Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-10 | oops | Max Horn | |
svn-id: r17522 | |||
2005-04-10 | Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ↵ | Max Horn | |
still set _version=4 for them, because it is convenient svn-id: r17521 | |||
2005-04-10 | Initialise _currentRunList to avoid failed assertion when quitting the | Torbjörn Andersson | |
game before it has been initialised the normal way. svn-id: r17519 | |||
2005-04-10 | Fix for bug #1180240 | Max Horn | |
svn-id: r17518 | |||
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-10 | Add more TODO entries | Max Horn | |
svn-id: r17516 | |||
2005-04-10 | Fix compilation on OS X | Max Horn | |
svn-id: r17515 | |||
2005-04-10 | Added note about the GUI for the "soundfont" setting. | Torbjörn Andersson | |
svn-id: r17514 | |||
2005-04-10 | Forgot to add files when committing patch #1175374. | Torbjörn Andersson | |
svn-id: r17513 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-04-10 | Apply "correct handling of transp in drawSprite()" patch by wjp. | Joost Peters | |
(Colour 0 should only be skipped when transp is set) Fixes wrong colour in intro and clearing of buffer after fades. svn-id: r17511 | |||
2005-04-10 | Read the RNAM data (might be useful for debugging) | Max Horn | |
svn-id: r17510 | |||
2005-04-10 | fix jumping goblin bug | Joost Peters | |
svn-id: r17509 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | fix another "x = y" type copy/paste bug, unfortunately this still doesn't ↵ | Joost Peters | |
fix the jumping goblin in the first scene svn-id: r17507 | |||
2005-04-10 | akst/aksf pointer should be reset for each loop. | Travis Howell | |
svn-id: r17506 | |||
2005-04-10 | Do not hardcode character translation tables and verbs prepositions | Eugene Sandulenko | |
in MM NES but extract it directly from ROM. Patch from Quietust svn-id: r17505 | |||
2005-04-10 | gBitFormat TODO | Max Horn | |
svn-id: r17504 | |||
2005-04-10 | Enable object lock/unlock in HE 100 too. | Travis Howell | |
Add comments svn-id: r17503 | |||
2005-04-10 | Add extra case, used by freddicove | Travis Howell | |
svn-id: r17502 | |||
2005-04-10 | Pointer off by 8 | Travis Howell | |
svn-id: r17501 | |||
2005-04-10 | rmap suppork works now | Travis Howell | |
svn-id: r17500 | |||
2005-04-10 | Init _numObjectsInRoom in another spot | Max Horn | |
svn-id: r17499 | |||
2005-04-10 | Init music engine within setupMusic(), even for V1 and V2 games | Max Horn | |
svn-id: r17498 | |||
2005-04-10 | Add initial rmap support for wizImages. | Travis Howell | |
svn-id: r17497 | |||
2005-04-10 | Moved some room loading stuff into a new source file | Max Horn | |
svn-id: r17496 | |||
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after ↵ | Max Horn | |
calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit svn-id: r17495 | |||
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn | |
svn-id: r17494 | |||
2005-04-10 | Add some debug output to help with bug report. | Travis Howell | |
svn-id: r17493 | |||
2005-04-09 | Fix jumping actor glitch. Thanks to joostp. | Eugene Sandulenko | |
svn-id: r17492 | |||
2005-04-09 | Fix for put apple bug from wjp | Eugene Sandulenko | |
svn-id: r17491 | |||
2005-04-09 | Pedantic cleanup | Max Horn | |
svn-id: r17490 | |||
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to ↵ | Max Horn | |
resource.cpp svn-id: r17489 | |||
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn | |
svn-id: r17488 | |||
2005-04-09 | Added Stefan Parviainen to credits, credited Quietust for his MM NES work | Max Horn | |
svn-id: r17487 | |||
2005-04-09 | Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵ | Max Horn | |
(open/write/close to access a log file? yuck) svn-id: r17486 | |||
2005-04-09 | Fix legal header. Be careful when doing global search and replace! Better ↵ | Max Horn | |
use full-word regex, to avoid problems like this svn-id: r17485 | |||
2005-04-09 | read index as LE value | Joost Peters | |
svn-id: r17484 | |||
2005-04-09 | Fix crash after dropping item on screen change - thanks wjp! | Joost Peters | |
svn-id: r17483 | |||
2005-04-09 | Init _editMode | Max Horn | |
svn-id: r17482 | |||
2005-04-09 | Switch back to warning, since it is used in maze | Travis Howell | |
svn-id: r17481 | |||
2005-04-09 | Correct stack list order. | Travis Howell | |
chase/lost/smaller use correct level numbers now. svn-id: r17480 | |||
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn | |
svn-id: r17479 | |||
2005-04-09 | A common platform alias for 'Windows' is 'win' | Max Horn | |
svn-id: r17478 | |||
2005-04-09 | Removed unnecessary includes. | Torbjörn Andersson | |
svn-id: r17477 | |||
2005-04-09 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r17476 | |||
2005-04-09 | Simplify the substResFileName system a bit | Max Horn | |
svn-id: r17475 | |||
2005-04-09 | Add flObject lock/unlock support for HE games. | Travis Howell | |
svn-id: r17474 | |||
2005-04-09 | Fix check of the return value of findLocalObjectSlot() in loadFlObject() | Max Horn | |
svn-id: r17473 | |||
2005-04-09 | rewrite for hePalettes. | Travis Howell | |
svn-id: r17472 |