-17Fixes Indy/Zak when using the GDI driver. Thanks BBrox.James Brown
2002-02-17Indy3 charset crash fix.James Brown
2002-02-16Zak256 charset support... Ego text doesn't work, someone else want to take a ...James Brown
2002-02-16A few small hacks to make Indy3 (256) run through the intro..James Brown
2002-02-16Added mingw support and makefile.Travis Howell
2002-02-15Zak256 object image fix!James Brown