Age | Commit message (Expand) | Author |
2005-10-26 | Match subtitle speed keys in original SCUMM games. | Travis Howell |
2005-10-25 | Add French and Dutch Mac HE demos. Noticed and described same bug in some | Eugene Sandulenko |
2005-10-25 | Fixed bug #1337498. | Torbjörn Andersson |
2005-10-25 | Fix md5 entry for pjgames. | Eugene Sandulenko |
2005-10-25 | Add Macintosh version of a few HE games. | Travis Howell |
2005-10-25 | Add Macintosh version of pjgames. | Travis Howell |
2005-10-23 | Fix link error with --disable-he | Max Horn |
2005-10-23 | Workaround for bug #1311447 | Max Horn |
2005-10-23 | Fix no sound effects regression in simon1. | Travis Howell |
2005-10-23 | Add work around for bug: | Travis Howell |
2005-10-23 | Remove talkSound from the sound queue in HE games, when stopping the talkSound. | Travis Howell |
2005-10-23 | Correct subtitle speed keys in SCUMM. | Travis Howell |
2005-10-23 | Cleanup. | Travis Howell |
2005-10-23 | Make sure error message is consistent regardless of endianess | Max Horn |
2005-10-23 | Some more Broken Sword I & II -> 1 & 2 changes | Max Horn |
2005-10-23 | Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too | Max Horn |
2005-10-23 | Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too | Max Horn |
2005-10-23 | Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too | Max Horn |
2005-10-23 | Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consiste... | Max Horn |
2005-10-22 | Gee, should pay more attention and read comments I myself added years ago... | Max Horn |
2005-10-22 | V7 savegames actually aren't supported; fix comment | Max Horn |
2005-10-22 | Got rid of 'ref' code (or rather: hack) in the save/load system | Max Horn |
2005-10-22 | Reduce header dependencies (for quicker recompiles) | Max Horn |
2005-10-22 | No need to pass savegameVersion to saveOrLoad, the serializer already knows it | Max Horn |
2005-10-22 | Switch iMuse to use Serialiazable, too (at least partially) | Max Horn |
2005-10-22 | Fixed a double loading of shape 10, | Johannes Schickel |
2005-10-22 | Made the shape handling endian safe, also renamned some functions and | Johannes Schickel |
2005-10-22 | Cleaned up some cursor show/hide handling. This should fix bug #1333391. | Torbjörn Andersson |
2005-10-22 | As Kirben suggested, increasing room name buffer | Gregory Montoir |
2005-10-22 | This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star... | Gregory Montoir |
2005-10-22 | Ooops, added label for that debug msg. | Travis Howell |
2005-10-22 | Add debug msg. | Travis Howell |
2005-10-22 | Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when obj... | Gregory Montoir |
2005-10-22 | Load/Save palette correctly in HE99 games. | Travis Howell |
2005-10-22 | Implemented correct cursor handling. | Johannes Schickel |
2005-10-22 | Add French Pajama Sam demo. | Travis Howell |
2005-10-21 | COMI delays use minutes too, so remove hack. | Travis Howell |
2005-10-21 | Turn class Sound into a Serializable | Max Horn |
2005-10-21 | Started to make the save/load system slightly more object oriented | Max Horn |
2005-10-21 | Useless | Max Horn |
2005-10-21 | Added a warning (this is a very tempting way to break savegames :-) | Max Horn |
2005-10-21 | Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220. | Gregory Montoir |
2005-10-21 | fix compilation warn | Andrew Kurushin |
2005-10-21 | add workaround for bug #1328045 | Andrew Kurushin |
2005-10-21 | Enable XMAP support in akos codec 32. | Travis Howell |
2005-10-21 | Actor layer in HE games uses an int32. | Travis Howell |
2005-10-21 | Disambiguate code semantics (fixing a compiler warning) | Max Horn |
2005-10-21 | Add safety check for XMAP support, from original HE games. | Travis Howell |
2005-10-21 | -Add three French HE demos | Travis Howell |
2005-10-21 | Add XMAP support for actors. | Travis Howell |