Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson | |
for consistency with other #includes. svn-id: r23585 | |||
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson | |
svn-id: r23584 | |||
2006-07-23 | Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. | Torbjörn Andersson | |
svn-id: r23583 | |||
2006-07-23 | String class usage cleanup | Max Horn | |
svn-id: r23582 | |||
2006-07-23 | Removed GCC_PACK that must have been re-added by accident. | Torbjörn Andersson | |
svn-id: r23581 | |||
2006-07-23 | Added extra hotspot flags bytes needed for asking Ratpouch for an object, ↵ | Paul Gilbert | |
and changed differing word read macros to use a single standard svn-id: r23579 | |||
2006-07-23 | Initial commit of tool to create lure.dat file | Paul Gilbert | |
svn-id: r23578 | |||
2006-07-23 | Add kyra skip intro key (backport). | Kostas Nakos | |
svn-id: r23577 | |||
2006-07-23 | The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be | Torbjörn Andersson | |
necessary to set up a "dummy" palette for the cursor any more. If an engine wants to display an error message without using the GUI, it can set up its own palette. With this change, ScummVM no longer sets a palette before _screen is created in the SDL backend. svn-id: r23575 | |||
2006-07-23 | Initialise the screen before creating the music driver. The MT-32 driver wants | Torbjörn Andersson | |
to draw to the screen. svn-id: r23574 | |||
2006-07-23 | Warn if copyRectToScreen() is called before _screen is created, since it's | Torbjörn Andersson | |
almost certainly a programming error. (Used to be silently ignored.) Warn if setPalette() is called before _screen is created, but allow it (for now) since we don't actually set the palette until later. It could still be a programming error, though. Don't crash if updateScreen() is called with a "dirty" palette before _screen is created. svn-id: r23573 | |||
2006-07-23 | No need for packing SaveInfoSection and ThumbnailHeader anymore. | Johannes Schickel | |
svn-id: r23572 | |||
2006-07-22 | Clear the active domain when (re)opening the launcher dialog. This fixes bug | Torbjörn Andersson | |
#1523050. svn-id: r23571 | |||
2006-07-22 | Adding unit test for struct packing | Max Horn | |
svn-id: r23570 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-22 | Added some warnings if md5_file is used on an illegal FilesystemNode. | Johannes Schickel | |
svn-id: r23568 | |||
2006-07-22 | Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to ↵ | Johannes Schickel | |
-devel for more information. svn-id: r23567 | |||
2006-07-22 | Part of the FreeMiNT patch | Max Horn | |
svn-id: r23566 | |||
2006-07-22 | Hardcoding header size of the Thumbnail and of the Info section of scumm games. | Johannes Schickel | |
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565 | |||
2006-07-22 | Fixing compiler warnings under amd64. | Johannes Schickel | |
svn-id: r23564 | |||
2006-07-22 | Removing '/' at pathsnames of calls to "File::addDefaultDirectory" since it ↵ | Johannes Schickel | |
can't be assumed that the FS code uses '/' as path separators (and it shouldn't break anything) svn-id: r23563 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
fileclass too, then again this doesn't *have* to work. (check FilesystemNode documentation) svn-id: r23562 | |||
2006-07-22 | Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (The | Torbjörn Andersson | |
value is, as the name implies, optional.) This fixes bug #1526483. svn-id: r23561 | |||
2006-07-22 | Return false for directories on md5_file with a FSNode as param. | Johannes Schickel | |
svn-id: r23560 | |||
2006-07-22 | - let md5_file accept a FilesystemNode too | Johannes Schickel | |
- changes some engine detectors to use it svn-id: r23559 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵ | Johannes Schickel | |
game detectors. svn-id: r23558 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
sword2 detector code too. svn-id: r23557 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
sword1 detector code too. svn-id: r23556 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
Gobliiins detector code too. svn-id: r23555 | |||
2006-07-22 | Changes usage of FilesystemNode::name to FilesystemNode::displayName in the ↵ | Johannes Schickel | |
detector code. svn-id: r23554 | |||
2006-07-22 | Added FilesystemNode::name method | Max Horn | |
svn-id: r23553 | |||
2006-07-22 | Speed increase for DS port - uses cache ram to store SIN_TABLE. Other ↵ | Neil Millstone | |
versions are unaffected. svn-id: r23552 | |||
2006-07-22 | Cleanup. | Torbjörn Andersson | |
svn-id: r23551 | |||
2006-07-22 | Changing usage of FSNode::displayName to FSNode::path | Johannes Schickel | |
svn-id: r23549 | |||
2006-07-21 | o Proper ScummVM copyrights | Eugene Sandulenko | |
o Apparently because some patch was applied twice, many header files had their contents doubled. Fixing this as well. svn-id: r23548 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-21 | Patch #1525407: TeX typos | Max Horn | |
svn-id: r23546 | |||
2006-07-21 | Removing redundant paranthesis | Oystein Eftevaag | |
svn-id: r23543 | |||
2006-07-21 | Spelling and formatting | Oystein Eftevaag | |
svn-id: r23542 | |||
2006-07-20 | Using path instead of displayName. | Johannes Schickel | |
svn-id: r23541 | |||
2006-07-20 | Test commit 4 | Max Horn | |
svn-id: r23540 | |||
2006-07-20 | Test commit 3 | Max Horn | |
svn-id: r23539 | |||
2006-07-19 | Test commit 2 | Max Horn | |
svn-id: r23537 | |||
2006-07-19 | Test commit | Max Horn | |
svn-id: r23536 | |||
2006-07-16 | - don't error on CHAPTER1.VRM miss anymore | Johannes Schickel | |
- nicer error messages when no font files are found - implements nicer way to load fonts svn-id: r23531 | |||
2006-07-16 | Add additional library directories. | Won Star | |
svn-id: r23530 | |||
2006-07-16 | Fix FileSystem bug. Now 'Go Up' button works. :) | Won Star | |
svn-id: r23527 | |||
2006-07-16 | Copy protection was disabled in the Monkey Island 1 release included with ↵ | Travis Howell | |
LucasArts Mac CD Game Pack II svn-id: r23526 | |||
2006-07-15 | Some cleanups and restructuring. The clearScreen() function has been renamed | Torbjörn Andersson | |
clearFrame(), and is only responsible for clearing the frame buffer. Frame syncing and frame drawing are now separate from each other. svn-id: r23525 | |||
2006-07-15 | Fixed regression: Test if there's a text object to close before closing it. | Torbjörn Andersson | |
svn-id: r23524 |