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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-05-10
GNAP: Add load from launcher
Strangerke
2016-05-10
GNAP: Some renaming in scene 52
Strangerke
2016-05-10
GNAP: Rename variables in toyUfoFlyTo
Strangerke
2016-05-10
GNAP: Rename members of GridStruct
Strangerke
2016-05-10
GNAP: Add missing newlines at the end
Eugene Sandulenko
2016-05-10
GNAP: Fix another warning and adding a catching condition
Eugene Sandulenko
2016-05-10
GNAP: Fix warning
Eugene Sandulenko
2016-05-10
GNAP: Fix compilation
Eugene Sandulenko
2016-05-10
GNAP: Use debug channels
Strangerke
2016-05-10
GNAP: Add debugger
Strangerke
2016-05-10
GNAP: Fix hasFeature
Strangerke
2016-05-10
GNAP: Enforce the use of a boolean when calling playSound()
Strangerke
2016-05-10
GNAP: Fix savegames
Strangerke
2016-05-10
GNAP: Fix some remaining flags
Strangerke
2016-05-10
GNAP: Replace more flags values by enums
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Replace flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Some rework of hotspot initialization code
Strangerke
2016-05-10
GNAP: Add savegames (not fully working yet)
Strangerke
2016-05-10
GNAP: Implement intro, currently disabled. Remove some Debug code.
Strangerke
2016-05-10
GNAP: fix use of _sceneDone
Strangerke
2016-05-10
GNAP: Use constants for some more flag values
Strangerke
2016-05-10
GNAP: Some more enum changes
Strangerke
2016-05-10
GNAP: Refactoring - Use enum for beaver facing
Strangerke
2016-05-10
GNAP: Refactoring - Use an enum for Facing (Alien)
Strangerke
2016-05-10
GNAP: Fix crash in DCL decompression
Strangerke
2016-05-10
GNAP: Change the initial values of backGroundImageValue2&4, change ↵
Strangerke
transparent to boolean, use nullptr in several places
2016-05-10
GNAP: Change another variable to boolean
Strangerke
2016-05-10
GNAP: Remove a global variable used for randomization
Strangerke
2016-05-10
GNAP: Change the type of some variables to boolean
Strangerke
2016-05-10
GNAP: Change a couple of variables to boolean, soft refactoring
Strangerke
2016-05-10
GNAP: Use nullptr instead of 0 for some pointers
Strangerke
2016-05-10
GNAP: Fix compilation
Strangerke
2016-05-10
GNAP: Renaming in cutscenes
Strangerke
2016-05-10
GNAP: Renaming in scene 46
Strangerke
2016-05-10
GNAP: Rename scene 43, 44 and 45 variables for consistency
Strangerke
2016-05-10
GNAP: Some renaming in scene 45, change a global variable to local
Strangerke
2016-05-10
GNAP: Silence a false positive uninitialized variable
Strangerke
2016-05-10
GNAP: Renaming in scene 44
Strangerke
2016-05-10
GNAP: Some renaming in scene 43
Strangerke
2016-05-10
GNAP: rename SoundItem members
Strangerke
2016-05-10
GNAP: More renaming in resource.h
Strangerke
2016-05-10
GNAP: Rename SequenceFrame members
Strangerke
2016-05-10
GNAP: Some renaming
Strangerke
2016-05-10
GNAP: Reduce the scope of a couple of variables, make use of enum values in ↵
Strangerke
calls to InsertSequence
2016-05-10
GNAP: Reduce variable scope, some renaming. Change the type of parameter to ↵
Strangerke
boolean
2016-05-10
GNAP: Reduce variable scope, some renaming
Strangerke
2016-05-10
GNAP: More renaming. Remove unused variable in MouseButtonState and Hotspot
Strangerke
2016-05-10
GNAP: Some renaming, remove useless variables in GfxItem
Strangerke
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