Age | Commit message (Expand) | Author |
2004-06-30 | Initialise _numImages to zero, along with the other _num<whatever> | Torbjörn Andersson |
2004-06-29 | Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks) | Max Horn |
2004-06-29 | Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned. | Eugene Sandulenko |
2004-06-29 | Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path. | James Brown |
2004-06-29 | Implement game detection based on MD5s. This lets us avoid multiple GIDs | Eugene Sandulenko |
2004-06-29 | Make md5_file() work regardless file name case and within arbitrary | Eugene Sandulenko |
2004-06-29 | Rename var | Travis Howell |
2004-06-29 | Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games. | Travis Howell |
2004-06-29 | Remove old commented out code | Travis Howell |
2004-06-29 | Change stampObject opcode to use same method as HE game, in order to draw to ... | Travis Howell |
2004-06-29 | Add hack for mouse hotpot in funpack | Travis Howell |
2004-06-29 | Update HE issues | Travis Howell |
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell |
2004-06-29 | Add some md5's | Eugene Sandulenko |
2004-06-29 | Added couple buzzy games versions | Eugene Sandulenko |
2004-06-29 | Convert to HTML | Eugene Sandulenko |
2004-06-29 | Yet more opcodes | Eugene Sandulenko |
2004-06-29 | Add check for older puttputt version. | Travis Howell |
2004-06-29 | Add more games' opcodes. | Eugene Sandulenko |
2004-06-29 | Add internal HE documentation. These are heavily used in development | Eugene Sandulenko |
2004-06-28 | Make use of new File refcount code; also fixed long standing bug in vorbis co... | Max Horn |
2004-06-28 | Added simple ref-counting to the File class | Max Horn |
2004-06-28 | oops | Eugene Sandulenko |
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko |
2004-06-28 | Fix missing subtitles in Conroy Bumpus' song in Sam & Max | Travis Howell |
2004-06-28 | Added "MUSIC" / "music" to the list of default directories. | Torbjörn Andersson |
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell |
2004-06-28 | Fix missing sound effects in puttdemo (DOS) | Travis Howell |
2004-06-28 | Correct default paths | Travis Howell |
2004-06-28 | Enhanced default directory support in the File class; now one can specify arb... | Max Horn |
2004-06-28 | Don't use getGameDataPath() | Max Horn |
2004-06-27 | Added operator + for strings | Max Horn |
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell |
2004-06-27 | Added small TODO to my currently defunct OSX-COMI-hack | Max Horn |
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few m... | Max Horn |
2004-06-27 | irrelevant tweak, but I am a const-junkie :-) | Max Horn |
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to... | Max Horn |
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to... | Max Horn |
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn |
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn |
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell |
2004-06-27 | Renamed some HE-specific variables. | Eugene Sandulenko |
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine... | Max Horn |
2004-06-27 | Small TODO comment | Max Horn |
2004-06-27 | Fix memory leak | Max Horn |
2004-06-27 | Use existing ScummVM functionality for packed structs | Max Horn |
2004-06-27 | Not required for WIN32 | Travis Howell |
2004-06-27 | Update HE7 issues | Travis Howell |
2004-06-27 | HE 7.0 games don't actually use their color cycling resources | Travis Howell |
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell |