Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-14 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1123 of 1123 strings) | |||
2019-09-14 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1123 of 1123 strings) | |||
2019-09-14 | HDB: Improve String Code Usage in HDB Engine Code | D G Turner | |
2019-09-14 | HDB: Improve String Buffer Usage in AI Inventory Code | D G Turner | |
2019-09-14 | HDB: Replace Unecessary Buffer in AI Inventory Code | D G Turner | |
2019-09-14 | HDB: Avoid String Buffer Overruns from Save Load Code | D G Turner | |
2019-09-14 | HDB: Remove Fixed String Buffer Usage in Window Code | D G Turner | |
2019-09-14 | HDB: Removed Fixed String Buffer from AI Player Code | D G Turner | |
This is replaced by simpler Common::String equivalent. | |||
2019-09-14 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1123 of 1123 strings) | |||
2019-09-14 | HDB: Remove More Fixed Sized String Buffers in Menu Code | D G Turner | |
2019-09-14 | I18N: Update translations templates | Thierry Crozat | |
2019-09-14 | ENGINES: More consistent error messages | Ben Castricum | |
2019-09-14 | GUI: Change "saves" to "saved games" in labels | Ben Castricum | |
2019-09-14 | HDB: Remove Fixed Sized String Buffers in Menu Code | D G Turner | |
These are replaced by Common::String usage. | |||
2019-09-14 | EVENTRECORDER: Fix GCC Compiler Warnings | D G Turner | |
These were memcpy usage to copy a non-trivial structure. | |||
2019-09-14 | SUPERNOVA: Fix warning | Thierry Crozat | |
2019-09-14 | SUPERNOVA: Replace String Copy With Safer ScummVM Common Version | D G Turner | |
2019-09-14 | HDB: Fix More GCC Compiler Warnings | D G Turner | |
2019-09-14 | NEWS: List new games alphabetically | Thierry Crozat | |
2019-09-14 | BUILD: Fix static scummvm build with iconv and without fluidsynth on macOS | Thierry Crozat | |
In that configuration it was missing the -liconv flag. | |||
2019-09-13 | SUPERNOVA: Change type of an array to avoid casting | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Fix Reported MSVC Compiler Warnings | D G Turner | |
These are from Henke37 via IRC. | |||
2019-09-13 | HDB: Further Fixes for GCC Compiler Warnings | D G Turner | |
2019-09-14 | NEWS: Mention The Prince and the Coward support | Eugene Sandulenko | |
2019-09-13 | HDB: Fix Some GCC Compiler Warnings | D G Turner | |
These were of the type memset of a complex structure. | |||
2019-09-13 | NEWS: Add Mission Supernova to list of new games for the 2.1.0 release | Thierry Crozat | |
2019-09-13 | HDB: Fix Major Memory Leak in File Manager Class | D G Turner | |
2019-09-13 | HDB: Close Memory Leaks in Sound Class | D G Turner | |
2019-09-13 | SUPERNOVA: Add testing flag and build engine by default | Thierry Crozat | |
2019-09-13 | HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List | D G Turner | |
2019-09-13 | HDB: Fix Crash on Invalid Sound String Pointers | D G Turner | |
This was causing a crash with buffer overflow on Windows builds, but diagnosing with Valgrind showed invalid strings being accessed in the sound code. Some analysis showed that these were mainly the reference to c_str() buffers from a local heap Common::String which was out of scope and thus destructed, giving an invalid pointer. The fix here also simplifies the code as well as avoiding this issue. | |||
2019-09-13 | CREDITS: Add credits for all of the engines | Eugene Sandulenko | |
2019-09-13 | VIDEO: Fix embedded subtitles in VMD videos | Dmitry Blau | |
This fixes the subtitles in Woodruff - bug 10960 | |||
2019-09-12 | SCI32: Disable QFG4 Change Directory import button | sluicebox | |
2019-09-13 | SUPERNOVA: Enable improved mode by default | Thierry Crozat | |
Masochists who want to experience the original frustrating experience can disable it in the game settings. | |||
2019-09-13 | CREDITS: Add special thanks for HDB and Supernova | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Update engine data file with latest English translation | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Stop any playing sound before loading a savegame | Thierry Crozat | |
This fixes for exemple loading a savegame from the Museum in part 2 after triggering the alarm but before being caught. Before this commit the alarm would continue to play after loading the savegame. | |||
2019-09-13 | PRINCE: Build engine by default | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-12 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1122 of 1122 strings) | |||
2019-09-12 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 94.0% (1055 of 1122 strings) | |||
2019-09-12 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 99.8% (1120 of 1122 strings) | |||
2019-09-12 | BLADERUNNER: Remove use of unaligned memory access (#1839) | Cameron Cawley | |
2019-09-12 | SCI32: Fix loading system font for Mac games | sluicebox | |
Fixes GK1 Mac crash on load due to reading hard-coded little endian font data as big endian | |||
2019-09-12 | SCI32: Fix loading autosaves (slot 0) | sluicebox | |
Fixes bugs in trac #11029: - Slot 1 loading when user selects slot 0 in ScummVM UI - Slot 1 loading when slot 0 specified on command line - QFG4 slot 0 not appearing in game's original Restore UI | |||
2019-09-12 | PRINCE: I18N: Remove credits from the translations. | Eugene Sandulenko | |
They are confusing and it makes little sense to translate them. | |||
2019-09-12 | I18N: Update translations templates | Thierry Crozat | |