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2007-08-30Remove debug leftoverEugene Sandulenko
svn-id: r28764
2007-08-30Proper implementation of intro and credits in IHNMEugene Sandulenko
svn-id: r28763
2007-08-29Update create_kyradat for latest main.exe from ITA CD fan translation.Johannes Schickel
svn-id: r28761
2007-08-28Enforced use of character's feet coordinates throughout the walk code.Nicola Mettifogo
svn-id: r28760
2007-08-28Fix relative pitch handling (It's signed, was interpreted as unsigned before).Kari Salminen
svn-id: r28759
2007-08-27The actors in Nimdok's part of the IHNM demo are shown correctly nowFilippos Karapetis
svn-id: r28758
2007-08-27Added some skeleton code for the IHNM credits movie. Also, changed the ↵Filippos Karapetis
location of the RF_DISABLE_ACTORS is set from loadScene to endScene svn-id: r28757
2007-08-27Updated some commentsFilippos Karapetis
svn-id: r28756
2007-08-27typoFilippos Karapetis
svn-id: r28755
2007-08-27Some more test code for dynamically loading the introduction cutaway listFilippos Karapetis
svn-id: r28754
2007-08-27IHNM's ending is shown correctly now (but the credits still aren't). Slight ↵Filippos Karapetis
update on the music of chapter 6 svn-id: r28753
2007-08-26Compressed digital music in the ITE demo versions is played correctly nowFilippos Karapetis
svn-id: r28752
2007-08-26CleanupFilippos Karapetis
svn-id: r28748
2007-08-26CleanupFilippos Karapetis
svn-id: r28747
2007-08-26Implemented more opcodes.Nicola Mettifogo
svn-id: r28746
2007-08-26One more place where music for chapter 6 shouldn't be played for nowFilippos Karapetis
svn-id: r28745
2007-08-26Don't play a music track when loading a saved game from chapter 6 in IHNM ↵Filippos Karapetis
for now either, until the cause for the incorrect music table for that chapter is found svn-id: r28744
2007-08-26The music table loaded for chapter 6 (final chapter) in IHNM is problematic, ↵Filippos Karapetis
so don't load any music for that chapter until the cause is found svn-id: r28743
2007-08-26The character selection screen shown when all the 5 protagonist chapters are ↵Filippos Karapetis
completed is now functional svn-id: r28742
2007-08-26Updated the parallaction MSVC8 project file for commit #28735Filippos Karapetis
svn-id: r28741
2007-08-26Implemented some differences of IHNM in sfScriptDoAction. Now, some actions ↵Filippos Karapetis
on objects (like using the sarcophagus in Ellen's chapter) are done correctly svn-id: r28740
2007-08-26Games saved in the character selection screen should work correctly nowFilippos Karapetis
svn-id: r28739
2007-08-25Added a temporary workaround for an issue with animationsFilippos Karapetis
svn-id: r28738
2007-08-25Always reset an animation when it's done playingFilippos Karapetis
svn-id: r28737
2007-08-25Removed the showactors flag and substituted it with RF_DISABLE_ACTORSFilippos Karapetis
svn-id: r28736
2007-08-25Added implementation for most parser and exec opcodes in BRA.Nicola Mettifogo
svn-id: r28735
2007-08-25Added an abstract base class for representing multiple-frames for ↵Nicola Mettifogo
animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes. svn-id: r28734
2007-08-25Fixed a regressionFilippos Karapetis
svn-id: r28733
2007-08-25Reset the protagonist's portrait when a chapter endsFilippos Karapetis
svn-id: r28732
2007-08-25When sfMainMode is set, overwrite the stored panel modeFilippos Karapetis
svn-id: r28731
2007-08-25The palette is set correctly now when chapter points change and a cutaway is upFilippos Karapetis
svn-id: r28730
2007-08-25Fix build.Nicola Mettifogo
svn-id: r28729
2007-08-25Properly limit the save title size in IHNMFilippos Karapetis
svn-id: r28728
2007-08-25Merged most parser contexts into a single structure, added some new fields ↵Nicola Mettifogo
to support BRA. svn-id: r28727
2007-08-25Only close patch files for ITE, not IHNMFilippos Karapetis
svn-id: r28726
2007-08-25Stop showing actors before a scene's background is shown. Removed a relevant ↵Filippos Karapetis
hack svn-id: r28725
2007-08-25Added skeleton code for kActorEventFilippos Karapetis
svn-id: r28724
2007-08-25The intro of IHNM is shown correctly nowFilippos Karapetis
svn-id: r28723
2007-08-25Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly nowFilippos Karapetis
svn-id: r28722
2007-08-25Added a note on mouse right button action for IHNMFilippos Karapetis
svn-id: r28721
2007-08-25Converse arrows scroll the conversation options correctly nowFilippos Karapetis
svn-id: r28720
2007-08-25Inventory arrows scroll the inventory correctly nowFilippos Karapetis
svn-id: r28719
2007-08-25Cleanup script routines.Nicola Mettifogo
svn-id: r28718
2007-08-25Updated the parallaction MSVC8 project file for commit #28711Filippos Karapetis
svn-id: r28717
2007-08-25Fixes end scene in Kyrandia 1 Macintosh.Johannes Schickel
svn-id: r28716
2007-08-25- reformatting AdvancedDetector engines (looks like what the gob engine uses ↵Johannes Schickel
now) - add entry for Kyrandia 1 Mac svn-id: r28715
2007-08-25Completed the restart/restore dialog screen and functionalityPaul Gilbert
svn-id: r28714
2007-08-25Bugfix to prevent animations nuking the GUI element palette entriesPaul Gilbert
svn-id: r28713
2007-08-25Fixed up several sound system script methodsPaul Gilbert
svn-id: r28712
2007-08-24First step in restructuring engine code:Nicola Mettifogo
- code has been consolidated in fewer files - new table-driven parsers/execution - some functions has been pushed down the engine hierarchy - Parallaction_br now inherits from Parallaction_ns svn-id: r28711