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2003-11-03oopsMax Horn
svn-id: r11074
2003-11-03use TabWidget for GlobalOptionsDialogMax Horn
svn-id: r11073
2003-11-03automatically compute tab widthMax Horn
svn-id: r11072
2003-11-03Widget::handleCommand delegates unhandled commands to the bossMax Horn
svn-id: r11071
2003-11-02updatePaweł Kołodziejski
svn-id: r11070
2003-11-02fixed warningPaweł Kołodziejski
svn-id: r11069
2003-11-02more changes to allow widget nesting to fully workMax Horn
svn-id: r11068
2003-11-02Remove old FIXMEJoost Peters
svn-id: r11067
2003-11-02fix compile errorMax Horn
svn-id: r11066
2003-11-02change inventory browsing to match originalJoost Peters
svn-id: r11065
2003-11-02Match new[] with delete[].David Eriksson
svn-id: r11064
2003-11-02Enable keys for panel commands.David Eriksson
svn-id: r11063
2003-11-02added initial TabWidget stub (if you want to try it, I added some testing ↵Max Horn
code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope svn-id: r11062
2003-11-02refactored code in Dialog::findWidget to Widget::findWidgetInChain; changed ↵Max Horn
NewGui::box() to take colors as param (instead of hard coding _color and _shadowColor) svn-id: r11061
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
for the mouse stuff, but I need to think about that a bit more. I have a feeling the code could be cleaned up a bit anyway... svn-id: r11060
2003-11-02some TODOsMax Horn
svn-id: r11059
2003-11-02make coordinate calculation based on position of parent -> needed for nested ↵Max Horn
widgets svn-id: r11058
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
promise I will get rid of g_sword2 later.) svn-id: r11057
2003-11-02cleanup/remaining Walk cutaway callsGregory Montoir
svn-id: r11056
2003-11-02updateGregory Montoir
svn-id: r11055
2003-11-02fix locking verb crashGregory Montoir
svn-id: r11054
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
events.cpp, so there could be regressions. svn-id: r11053
2003-11-02introduced common base class GuiObject for Dialog/Widget -> step towards ↵Max Horn
making it possible to nest widgets (needed for TabWidget) svn-id: r11052
2003-11-02add missing inventory functionsJoost Peters
svn-id: r11051
2003-11-02ask before removing a game configMax Horn
svn-id: r11050
2003-11-02updatedPaweł Kołodziejski
svn-id: r11049
2003-11-02forgot to commit this, sorry guysMax Horn
svn-id: r11048
2003-11-02updatedPaweł Kołodziejski
svn-id: r11047
2003-11-02fixed warningsPaweł Kołodziejski
svn-id: r11046
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-02TODOsMax Horn
svn-id: r11044
2003-11-01merged detectGames() into LauncherDialog::handleCommand()Max Horn
svn-id: r11043
2003-11-01cleanupMax Horn
svn-id: r11042
2003-11-01fixed Widget::draw for bordered items to adjust _h; removed unused label ↵Max Horn
param from SliderWidget constructor; cleanup svn-id: r11041
2003-11-01renamed 'timer' to duration; minimal doxygen commentsMax Horn
svn-id: r11040
2003-11-01amiga checkbox is pointless in the in-game settings dialog (you should set ↵Max Horn
this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything svn-id: r11039
2003-11-01amiga checkbox is obsolete (will be replaced by a platform popupMax Horn
svn-id: r11038
2003-11-01fix potential crashMax Horn
svn-id: r11037
2003-11-01added doxygen commentMax Horn
svn-id: r11036
2003-11-01use input->delay instead of system->delayGregory Montoir
svn-id: r11035
2003-11-01modified MessageDialog to allow for custom button textsMax Horn
svn-id: r11034
2003-11-01cleanup: new MessageDialog subclass TimedMessageDialogMax Horn
svn-id: r11033
2003-11-01don't do dynalum if palette scroll is disabledGregory Montoir
svn-id: r11032
2003-11-01rename Queen::GameSettings to Queen::GameConfigGregory Montoir
svn-id: r11031
2003-11-01make doxygen happyGregory Montoir
svn-id: r11030
2003-11-01small fix: if one specifies fullscreen=true in the 'scummvm' config section ↵Max Horn
but fullscreen=false in the game specific config section, ScummVM now properly disables fullscreen mode; also, don't use setvbuf with a NULL bufer and a non-zero size param, that's not portable -> use setlinebuf instead svn-id: r11029
2003-11-01made SDL backend use config managerMax Horn
svn-id: r11028
2003-11-01Instead of having a function that reverses the panning table, we now have aTorbjörn Andersson
function that creates the panning table. The difference is that you now have to tell whether you want one for normal or reverse stereo, so you are not dependent on the previous state of the table. (I still think it may be possible to get rid of the panning table completely, but that's for later cleanups.) svn-id: r11027
2003-11-01Create the gui object dynamicallyTorbjörn Andersson
svn-id: r11026
2003-11-01More moving of stuff into classesTorbjörn Andersson
svn-id: r11025