Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-10 | FULLPIPE: Implement ModalMainMenu::enableDebugMenu() | Eugene Sandulenko | |
2014-04-10 | FULLPIPE: Implement ModalMainMenu::enableDebugMenuButton() | Eugene Sandulenko | |
2014-04-09 | FULLPIPE: Implement ModalMainMenu constructor | Eugene Sandulenko | |
2014-04-08 | FULLPIPE: Renames in scene29. This completes the scene | Eugene Sandulenko | |
2014-04-08 | FULLPIPE: More renames in scene29 | Eugene Sandulenko | |
2014-04-07 | FULLPIPE: Renames in scene29 | Eugene Sandulenko | |
2014-04-07 | FULLPIPE: More work on renaming in scene29 | Eugene Sandulenko | |
2014-04-07 | WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-version | Einar Johan Trøan Sømåen | |
It is actually the version from Bundle in a Box | |||
2014-04-06 | FULLPIPE: Further renames in scene29 | Eugene Sandulenko | |
2014-04-06 | AVALANCHE: Remove some leftovers of the mini-games. | uruk | |
2014-04-06 | AVALANCHE: Fix drawing of the toolbar regardless of loading. | uruk | |
2014-04-06 | WINTERMUTE: Add detection for 1/2 Ritter | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux) | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add detection entry for Rhiannon: Curse of the four Branches | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add detection entry for Ghost in the Sheet | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A. | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Add another detection-entry for Bickadoodle | Einar Johan Trøan Sømåen | |
2014-04-05 | WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk- | Einar Johan Trøan Sømåen | |
2014-04-05 | FULLPIPE: More renames in scene29 | Eugene Sandulenko | |
2014-04-04 | FULLPIPE: Renames in scene29 | Eugene Sandulenko | |
2014-04-03 | FULLPIPE: Implement sceneHandler29_winArcade() | Eugene Sandulenko | |
2014-04-02 | FULLPIPE: Implement sceneHandler29_sub05() | Eugene Sandulenko | |
2014-04-02 | FULLPIPE: Implement sceneHandler29_sub03() | Eugene Sandulenko | |
2014-04-02 | FULLPIPE: Implement sceneHandler29_shootRed() | Eugene Sandulenko | |
2014-04-02 | CONFIGURE: Remove noisy format warnings from AmigaOS4 builds. | D G Turner | |
This is due to the 4 byte long as int32 which leads to format mismatch warnings. These are supressed to allow any real issues to be seen. | |||
2014-04-01 | FULLPIPE: Implement sceneHandler29_shootGreen() | Eugene Sandulenko | |
2014-04-01 | Merge pull request #453 from lordhoto/android-16bit-cursor | Johannes Schickel | |
ANDROID: Fix color key handling for 16bit mouse cursors. | |||
2014-03-31 | FULLPIPE: Implement sceneHandler29_animBearded() | Eugene Sandulenko | |
2014-03-31 | ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode. | Johannes Schickel | |
Since the Android backend uses glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA) we need to make the transparent cursor pixels all 0 otherwise we might get artifacts from blending. | |||
2014-03-30 | Merge pull request #457 from fingolfin/clang-fixes | Johannes Schickel | |
SCUMM: Avoid potential issues casting invalid values to enum | |||
2014-03-30 | SCUMM: Avoid potential issues casting invalid values to enum | Max Horn | |
A compiler could in principle decide that a ResType enum can never equal 0xFF or 0xFFFF, and thus incorrectly optimize the ScummEngine::saveOrLoad code. So check the value *before* casting it. | |||
2014-03-30 | FULLPIPE: Implement sceneHandler29_manHit() | Eugene Sandulenko | |
2014-03-30 | Merge pull request #456 from fingolfin/clang-fixes | Eugene Sandulenko | |
ALL: Resolve multiple clang warnings | |||
2014-03-30 | FULLPIPE: Implement sceneHandler29_sub16() | Eugene Sandulenko | |
2014-03-30 | ALL: Resolve multiple clang warnings | Max Horn | |
2014-03-29 | TSAGE: Fix incorrect cursor when changing R2RW desert areas | Paul Gilbert | |
2014-03-29 | FULLPIPE: Implement sceneHandler29_sub15() | Eugene Sandulenko | |
2014-03-29 | FULLPIPE: Implement sceneHandler29_sub07() | Eugene Sandulenko | |
2014-03-28 | FULLPIPE: Implement sceneHandler29_shootersEscape() | Eugene Sandulenko | |
2014-03-28 | SCI: Add missing USE_MAD check for commit 6a519f7f | Filippos Karapetis | |
This fixes compilation for platforms where libmad isn't present | |||
2014-03-28 | SCI: Initial implementation of the fanmade sciAudio library | Filippos Karapetis | |
This is used in the fanmade games "LockerGnome Quest Redux" and "Betrayed Alliance" | |||
2014-03-28 | COMMON: Reduce the warnings related to backwards seeking in ZIP files | Filippos Karapetis | |
The warnings are now changed to debug statements, are only shown once per session (instead of once per stream) and are only enabled for debug builds. | |||
2014-03-27 | FULLPIPE: Implement sceneHandler29_clickPorter() | Eugene Sandulenko | |
2014-03-27 | Merge pull request #452 from lordhoto/wii-16bit-cursor | Johannes Schickel | |
WII: Fix color key handling for 16bit mouse cursors. | |||
2014-03-26 | FULLPIPE: Implement sceneHandler29_shoot() | Eugene Sandulenko | |
2014-03-26 | ANDROID: Fix color key handling for 16bit mouse cursors. | Johannes Schickel | |
This should fix a issue similarly to bug #6108: "WII: Zak FM-TOWNS mouse cursor encased in blue box". | |||
2014-03-26 | WII: Fix color key handling for 16bit mouse cursors. | Johannes Schickel | |
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box". | |||
2014-03-25 | FULLPIPE: Implement sceneHandler29_manToR() | Eugene Sandulenko | |
2014-03-25 | FULLPIPE: Implement sceneHandler29_manToL() | Eugene Sandulenko | |