Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-22 | MADS: Dragon: Add generic scene for group 1 | Strangerke | |
2015-10-22 | MADS: Phantom: Some renaming in scene 113 | Strangerke | |
2015-10-22 | MADS: Phantom: Implement scene 201 | Strangerke | |
2015-10-22 | MADS: Phantom: Add Scene Group 2 generic functions | Strangerke | |
2015-10-22 | Merge pull request #621 from eriktorbjorn/neverhood-car | Filippos Karapetis | |
NEVERHOOD: Possible fix for bad car behaviour | |||
2015-10-22 | Merge pull request #620 from salty-horse/neverhood_save | Filippos Karapetis | |
NEVERHOOD: Don't crash when loading savegames with a high slot ID | |||
2015-10-22 | Merge pull request #616 from eriktorbjorn/fw-splash | Filippos Karapetis | |
CINE: Show splash screen in CD version of Future Wars | |||
2015-10-22 | MADS: Dragon: Better checking for scene codes | Filippos Karapetis | |
2015-10-22 | MADS: Phantom: Better checking for scene codes | Filippos Karapetis | |
This allows scene 150 to start | |||
2015-10-22 | MADS: Phantom: Implement deleteSequence() | Filippos Karapetis | |
I've left in a CHECKME for the part of the code I'm not 100% sure. Unfortunately, this can't really be tested yet until animations work properly | |||
2015-10-22 | MADS: Fix typo | Filippos Karapetis | |
2015-10-22 | MADS: Phantom: Expand the existing camera adjustment logic for V2 games | Filippos Karapetis | |
This fixes all of the scenes that expand over the screen (e.g. 101, 104, 109 in Phantom, as well as the several scenes in the Dragonsphere intro). Also added a new debugger command, "set_camera", which sets the scene camera to specific coordinates | |||
2015-10-22 | MADS: Phantom: Initial work on hotspots with dynamic animations | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Implement resetFacing() | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Fix loadAnimation and silence warning in animations_tick | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8 | Filippos Karapetis | |
Scene 105 in Phantom uses 9 dynamic hotspots | |||
2015-10-21 | MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead | Strangerke | |
2015-10-21 | MADS: Phantom: Implement loadSpeech() and playSpeech() | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Implement SequenceList::addStampCycle() | Strangerke | |
2015-10-21 | MADS: Phantom: Add scene 150 | Strangerke | |
2015-10-20 | MADS: Phantom: Implement scene 114 | Strangerke | |
2015-10-20 | SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to ↵ | vanfanel | |
manually disable some features that are sub-optimal on the Pi when they don't pass a host parameter | |||
2015-10-20 | I18N: Update translations data file | Thierry Crozat | |
2015-10-20 | I18N: updating German language file | rootfather | |
This updates the German language file to address the changes introduced in commit 19db601 | |||
2015-10-20 | MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, use ↵ | Strangerke | |
isObject instead when needed | |||
2015-10-20 | MADS: Phantom: Some refactoring and renaming | Strangerke | |
2015-10-20 | MADS: Phantom: Fix calls to setDynamicAnim in Scene 101 | Strangerke | |
2015-10-20 | MADS: Phantom: Implement scene 113, some renaming | Strangerke | |
2015-10-20 | MADS: Phantom: Implement scene 112 | Strangerke | |
2015-10-19 | MADS: Phantom: Implement scene 111. Remove dead 'breaks'. | Strangerke | |
2015-10-19 | MADS: Phantom: Move "lock" to the list of verbs | Strangerke | |
2015-10-19 | MADS: Phantom: Implement scene 110 | Strangerke | |
2015-10-19 | SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI | vanfanel | |
2015-10-19 | MADS: Phantom: Implement scene 109 | Strangerke | |
2015-10-18 | SHERLOCK: RT: Fix color of darts game power bar | Paul Gilbert | |
2015-10-19 | SHERLOCK: RT: add Spanish text fixes bug #6936 | Martin Kiewitz | |
Previously created Spanish saved games are broken though, need to restart the game | |||
2015-10-19 | MADS: Phantom: Some renaming in scene 108 | Strangerke | |
2015-10-18 | MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108 | Strangerke | |
2015-10-18 | MADS: Phantom: Add logic for scene 107 | Strangerke | |
2015-10-18 | SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of ↵ | vanfanel | |
DISPMANX because it controls whether dispmanx rendering backend is enabled or not on the Raspberry Pi. | |||
2015-10-18 | SDL/DISPMANX Removed a redundant and unused configure parameter info related ↵ | vanfanel | |
to dispmanx. | |||
2015-10-18 | MADS: Phantom: Implement scene 106 | Strangerke | |
2015-10-18 | SDL/DISPMANX Corrected configure script so Scummvm cross-compiles with ↵ | vanfanel | |
modern Raspbian that uses multiarch. | |||
2015-10-18 | NEVERHOOD: Pass NPoint as position instead of X in two more cases | Torbjörn Andersson | |
According to johndoe it's correct to pass the entire coordinate, rather than just X, to the car in these cases as well. I can't tell any difference at all in the behavior, but I guess it doesn't hurt either. After all, we can easily zero the Y coordinate, if we ever want to. | |||
2015-10-18 | MADS: Phantom: Fix code formatting | Strangerke | |
2015-10-18 | MADS: Phantom: Fix hotspot rects, remove some dead code | Strangerke | |
2015-10-18 | MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle and ↵ | Strangerke | |
addReverseSpriteCycle | |||
2015-10-18 | MADS: Phantom: Add logic for scene 105 | Strangerke | |
Use an enum in various calls of _scene->_dynamicHotspots.add() | |||
2015-10-17 | SHERLOCK: RT: Fix Diogenes fire music slightly too long in intro | Paul Gilbert | |
2015-10-17 | SHERLOCK: RT: Fix incorrect music file after intro ends | Paul Gilbert | |