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2005-10-26added optimisation on sound file name searchingPaweł Kołodziejski
2005-10-26fixed memleakPaweł Kołodziejski
2005-10-26that 3 memset() are not neededPaweł Kołodziejski
2005-10-26fixed compilation, changed to struct as it's declaredPaweł Kołodziejski
2005-10-26Fix bug #1338596 "ITE: Crash when loading old saved game"Eugene Sandulenko
2005-10-26applied patch #1331972 + changaed deprecated option to new one in -tail-Paweł Kołodziejski
2005-10-26Add missing break. Thanks to Cody56Eugene Sandulenko
2005-10-26Add patch, with slight change to dialog title:Travis Howell
2005-10-26Limit to Macintosh versions, otherwise filenames in PC versions get scrambled.Travis Howell
2005-10-26removed old and unused defines.Robert Göffringmann
2005-10-26added call to OutSaveFile::flush() and some more I/O error checksRobert Göffringmann
2005-10-26fix for bug #1328022: BS1: savegame name text input ignores keypressesRobert Göffringmann
2005-10-26call OutSaveFile::flush() to check for errorsRobert Göffringmann
2005-10-26UpdateTravis Howell
2005-10-26Add Macintosh version of Baseball2003 & Soccer2004Travis Howell
2005-10-26include the datafile's name in error() message when I/O errors occur.Robert Göffringmann
2005-10-26fix for bug #1153682:Robert Göffringmann
2005-10-26OoopsTravis Howell
2005-10-26Match subtitle speed keys in original SCUMM games.Travis Howell
2005-10-25Add French and Dutch Mac HE demos. Noticed and described same bug in someEugene Sandulenko
2005-10-25Fixed bug #1337498.Torbjörn Andersson
2005-10-25Fix md5 entry for pjgames.Eugene Sandulenko
2005-10-25Add Macintosh version of a few HE games.Travis Howell
2005-10-25Add Macintosh version of pjgames.Travis Howell
2005-10-23Fix link error with --disable-heMax Horn
2005-10-23Workaround for bug #1311447Max Horn
2005-10-23Fix no sound effects regression in simon1.Travis Howell
2005-10-23Add work around for bug:Travis Howell
2005-10-23Remove talkSound from the sound queue in HE games, when stopping the talkSound.Travis Howell
2005-10-23Correct subtitle speed keys in SCUMM.Travis Howell
2005-10-23Cleanup.Travis Howell
2005-10-23Make sure error message is consistent regardless of endianessMax Horn
2005-10-23Some more Broken Sword I & II -> 1 & 2 changesMax Horn
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
2005-10-23Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consiste...Max Horn
2005-10-22Gee, should pay more attention and read comments I myself added years ago...Max Horn
2005-10-22V7 savegames actually aren't supported; fix commentMax Horn
2005-10-22Got rid of 'ref' code (or rather: hack) in the save/load systemMax Horn
2005-10-22Reduce header dependencies (for quicker recompiles)Max Horn
2005-10-22No need to pass savegameVersion to saveOrLoad, the serializer already knows itMax Horn
2005-10-22Switch iMuse to use Serialiazable, too (at least partially)Max Horn
2005-10-22Fixed a double loading of shape 10,Johannes Schickel
2005-10-22Made the shape handling endian safe, also renamned some functions andJohannes Schickel
2005-10-22Cleaned up some cursor show/hide handling. This should fix bug #1333391.Torbjörn Andersson
2005-10-22As Kirben suggested, increasing room name bufferGregory Montoir
2005-10-22This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star...Gregory Montoir
2005-10-22Ooops, added label for that debug msg.Travis Howell
2005-10-22Add debug msg.Travis Howell