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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-05-17
Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...
Jamieson Christian
2003-05-17
no no, bad hack be gone :-)
Max Horn
2003-05-17
Removed mididrv.cpp, added seq.cpp
Jamieson Christian
2003-05-17
New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from pr...
Jamieson Christian
2003-05-17
Absorbed last tidbits of mididrv.cpp into other files
Jamieson Christian
2003-05-17
Moved SEQ driver to its own file
Jamieson Christian
2003-05-17
Moved SEQ to its own file
Jamieson Christian
2003-05-17
init vars to 255 if they are not defined for all Scumm versions
Max Horn
2003-05-17
Add simon1amiga to debug
Travis Howell
2003-05-17
Oops, remove debug crapola
James Brown
2003-05-17
Move some hacks around
James Brown
2003-05-17
Fix invalid variable
James Brown
2003-05-17
Cleanup
James Brown
2003-05-17
Name some vars
James Brown
2003-05-17
Some stuff that's happened.
James Brown
2003-05-17
Removed debugrl modules
Jamieson Christian
2003-05-17
Added command line options for
Jamieson Christian
2003-05-17
add stub for a hev7 op
Jonathan Gray
2003-05-17
disable assert in o2_putActor for now (is triggered in Zak intro); cleanup
Max Horn
2003-05-17
fixed object walk_x/walk_y for V2 games
Max Horn
2003-05-17
for v2 games, make space the pause key
Max Horn
2003-05-17
proper walk animation in Zak (at the expense of Zak's head, for now ;-)
Max Horn
2003-05-17
newline to make gcc happy
Jonathan Gray
2003-05-16
V2 camera fix (again thanks MadMoose)
Max Horn
2003-05-16
fixed o2_drawObject (thx MadMoose)
Max Horn
2003-05-16
Fixed volume fader problem under multiple MIDI drivers
Jamieson Christian
2003-05-16
Redesigned -t option
Jamieson Christian
2003-05-16
cleanup
Max Horn
2003-05-16
Feature [557411] Adlib sound effects with GM drivers.
Jamieson Christian
2003-05-16
added roomobj dumping for bundle games (was trivial it turns out :-)
Max Horn
2003-05-16
And yet more cleanup
Jamieson Christian
2003-05-16
Added SysEx hooks
Jamieson Christian
2003-05-16
More IMuse cleanup
Jamieson Christian
2003-05-16
FINALLY got MI2 Woodtick music working!
Jamieson Christian
2003-05-16
some updates that get us up to the bootscripts of he v7 games before erroring...
Jonathan Gray
2003-05-16
Corrected overly aggressive MIDI channel reallocation
Jamieson Christian
2003-05-16
added SFX support
Robert Göffringmann
2003-05-16
test stuff
James Brown
2003-05-16
add hev7 target to test with
Jonathan Gray
2003-05-16
GF_AFTER_HEV7
Jonathan Gray
2003-05-16
fixed V2 verb scripts
Max Horn
2003-05-16
print some useful info, too
Max Horn
2003-05-16
Typo
Travis Howell
2003-05-16
Add comment to fixme
Travis Howell
2003-05-16
add config option basename to override base file name for games of the form f...
Jonathan Gray
2003-05-16
Fixed SysEx parse error, misc. cleanup
Jamieson Christian
2003-05-16
fixed o2_getActorX / o2_getActorY (thanks MadMoose)
Max Horn
2003-05-16
Disable NATIVE_MT32 by default
Jamieson Christian
2003-05-16
SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with o...
Max Horn
2003-05-16
Fixed game load crash
Jamieson Christian
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