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AgeCommit message (Expand)Author
2002-10-22patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)Max Horn
2002-10-21fixed stupid bug by me, again (see also 9th of May)Max Horn
2002-10-21oopsMax Horn
2002-10-21don't crash if no voice file is present; also added a FIXMEMax Horn
2002-10-21fixed simon2win midi (I hope), bug #595813Max Horn
2002-10-21cleanup and fixes akos16: types, init. variables at mirror, missing '+' at de...Paweł Kołodziejski
2002-10-21Fixing the ALSA fix. ;)Jamieson Christian
2002-10-21Pitch bend fix for ALSA driverJamieson Christian
2002-10-21Patch 622642James Brown
2002-10-21Add fixmeJames Brown
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are syst...Max Horn
2002-10-21fixed a memory leak (one thousand more to go :-)Max Horn
2002-10-21clean up of the Simon MidiPlayer classMax Horn
2002-10-21oops forgot this fileMax Horn
2002-10-21fixed compilation on MacOSMax Horn
2002-10-21add missing bitmask value. akos16 is still quite broken howeverJames Brown
2002-10-21use File::size() method were it makes sense; one small change to simon.cpp ba...Max Horn
2002-10-21patch #626226 with some mods of my ownMax Horn
2002-10-21Pitch bend fixes for QTMAJamieson Christian
2002-10-21Patch #607175 correction to fix regression Bug #622606Jamieson Christian
2002-10-21added cliping for actor in akos16Paweł Kołodziejski
2002-10-21Changed IMuse from a proxy into a virtual base classJamieson Christian
2002-10-21badly akos16 implementationPaweł Kołodziejski
2002-10-20maybe a fix for bug #595813, SIMON: fails to initialise midiMax Horn
2002-10-20Fix an infinite talking loop in The Dig. Again. :)James Brown
2002-10-20Prevent The Dig from overlapping talk soundsJames Brown
2002-10-20Patch 625079: Loom Audio Sync HackJames Brown
2002-10-20Patch 625904: CD LoopingJames Brown
2002-10-20Patch 625905: Masking regression fixJames Brown
2002-10-20Update news someJames Brown
2002-10-20Remove some obsolete fixme'sJames Brown
2002-10-20Totally random fix for Dig memory corruption. Probably not even remotely corr...James Brown
2002-10-20Hmm, need to talkchannel that bundleSound play, because we still don't parse ...James Brown
2002-10-20Fix some missing sounds in The DigJames Brown
2002-10-20transformed some code - is this if really needed?! if yes, for what?Max Horn
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...Max Horn
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but we'r...Max Horn
2002-10-18Overlay fixed.Marcus Comstedt
2002-10-18remove debug messages - oops.James Brown
2002-10-18Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.James Brown
2002-10-18a few small changes to make the full throttle demo workJonathan Gray
2002-10-18cosmetic change, change the scumm version for the HE games to those reported ...Jonathan Gray
2002-10-18update cli arguments listJonathan Gray
2002-10-18add -z option to list gamesJonathan Gray
2002-10-18Close in on the o6_wait:actDrawn problemJames Brown
2002-10-18Removed dependency on GameDetector.Marcus Comstedt
2002-10-18Find game names directly from version_settings rather than using the detector.Marcus Comstedt
2002-10-18Avoid including common/engine as to not create name conflicts with Timer.Marcus Comstedt
2002-10-18Overlays implemented. Made the buffering slightly more efficient.Marcus Comstedt