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2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
for consistency with other #includes. svn-id: r23585
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
svn-id: r23584
2006-07-23Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.Torbjörn Andersson
svn-id: r23583
2006-07-23String class usage cleanupMax Horn
svn-id: r23582
2006-07-23Removed GCC_PACK that must have been re-added by accident.Torbjörn Andersson
svn-id: r23581
2006-07-23Added extra hotspot flags bytes needed for asking Ratpouch for an object, ↵Paul Gilbert
and changed differing word read macros to use a single standard svn-id: r23579
2006-07-23Initial commit of tool to create lure.dat filePaul Gilbert
svn-id: r23578
2006-07-23Add kyra skip intro key (backport).Kostas Nakos
svn-id: r23577
2006-07-23The GUI now uses the cursor palette for all themes. Therefore, it shouldn't beTorbjörn Andersson
necessary to set up a "dummy" palette for the cursor any more. If an engine wants to display an error message without using the GUI, it can set up its own palette. With this change, ScummVM no longer sets a palette before _screen is created in the SDL backend. svn-id: r23575
2006-07-23Initialise the screen before creating the music driver. The MT-32 driver wantsTorbjörn Andersson
to draw to the screen. svn-id: r23574
2006-07-23Warn if copyRectToScreen() is called before _screen is created, since it'sTorbjörn Andersson
almost certainly a programming error. (Used to be silently ignored.) Warn if setPalette() is called before _screen is created, but allow it (for now) since we don't actually set the palette until later. It could still be a programming error, though. Don't crash if updateScreen() is called with a "dirty" palette before _screen is created. svn-id: r23573
2006-07-23No need for packing SaveInfoSection and ThumbnailHeader anymore.Johannes Schickel
svn-id: r23572
2006-07-22Clear the active domain when (re)opening the launcher dialog. This fixes bugTorbjörn Andersson
#1523050. svn-id: r23571
2006-07-22Adding unit test for struct packingMax Horn
svn-id: r23570
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at ↵Max Horn
least for GCC) svn-id: r23569
2006-07-22Added some warnings if md5_file is used on an illegal FilesystemNode.Johannes Schickel
svn-id: r23568
2006-07-22Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to ↵Johannes Schickel
-devel for more information. svn-id: r23567
2006-07-22Part of the FreeMiNT patchMax Horn
svn-id: r23566
2006-07-22Hardcoding header size of the Thumbnail and of the Info section of scumm games.Johannes Schickel
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565
2006-07-22Fixing compiler warnings under amd64.Johannes Schickel
svn-id: r23564
2006-07-22Removing '/' at pathsnames of calls to "File::addDefaultDirectory" since it ↵Johannes Schickel
can't be assumed that the FS code uses '/' as path separators (and it shouldn't break anything) svn-id: r23563
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵Johannes Schickel
fileclass too, then again this doesn't *have* to work. (check FilesystemNode documentation) svn-id: r23562
2006-07-22Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (TheTorbjörn Andersson
value is, as the name implies, optional.) This fixes bug #1526483. svn-id: r23561
2006-07-22Return false for directories on md5_file with a FSNode as param.Johannes Schickel
svn-id: r23560
2006-07-22- let md5_file accept a FilesystemNode too Johannes Schickel
- changes some engine detectors to use it svn-id: r23559
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵Johannes Schickel
game detectors. svn-id: r23558
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵Johannes Schickel
sword2 detector code too. svn-id: r23557
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵Johannes Schickel
sword1 detector code too. svn-id: r23556
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵Johannes Schickel
Gobliiins detector code too. svn-id: r23555
2006-07-22Changes usage of FilesystemNode::name to FilesystemNode::displayName in the ↵Johannes Schickel
detector code. svn-id: r23554
2006-07-22Added FilesystemNode::name methodMax Horn
svn-id: r23553
2006-07-22Speed increase for DS port - uses cache ram to store SIN_TABLE. Other ↵Neil Millstone
versions are unaffected. svn-id: r23552
2006-07-22Cleanup.Torbjörn Andersson
svn-id: r23551
2006-07-22Changing usage of FSNode::displayName to FSNode::pathJohannes Schickel
svn-id: r23549
2006-07-21o Proper ScummVM copyrightsEugene Sandulenko
o Apparently because some patch was applied twice, many header files had their contents doubled. Fixing this as well. svn-id: r23548
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵Max Horn
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547
2006-07-21Patch #1525407: TeX typosMax Horn
svn-id: r23546
2006-07-21Removing redundant paranthesisOystein Eftevaag
svn-id: r23543
2006-07-21Spelling and formattingOystein Eftevaag
svn-id: r23542
2006-07-20Using path instead of displayName.Johannes Schickel
svn-id: r23541
2006-07-20Test commit 4Max Horn
svn-id: r23540
2006-07-20Test commit 3Max Horn
svn-id: r23539
2006-07-19Test commit 2Max Horn
svn-id: r23537
2006-07-19Test commitMax Horn
svn-id: r23536
2006-07-16- don't error on CHAPTER1.VRM miss anymoreJohannes Schickel
- nicer error messages when no font files are found - implements nicer way to load fonts svn-id: r23531
2006-07-16Add additional library directories.Won Star
svn-id: r23530
2006-07-16Fix FileSystem bug. Now 'Go Up' button works. :)Won Star
svn-id: r23527
2006-07-16Copy protection was disabled in the Monkey Island 1 release included with ↵Travis Howell
LucasArts Mac CD Game Pack II svn-id: r23526
2006-07-15Some cleanups and restructuring. The clearScreen() function has been renamedTorbjörn Andersson
clearFrame(), and is only responsible for clearing the frame buffer. Frame syncing and frame drawing are now separate from each other. svn-id: r23525
2006-07-15Fixed regression: Test if there's a text object to close before closing it.Torbjörn Andersson
svn-id: r23524