Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-03 | MORTEVIELLE: Some renaming in Utils | Strangerke | |
2013-07-03 | MORTEVIELLE: Fix text decryption in German version | Strangerke | |
2013-07-03 | TOOL: Remove obsolete comments in extract_mort | Strangerke | |
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis | |
2013-07-02 | TSAGE: Fixes for moving south in R2R maze scene 3500 | Paul Gilbert | |
2013-07-03 | NEVERHOOD: Fix save slot selection | Filippos Karapetis | |
My initial suggestion to fix the issue was made in 163023a, which broke the save slot selection logic. The actual save slot selection problem was fixed in commit 2ca36ab | |||
2013-07-03 | MORTEVIELLE: Fix extraction tool to handle German DOS version | Strangerke | |
2013-07-03 | MORTEVIELLE: The German version now starts with broken texts | Strangerke | |
2013-07-03 | CREATE_PROJECT: Fix a typo in the help-message (--codeblocks) | Einar Johan Trøan Sømåen | |
2013-07-03 | TIZEN: bada port updated to tizen | Chris Warren-Smith | |
2013-07-01 | CONFIGURE: Make the libmpeg2 properly require 0.4.0 | Matthew Hoops | |
2013-07-02 | MT-32: Sync with the latest changes in munt | Filippos Karapetis | |
This syncs our code with munt commits 258cd89 and 17b40a6 | |||
2013-07-02 | SAGA: Fix odd memcmp() conditions, as reported by clang | Filippos Karapetis | |
Thanks to LordHoto for pointing those out - they followed the incorrect paradigm of previous code | |||
2013-07-01 | BUILD: Pass -Wno-nested-anon-types to clang. | Johannes Schickel | |
2013-07-01 | KYRA: Fix (a few) font checks for systems with unsigend char. | Johannes Schickel | |
Thanks to wjp for reporting those. This only affects games with SJIS font use. | |||
2013-07-01 | Merge pull request #342 from RichieSams/addDeleteRangeStringMethod | Johannes Schickel | |
COMMON: Add erase method to String class | |||
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis | |
The navigation scene type used was wrong, resulting in cursor glitches when moving the mouse cursor at the screen edges | |||
2013-07-01 | NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button | Filippos Karapetis | |
The mouse cursor resource hash used in that scene was incorrect, resulting in broken palette | |||
2013-07-01 | MORTEVIELLE: Some more renaming in GfxSurface | Strangerke | |
2013-06-30 | VIDEO: Fix Indeo3 luma scale | Matthew Hoops | |
Now black is really black | |||
2013-07-01 | NEVERHOOD: Fix sound effect heard when the castle elevator door opens | Filippos Karapetis | |
The condition where the elevator door opening sound is heard is triggered twice. Now, we prevent it being triggered a second time. | |||
2013-07-01 | NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Slight cleanup to the navigation scene code | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Fix the second tape sprite in the whale room | Filippos Karapetis | |
The second tape is now correctly faced to the right | |||
2013-07-01 | MORTEVIELLE: Some renaming GfxSurface | Strangerke | |
2013-06-30 | TSAGE: Corrected starting to maze again after rotating in maze | Paul Gilbert | |
2013-06-30 | NEWS: Mention Urban Runner video quality | Matthew Hoops | |
2013-06-30 | GRAPHICS: Cleanup the YUV to RGB usage documentation | Matthew Hoops | |
2013-06-30 | VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion code | Matthew Hoops | |
It now runs much faster and looks better too. Thanks to DrMcCoy for testing. | |||
2013-06-30 | TSAGE: Fix for rotating in R2R maze scenes | Paul Gilbert | |
2013-06-30 | Merge pull request #1 from criezy/mortevielle | Strangerke | |
Mortevielle | |||
2013-06-30 | MORTEVIELLE: Fix memory leak with the _screenSurface | Thierry Crozat | |
The _screenSurface was not free'ed after being created. This is now done at the end of run() (the Surface is created at the start of run() when calling initialise()). Also moved a few free() from the destructor to the end of run() in case run() can be called more than once on the same engine. | |||
2013-06-30 | TSAGE: Rearranged some of the R2R scene 3500 methods to group them | Paul Gilbert | |
2013-06-30 | MORTEVIELLE: Fix access to free'ed memory | Thierry Crozat | |
Two buffers were allocated and then free'ed in initialise(), which caused memory issues when accessed later on throughout the game. They are now free'ed from the MortevielleEngine destructor. | |||
2013-06-30 | TSAGE: Added extra entries for diagonals to MazeDirection enum | Paul Gilbert | |
2013-06-30 | VIDEO: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | VIDEO: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | GOB: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | TSAGE: Set up a maze direction enum for R2R mazes | Paul Gilbert | |
2013-06-30 | TSAGE: Fix moving past intersection in R2R scene 3500 maze | Paul Gilbert | |
2013-06-30 | TSAGE: Starting to move in R2R scene 3500 maze | Paul Gilbert | |
2013-06-30 | TSAGE: Fix to display R2R maze map correctly | Paul Gilbert | |
2013-06-30 | TSAGE: Fix handle leak in resource manager | Paul Gilbert | |
2013-06-30 | TOOLS: Add support for MSVC12 in create_project | Littleboy | |
2013-06-30 | TSAGE: R2R Maze UI now partially showing map | Paul Gilbert | |
2013-06-29 | TSAGE: Renaming of derived R2R scene 3500 Maze UI | Paul Gilbert | |
2013-06-29 | TSAGE: Further renaming of R2R Maze UI | Paul Gilbert | |
2013-06-29 | TSAGE: Beginnings of renamings of R2R Maze UI | Paul Gilbert | |
2013-06-29 | TSAGE: Fix for object initialisatioon in R2R scene 3500 | Paul Gilbert | |