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AgeCommit message (Expand)Author
2002-05-14Update control file for 0.2.0 releaseJames Brown
2002-05-14Keep sound paused if it was paused when entering the guiNicolas Bacca
2002-05-14Misc post-tag fixes/updates (taskbar, Zak, midi emulation)Nicolas Bacca
2002-05-14(untested) support for 320x240 Zak screen resolutionNicolas Bacca
2002-05-14Update game descriptionsNicolas Bacca
2002-05-14Mapped new action to remove subtitles on WinCENicolas Bacca
2002-05-13Last, very very last POST-post-post freeze update.James Brown
2002-05-13One last post-freeze fix.James Brown
2002-05-13Oops, two post-tag changes to the config file system.James Brown
2002-05-13update version number for 0.2.0 releaseJames Brown
2002-05-13Readme update. Ready to tag for 0.2.0James Brown
2002-05-13The DIG SFX support - thanks to aquadranJames Brown
2002-05-12Always use Midi Emulation on CE devicesNicolas Bacca
2002-05-12Almost closing bug #555105 (waiting for confirmation...)Nicolas Noble
2002-05-12fix fade effect directly after loadingMax Horn
2002-05-12Closing bug #555104Nicolas Noble
2002-05-12fixed #554979 (Dirt between game graphics and verbs); rearranged items in sav...Max Horn
2002-05-12restore old cursor after leaving save dialog (#548614)Max Horn
2002-05-12added append() stubs for Channel_MP3/Channel_MP3_CDMUSICMax Horn
2002-05-12added scummvm to .cvsignoreMax Horn
2002-05-12renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ...Max Horn
2002-05-12SMUsH movie audio for The DigJames Brown
2002-05-12Update readme crediting jah for SMUSH audio supportJames Brown
2002-05-12Add new mixer 'append' function to allow pseudo-streaming for SMUSHJames Brown
2002-05-12implemented FR #549552 (save vs. load game slot numbering); commented out som...Max Horn
2002-05-12Fix some Full Throttle smush problems from implementing the new Dig codecs.James Brown
2002-05-12Remove no longer needed DOTT fixmeJames Brown
2002-05-12add warning about ctrl+f and ctrl+gJames Brown
2002-05-12Fix crash if envvar not set.James Brown
2002-05-12Add new MIDIPORT parameter to solve Linux sequencer issues.James Brown
2002-05-12make unknown sound basetags only generate a warning not an error (works aroun...Max Horn
2002-05-11Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' driverJames Brown
2002-05-11FIXME to re-enable F5 under zak256 until we support the ingame save/load dialogJames Brown
2002-05-11fixed Indy 4 crash with a hackMax Horn
2002-05-11Add paramless 'r' debug command to show the current room.James Brown
2002-05-11Zak256 walkbox locking fixesJames Brown
2002-05-11Zak walkbox locking fixes.James Brown
2002-05-11once more changed the face direction calculation; allows to remove MI2 bridge...Max Horn
2002-05-11Fix loom sound when using COMPRESSED_SOUND_FILE.James Brown
2002-05-10one more direction 'fix', getting rid of one FIXME hack for Indy 4Max Horn
2002-05-10rewrote many_direction_tab a bit to make it clearer where that values come fromMax Horn
2002-05-10added FIXME commentMax Horn
2002-05-10Update sam and max buglistJames Brown
2002-05-10Impliment what we call 'random guesses' for Sam and Max iMUSEJames Brown
2002-05-10Two fixmes - one for iMUSE bug in Sam and Max, the other for MI1VGA scalingPaweł Kołodziejski
2002-05-10- removed wrapper script, re-added missing debian files (ooops!), added a REA...Bastien Nocera
2002-05-10- use the SF bug tracker instead of mailing me directlyBastien Nocera
2002-05-10- removed the old debian files, added new more correct ones, can be used to g...Bastien Nocera
2002-05-10Check gameID for Zak TV fixJames Brown
2002-05-10jah rocks, removing Vortex bug from readmeJames Brown