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AgeCommit message (Expand)Author
2004-10-13CorrectionTravis Howell
2004-10-13HE 60 specificTravis Howell
2004-10-13Add initual sound looping support for HE 70+ games.Travis Howell
2004-10-13Don't let undraw_mouse() terminate with the surface still locked. Now I canTorbjörn Andersson
2004-10-13Clear g_engine when an Engine is deleted. This avoids a crash in error()Torbjörn Andersson
2004-10-13I hope this fixes speech in demoRobert Göffringmann
2004-10-12Compile fix.Torbjörn Andersson
2004-10-12Migration to the newer form of setupPremix().Torbjörn Andersson
2004-10-12added mp3 and ogg vorbis playback for music and speech.Robert Göffringmann
2004-10-12Rename as requested.Travis Howell
2004-10-12Updated a few SAGA entries since they are now at least partly done.Torbjörn Andersson
2004-10-12Rename varsTravis Howell
2004-10-12Added support for digitized music, plus some other music-related fixes.Torbjörn Andersson
2004-10-12CleanupTorbjörn Andersson
2004-10-12Rename varTravis Howell
2004-10-11cleanup / updated some commentsMax Horn
2004-10-11Make use of the new setupPremix variant (i.e. use an AudioStream subclass ins...Max Horn
2004-10-11Implement premix proc via an AudioStream / Channel (eventually we'll remove t...Max Horn
2004-10-11New file + segments orderChris Apers
2004-10-11Subtitles by defaultChris Apers
2004-10-11Fixed paramChris Apers
2004-10-11PalmOS : new paramsChris Apers
2004-10-11New paramsChris Apers
2004-10-11HE games only use flag value too.Travis Howell
2004-10-11Another off by 1.Travis Howell
2004-10-11Fix bug #1044074. Check which triggered the error is too strict, soEugene Sandulenko
2004-10-11Still not quite right.Travis Howell
2004-10-11X/Y order changed again in HE 72+.Travis Howell
2004-10-10make queen engine returning to the launcher when finished (next step: plug al...Gregory Montoir
2004-10-10Reenable persistant launcher, in order to encourage some debugging ;)James Brown
2004-10-10Added missing word in subtitle.Torbjörn Andersson
2004-10-10Fixed the nasty "pop" when playing the standalone VOC file in the intro.Torbjörn Andersson
2004-10-10The thread variables I added yesterdays will be accessed by scripts, soTorbjörn Andersson
2004-10-10Correct orderTravis Howell
2004-10-10Ooops, bad comparison.Travis Howell
2004-10-10Correct a VAR value.Travis Howell
2004-10-10Changes for mustardTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10Add missing cases.Travis Howell
2004-10-10Update HE100 opcode table.Travis Howell
2004-10-10Group HE100 games together.Travis Howell
2004-10-10change version numbers on some more he cpp titlesJonathan Gray
2004-10-10Correct array type order for HE100.Travis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-10Complete stub cases.Travis Howell
2004-10-09Fill in a few more case stubs.Travis Howell
2004-10-09Make AppendableAudioStream endianness-aware.Eugene Sandulenko
2004-10-09ScummEngine_v90he::processWizImage() cases 3 & 4Gregory Montoir