aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2003-07-01fixed warningsJoost Peters
2003-07-01bass is completable now.Robert Göffringmann
2003-07-01fixed mouse restore on savegame restore and bug in fnTheyStartSubRobert Göffringmann
2003-07-01only adjust gdi._mask if _charset->_hasMask is set to trueMax Horn
2003-07-01fix for when we scroll while text is being displayed (text used to leave trac...Max Horn
2003-07-01fixed warningMax Horn
2003-07-01bypassed copy protection, fixed crash when disconnecting from link space, fix...Robert Göffringmann
2003-07-01Fix for bug #763709: DIG: Recent walk regressionMax Horn
2003-07-01Fix for bug #743041: ZAK256: wrong color in costume (intro). Thanks to Hibern...Max Horn
2003-07-01Add a few more actor debugger subcommands, and correct V2 coordinate translat...James Brown
2003-07-01finished loading and saving, fixed grid bugs (some debugging code not yet rem...Robert Göffringmann
2003-07-01fixed race condition when loading different sectionsRobert Göffringmann
2003-06-30partially implemented the Audio CD query opcode in Zak256 (see bug #762589); ...Max Horn
2003-06-30Fixes as per bug #762593 (Zak256 Audio CD handling); some cleanup (e.g. renam...Max Horn
2003-06-30this FIXME is obsoleted by my recent fix for getMaskFromBoxMax Horn
2003-06-30fix for bug #755899 (thanks Hibernatus)Max Horn
2003-06-30fix for #740244 and #755863. This appears to have been a long standing bug in...Max Horn
2003-06-30finally fixed this stupid animation bugRobert Göffringmann
2003-06-30Allow the 3x scaler in fullscreen mode. Since we have aspect ratioTorbjörn Andersson
2003-06-30fix for bug #743049; might cause regressions, but might also fix e.g. walk sc...Max Horn
2003-06-30Add OpenGL fixes, patch #762815Travis Howell
2003-06-27sync implementation with interfaceMax Horn
2003-06-27bugfix. doesn't seem to affect anything, though.Robert Göffringmann
2003-06-27fixed warningsMax Horn
2003-06-27fixed text decoding bugRobert Göffringmann
2003-06-27opsPaweł Kołodziejski
2003-06-27chenged ifdef to handle all win32 portsPaweł Kołodziejski
2003-06-27updated vc6 filePaweł Kołodziejski
2003-06-27fixed warningPaweł Kołodziejski
2003-06-27some more loading & saving work (still unfinished)Robert Göffringmann
2003-06-27cleanupMax Horn
2003-06-26fixed memory leak when restartingMax Horn
2003-06-26Moved out akos_compare (no reason for it to be member of class Scumm)Max Horn
2003-06-26correct shadow color in Zak256Max Horn
2003-06-26hm... this code for initCharset makes more sense, and also seems to match dis...Max Horn
2003-06-26fix double-load on startup (for -x option)Max Horn
2003-06-26Count CD tracks from the beginning, not the end... ^^;;Marcus Comstedt
2003-06-26fix for 'default talk color' use of actorSet opcode (fix for bug #755888)Max Horn
2003-06-26implemented text shadow in Zak256 (also needed for Indy3-256, maybe?). (Parti...Max Horn
2003-06-26paranoia fix for getOBCDFromObject, in casegetResourceAddress returns 0Max Horn
2003-06-26rearragned stuffMax Horn
2003-06-26added getOBIMFromObject and getObjectImage methods; changed code to use thoseMax Horn
2003-06-26added ResourceIterator, replacing two of the old findResource/findResourceSma...Max Horn
2003-06-25more const qualifiersMax Horn
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...Max Horn
2003-06-25cleanupMax Horn
2003-06-25note that we are missing decompress routines for codecs 8,9,10 and which game...Jonathan Gray
2003-06-24cleanupMax Horn
2003-06-24only declare class MP3Sound if USE_MAD is #definedMax Horn
2003-06-24still don't know how the o5_startMusic opcode works in Zak (if it is even mus...Max Horn