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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-06-09
CRUISE: Initialize some variables in the contractor, change some variables to...
Strangerke
2014-06-09
WINTERMUTE: Add detection for Vsevolod Prologue
Einar Johan Trøan Sømåen
2014-06-09
WINTERMUTE: Add detection for Oknytt
Einar Johan Trøan Sømåen
2014-06-09
GRAPHICS: Allow client code to specify TTF render mode.
Johannes Schickel
2014-06-08
SCI: fix coordination translation for 480x300 mac
Martin Kiewitz
2014-06-08
TSAGE: Fix for R2R game/help dialog not accepting Fn keys
Paul Gilbert
2014-06-08
AUDIO: Added stup for MP3 audiostreams in AVI
Eugene Sandulenko
2014-06-08
FULLPIPE: Fix lockup on game start
Eugene Sandulenko
2014-06-08
Merge pull request #449 from gazben/bug6545Fix
Arnaud Boutonné
2014-06-08
VOYEUR: Don't reset mansion view position after looking at rooms
Paul Gilbert
2014-06-08
TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619
Strangerke
2014-06-08
WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
Johannes Schickel
2014-06-08
WINTERMUTE: Fix endian issues in findPackageSignature.
Johannes Schickel
2014-06-08
CRUISE: Directly use assert.
Johannes Schickel
2014-06-08
TSAGE: R2R - Correct possible out of range accesses checks.
D G Turner
2014-06-08
NEWS: Mention added support for Chivalry is Not Dead in 1.7.0
Einar Johan Trøan Sømåen
2014-06-08
FULLPIPE: Initialize variable. CID 1208916
Eugene Sandulenko
2014-06-08
TSAGE: R2R - Fix right-side scene border
Torbjörn Andersson
2014-06-08
VOYEUR: Disable the if statement with identical statements in its branches, a...
Strangerke
2014-06-08
TSAGE: R2R - Error out on possible out of range accesses.
D G Turner
2014-06-07
MADS: Fix calculating frame delays for animated objects
Paul Gilbert
2014-06-07
I18N: Update translation files from source code
Thierry Crozat
2014-06-07
MADS: Fix incorrect frame usage for spinning inventory items
Paul Gilbert
2014-06-07
MADS: Delete line that was removed in Nebular 8.49
Paul Gilbert
2014-06-07
MADS: More setup code for the difficulty dialog
Paul Gilbert
2014-06-07
NEWS: Add Voyeur to the list of new games
Paul Gilbert
2014-06-07
MADS: Fix door being open when entering scene 102
Paul Gilbert
2014-06-07
AVALANCHE: Janitorial - remove trailing spaces and tabs
Strangerke
2014-06-07
CRUISE: Add a safeguard, some minor rework in BackgroundIncrust
Strangerke
2014-06-07
ANDROID: Fix casting away const
Matthew Hoops
2014-06-07
CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...
Strangerke
2014-06-07
CRUISE: Some minor rework in script handler
Strangerke
2014-06-07
CRUISE: Add some comments, remove some optional brackets
Strangerke
2014-06-07
MADS: Remove unused variable
Torbjörn Andersson
2014-06-07
MADS: Silence GCC warning about non-virtual destructor
Torbjörn Andersson
2014-06-07
CRUISE: Fix a null pointer dereference
Strangerke
2014-06-07
TEENAGENT: Remove dead code: s cannot be null at this point
Strangerke
2014-06-07
FULLPIPE: Implement MovGraph2::getItemSubIndexByMGM()
Eugene Sandulenko
2014-06-06
MADS: Refactoring and cleanup of the game startup code
Paul Gilbert
2014-06-06
CRUISE: Fix some more CppCheck warnings
Strangerke
2014-06-06
Merge branch 'master' of github.com:scummvm/scummvm
Strangerke
2014-06-06
CRUISE: Reduce the scope of some more variables
Strangerke
2014-06-06
CRUISE: Fix CppCheck warnings in gfxModule
Strangerke
2014-06-06
CRUISE: Reduce the scope of several variables in processActorWalk()
Strangerke
2014-06-06
CRUISE: Disable a bit more efficiently some code in Op_Random() and Op_PlayFx()
Strangerke
2014-06-06
FULLPIPE: Fix binary logic. CID 1216221
Eugene Sandulenko
2014-06-06
FULLPIPE: Fix memory leak and missing results. CID 1216225
Eugene Sandulenko
2014-06-06
FULLPIPE: Add missing break. CID 1216226
Eugene Sandulenko
2014-06-06
FULLPIPE: Add additional sanity check. CID 1220154
Eugene Sandulenko
2014-06-06
FULLPIPE: Remove extra null check. CID 1220155
Eugene Sandulenko
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