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2003-12-17big endian fixRobert Göffringmann
svn-id: r11708
2003-12-17The mixer handles little-endian samples now. Take advantage of that.Torbjörn Andersson
svn-id: r11707
2003-12-17enable musicOliver Kiehl
svn-id: r11706
2003-12-17fixed warningPaweł Kołodziejski
svn-id: r11705
2003-12-17cleanupTorbjörn Andersson
svn-id: r11704
2003-12-17fixed text output and logic bug. changed scrolling code.Robert Göffringmann
hey, sword is running really nice already. :) svn-id: r11703
2003-12-17Fix compile for now, I hope this is right.Travis Howell
svn-id: r11702
2003-12-17menu, sound and mouse fixes.Robert Göffringmann
svn-id: r11701
2003-12-17Fix restart key in fm towns gamesTravis Howell
svn-id: r11700
2003-12-17Made sure that *all* AudioInputStream 'know' their sample rate; removed ↵Max Horn
pointless MusicStream class; removed various specific Channel subclasses and instead generalized the base class some more svn-id: r11699
2003-12-17fixed warningMax Horn
svn-id: r11698
2003-12-17cleanupMax Horn
svn-id: r11697
2003-12-17changed the way 'streams' are handled: the finalization logic is now in the ↵Max Horn
WrappedAudioInputStream; this allows further streamlining of the channel/mixer code (can you already guess what I am working towards? :-) svn-id: r11696
2003-12-17fixed resMan bug about closing of sections and started adding menu supportRobert Göffringmann
svn-id: r11695
2003-12-17some cleanupMax Horn
svn-id: r11694
2003-12-17fix various warnings; whatTarget()'s paramters shadowed member vars, but it ↵Max Horn
can just b e turned into a pure function (sidenote: the chaotic mix of spaces and tabs in router.cpp doesn't help readability :-) svn-id: r11693
2003-12-17simplified game detection code etc.Max Horn
svn-id: r11692
2003-12-16 o Another batch of proper variables namingEugene Sandulenko
o Implemented support functions for every scene o Started work on IACT containing scenes IACT for insane would be INSANE Action rater that IMUSE Action svn-id: r11691
2003-12-16fix speech animationsRobert Göffringmann
svn-id: r11690
2003-12-16fix speech logic bug (policeman scene works now...)Robert Göffringmann
svn-id: r11689
2003-12-16fix sprite drawing bugsRobert Göffringmann
svn-id: r11688
2003-12-16copied the SwordRouter from the original BS1 sources.Robert Göffringmann
It doesn't fit to our coding guidelines but at least it's working, so please bear with it for now. :) svn-id: r11687
2003-12-16cleanupMax Horn
svn-id: r11686
2003-12-16fix compilation on BE systemsMax Horn
svn-id: r11685
2003-12-16TypoTravis Howell
svn-id: r11684
2003-12-16Look in MUSIC folder, not MUSIC1, there should be no conflicting music files.Travis Howell
svn-id: r11683
2003-12-16check speech subdirectory for speech.clu as wellJonathan Gray
svn-id: r11682
2003-12-16use specified language setting instead of hardcoding germanJonathan Gray
svn-id: r11681
2003-12-16Add capture mouse option, patch #860831Travis Howell
Uses Ctrl m to toggle, since that is closest to original games. Disabled by default. svn-id: r11680
2003-12-16compilation fixesJonathan Gray
svn-id: r11679
2003-12-16Fix for bug #856624, "FT: '.' key wipes out conversation responses".Torbjörn Andersson
svn-id: r11678
2003-12-16updated for sword1Paweł Kołodziejski
svn-id: r11677
2003-12-16there is allready definitions for MIN/MAXPaweł Kołodziejski
svn-id: r11676
2003-12-16 o FreeBSD specifix fix. I am not sure it is applicable to every UnixEugene Sandulenko
svn-id: r11675
2003-12-16Add sword1Travis Howell
svn-id: r11674
2003-12-16Update for simon1Travis Howell
svn-id: r11673
2003-12-16ignore depsTravis Howell
svn-id: r11672
2003-12-16Remove old hackTravis Howell
svn-id: r11671
2003-12-16Add some additional simon1 amiga code from tsuteiuQ, not working right yet.Travis Howell
svn-id: r11670
2003-12-16revert one of kirben's changesRobert Göffringmann
svn-id: r11669
2003-12-16newlinesTravis Howell
svn-id: r11668
2003-12-16Add sworrd 1 makefile changesTravis Howell
svn-id: r11667
2003-12-16Add sword1 makefile changesTravis Howell
svn-id: r11666
2003-12-16added mixer flag for little endian samplesRobert Göffringmann
svn-id: r11665
2003-12-16Broken Sword 1: initial importRobert Göffringmann
svn-id: r11664
2003-12-15indentionMax Horn
svn-id: r11663
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵Max Horn
situation, but hey, at least this helps :-) svn-id: r11662
2003-12-15Add commentTravis Howell
svn-id: r11661
2003-12-15Ooops, wrong bug id.Travis Howell
svn-id: r11660
2003-12-15Add commentTravis Howell
svn-id: r11659