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2003-12-12Added state.*Jamieson Christian
2003-12-12Add work around for bug in original simon1.Travis Howell
2003-12-12Prevent quick load/save during copy protection or conversation.Travis Howell
2003-12-12Don't update screen manually, as original didn't.Travis Howell
2003-12-11constructors cleanupGregory Montoir
2003-12-11cleanupGregory Montoir
2003-12-11Fix for bug #858262 (Note: casting to GUI::OptionsDialog* is wrong, it leads ...Max Horn
2003-12-11Oops, thanks khalek :)James Brown
2003-12-11A few updates, mostly replacing examples that still used -n to disable subtit...James Brown
2003-12-11Sync man page with README a bit. Remove mention of OpenGL backend in game keys.Jonathan Gray
2003-12-11add config file parameter to specify the desired port when using the ALSA mus...Jonathan Gray
2003-12-11merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument as...Gregory Montoir
2003-12-11cleanupTorbjörn Andersson
2003-12-11Remove comment------Travis Howell
2003-12-11cleanupGregory Montoir
2003-12-11OoopsTravis Howell
2003-12-11centralize all State related stuffGregory Montoir
2003-12-11fix compilation on non-win32 systemsMax Horn
2003-12-11No need for buffers that large.Travis Howell
2003-12-11Change another debug define to keyTravis Howell
2003-12-11Emergency bugfixes:Torbjörn Andersson
2003-12-11Add new option to readmeTravis Howell
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-12-11Missed one spot.Travis Howell
2003-12-11Drop OpenGL backend, since it has no maintainer and is too buggy.Travis Howell
2003-12-11Correct filenameTravis Howell
2003-12-11Add About optionTravis Howell
2003-12-11Update readmeTravis Howell
2003-12-11An 'Cancel' button is pointless for errors.Travis Howell
2003-12-11Add dialog for quick load/save in simon1/2.Travis Howell
2003-12-11Remove commentTravis Howell
2003-12-11Fix and enabble quick load/save keys in simon 1/2.Travis Howell
2003-12-11OopsTravis Howell
2003-12-11Add some WIP quick load/save keys code for simon 1/2. currently disabled.Travis Howell
2003-12-11Expanded the Doxygen docs for the MidiParser class.Jamieson Christian
2003-12-10Endian-safe read-and-advance helper functions areJamieson Christian
2003-12-10Removed #include "midiparser.h". It was only there for the early Humongeous X...Jamieson Christian
2003-12-10oopsGregory Montoir
2003-12-10get rid of GameConfig, use ConfigurationManagerGregory Montoir
2003-12-10oopsGregory Montoir
2003-12-10- moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ...Gregory Montoir
2003-12-10cleanup, split Cutaway::specialMove() into several methods ; this should allo...Gregory Montoir
2003-12-10Restored some relevant information to a comment that was removed by myTorbjörn Andersson
2003-12-10Sprite surfaces (as opposed to standard sprites) are always displayTorbjörn Andersson
2003-12-10Cleaned up keyboard handling. The old code would misinterpret some keys,Torbjörn Andersson
2003-12-10 o CleanupEugene Sandulenko
2003-12-10Add simon pause keyTravis Howell
2003-12-10Pause music and background sfx. tooTravis Howell
2003-12-10Add puase option for simon games.Travis Howell
2003-12-10detect zlib in configure script; use it by default, if availableMax Horn