Age | Commit message (Expand) | Author |
2009-11-24 | PSP: Replaced virtual keyboard and cleaned up makefiles in the process. | Yotam Barnoy |
2009-11-24 | Exclude PCE sound player, from non-16bit color build. | Travis Howell |
2009-11-23 | SCI: Reduce header interdependency | Max Horn |
2009-11-23 | DRACI: Reduce header interdependency | Max Horn |
2009-11-23 | GROOVIE: Reduce header interdependency | Max Horn |
2009-11-23 | PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopen | Max Horn |
2009-11-23 | Update credits. | Travis Howell |
2009-11-23 | Add PCE version of Loom. | Travis Howell |
2009-11-23 | PS2: Add new PS2FileStream class for std I/O. | Max Horn |
2009-11-23 | Add patch #2898231 - LOOM: Sound player for PC-Engine. | Travis Howell |
2009-11-23 | Remove unnecessary #include errno.h | Max Horn |
2009-11-23 | COMMON: Remove various variants of the md5_file / md5_file_string funcs; turn... | Max Horn |
2009-11-23 | PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu... | Max Horn |
2009-11-23 | Fix bug #2901669: AMIGAOS4: Compiler error | Max Horn |
2009-11-23 | PS2: cleanup | Max Horn |
2009-11-23 | Remove obsolete OSX & NDS specific stuff from StdioStream code | Max Horn |
2009-11-23 | Remove SCUMMVM_USE_LONG_INT | Max Horn |
2009-11-23 | Optimized object property access speed | Benjamin Haisch |
2009-11-23 | Fixed breaking long lines instead of using smaller font (which is sometimes n... | Robert Špalek |
2009-11-22 | Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's pre... | Matthew Hoops |
2009-11-22 | Move setIsReloaded(false) in enterNewRoom() to the right place. | Robert Špalek |
2009-11-22 | Remove obsolete and unneeded logic bypassing reloading a location. | Robert Špalek |
2009-11-22 | Further cleaned up the hack with removing old animations. | Robert Špalek |
2009-11-22 | Make sure hands are empty after loading the game | Robert Špalek |
2009-11-22 | Clearing object animations in a cleaner way | Robert Špalek |
2009-11-22 | Fixed assert() on already loaded animation | Robert Špalek |
2009-11-22 | Slight simplification. | Johannes Schickel |
2009-11-22 | Remove dead code. | Johannes Schickel |
2009-11-22 | - Store ID map for static resources in kyra.dat instead of hardcoding it in t... | Johannes Schickel |
2009-11-22 | Little cleanup. | Johannes Schickel |
2009-11-22 | Added a codesigning step to the iphonebundle make target | Oystein Eftevaag |
2009-11-22 | Added a sanity check to the setCursor detection | Filippos Karapetis |
2009-11-22 | Check which DoSound method is actually invoked from Sound::play, to remove a ... | Filippos Karapetis |
2009-11-22 | Remove obsolete check, since HE72+ uses separate function. | Travis Howell |
2009-11-22 | Remove obsolete check, since HE72+ uses separate function. | Travis Howell |
2009-11-22 | Add mapping of TM and (C) characters in PCE version of Loom, based on informa... | Travis Howell |
2009-11-22 | Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with mino... | Travis Howell |
2009-11-22 | Exclude Loom PCE engine specific code, from non-16bit color build. | Travis Howell |
2009-11-22 | Removed the incorrect line in CharsetRendererPCE::drawBits1(). | Travis Howell |
2009-11-22 | Fixes to the NEWS file: | Jordi Vilalta Prat |
2009-11-22 | Virtualise drawBits1(). | Travis Howell |
2009-11-22 | Better make sure that cursorPCE[] has 16 elements, like some of the other | Torbjörn Andersson |
2009-11-22 | Added hard-coded cursor, and adjusted the colours slightly, for the PC-Engine | Torbjörn Andersson |
2009-11-22 | Update game details for Japanese PCE version of Loom. | Travis Howell |
2009-11-22 | Update. | Travis Howell |
2009-11-22 | Updated an urgent TODO to make the game playable | Robert Špalek |
2009-11-22 | Update game details for English PCE version of Loom. | Travis Howell |
2009-11-22 | Fix SIGSEGV by an absolutely brutally horrible hack | Robert Špalek |
2009-11-22 | Add patch for Tobias, for cursor palette in PCE version of Loom. | Travis Howell |
2009-11-22 | Add patch for Tobias, for more accurate palette in PCE version of Loom. | Travis Howell |