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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-09-05
GUI: Fix indentation to silence GCC 6 warning
Torbjörn Andersson
2016-09-05
TITANIC: Convert some dynamic_casts back to static_cast as appropriate
Paul Gilbert
2016-09-05
I18N: Regenerate translations.dat
Lothar Serra Mari
2016-09-05
I18N: Update German gui translation
Lothar Serra Mari
2016-09-05
I18N: Update translations template
Lothar Serra Mari
2016-09-05
GUI: Enable translation for download speed string in cloud feature
Lothar Serra Mari
2016-09-05
I18N: Regenerate translations.dat
Lothar Serra Mari
2016-09-05
I18N: Update German Cloud translation
Lothar Serra Mari
2016-09-05
DEVTOOLS: Fix another warning
Eugene Sandulenko
2016-09-05
DEVTOOLS: Fix warnings
Eugene Sandulenko
2016-09-05
DIRECTOR: Make PC types uniform
Eugene Sandulenko
2016-09-05
TESTS: Fix warning
Eugene Sandulenko
2016-09-05
GUI: Fix warnings
Eugene Sandulenko
2016-09-05
WAGE: Fix warning
Eugene Sandulenko
2016-09-05
DIRECTOR: Fix warnings
Eugene Sandulenko
2016-09-05
BUILD: Add libcurl and libsdl to Travis prerequisities
Eugene Sandulenko
2016-09-04
XEEN: Further fix identified warnings
Paul Gilbert
2016-09-05
TITANIC: Fix compilation
Filippos Karapetis
2016-09-04
XEEN: Fix compiler warnings
Paul Gilbert
2016-09-04
XEEN: Converted XSurface to derive from ManagedSurface
Paul Gilbert
2016-09-04
XEEN: Beginnings of Darkside endgame and music
Paul Gilbert
2016-09-04
XEEN: Fix Travis identified warnings
Paul Gilbert
2016-09-04
XEEN: Change a strncpy use to Common::strlcpy
Paul Gilbert
2016-09-05
I18N: Improve French translation for cloud feature
Thierry Crozat
2016-09-05
FULLPIPE: Fix crash on startup when pressing ESC
Eugene Sandulenko
2016-09-04
I18N: Initial French translation for cloud storage
Thierry Crozat
2016-09-04
I18N: Update translations template
Thierry Crozat
2016-09-04
CLOUD: Improve some labels
Thierry Crozat
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-05
FULLPIPE: Renames in PreloadItem
Eugene Sandulenko
2016-09-04
DM: Small refactoring in processThingAdditionOrRemoval
Strangerke
2016-09-04
FULLPIPE: Signed read for delay in PreloadItems
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
DM: More polishing in MovesensMan
Strangerke
2016-09-04
DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTO
Strangerke
2016-09-04
DM: First pass of refactoring in isObjcetInPartyPossession
Strangerke
2016-09-04
DM: First pass of refactoring of getTeleporterRotatedGroupResult
Strangerke
2016-09-04
FULLPIPE: Added debug output to scene04
Eugene Sandulenko
2016-09-04
FULLPIPE: Fix drawAlphaRectangle()
Eugene Sandulenko
2016-09-04
DM: Some more refactoring in MovesensMan, change return value of getSound()
Strangerke
2016-09-04
FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitions
Eugene Sandulenko
2016-09-04
FULLPIPE: Added more debug output to scene05
Eugene Sandulenko
2016-09-04
FULLPIPE: Added debug inventory to scene05
Eugene Sandulenko
2016-09-04
DM: Fix original bug in isLevitating
Strangerke
2016-09-04
DM: Refactor getMoveResult()
Strangerke
2016-09-04
DOC: Add lab to supported games in README
Lothar Serra Mari
2016-09-04
DOC: Add myst and gnap as supported in README
Lothar Serra Mari
2016-09-04
GUI: Replace _s() with _() in storagewizarddialog.cpp
Lothar Serra Mari
2016-09-04
I18N: Regenerate translations.dat
Lothar Serra Mari
2016-09-04
I18N: Update German GUI translation
Lothar Serra Mari
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