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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-10-10
TTS: Enable in Mingw-w64 builds
sluicebox
2019-10-10
CREDITS: Add yaml output option and make indentation consistent
Matan Bareket
2019-10-10
SCI: Fix Set But Unused Variable GCC Warning
D G Turner
2019-10-09
GLK: JACL: Amiga compilation fix
Paul Gilbert
2019-10-09
GLK: JACL: Fix loading savegames
Paul Gilbert
2019-10-09
WII: Destroy everything before exiting
Le Philousophe
2019-10-09
PLUGINS: Implement NONE relocation for PPC
Le Philousophe
2019-10-09
WII: Add time.h to forbidden symbols exceptions
Le Philousophe
2019-10-09
WII: Fix reset_cb prototype for newer versions of libogc
Le Philousophe
2019-10-09
CONFIGURE: Add portlibs paths for GameCube and Wii
Le Philousophe
2019-10-09
SCI: Fix compilation
Eugene Sandulenko
2019-10-09
SCI32: More work on Hoyle 5 poker logic
Filippos Karapetis
2019-10-08
GRAPHICS: Fix drawing rounded rectangle borders for the non AA renderer
Bastien Bouclet
2019-10-08
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-10-08
AMIGAOS4: Properly copy the doc drawer
Hubert Maier
2019-10-08
JANITORIAL: Add more info to track it down later
Hubert Maier
2019-10-08
JANITORIAL: English and spacing
Hubert Maier
2019-10-08
JANITORIAL: Wording
Hubert Maier
2019-10-08
AMIGAOS4: Fix NULL access
Hubert Maier
2019-10-08
JANITORIAL: Copyright "sign" should be upper-case
Hubert Maier
2019-10-08
JANITORIAL: Keep copyright "sign" upper-case like the rest of the engines
Hubert Maier
2019-10-07
GLK: JACL: Fix exiting game when game window is closed
Paul Gilbert
2019-10-07
GLK: JACL: Standardizing on calls to get stream line
Paul Gilbert
2019-10-07
GLK: JACL: Hooking up savegame code to GMM
Paul Gilbert
2019-10-07
GLK: JACL: Fix game script execution
Paul Gilbert
2019-10-07
GLK: JACL: Graceful exit when error occurs
Paul Gilbert
2019-10-07
GLK: JACL: Cleanup of loader code
Paul Gilbert
2019-10-07
GLK: JACL: gcc compilation fixes
Paul Gilbert
2019-10-07
GLK: JACL: Adding subengine files
dreammaster
2019-10-07
GLK: JACL: Adding subengine files
Paul Gilbert
2019-10-07
GLK: JACL: Skeleton subengine commit
Paul Gilbert
2019-10-08
SCI32: Make the Hoyle 5 poker card bitmask a bit more explicit
Filippos Karapetis
2019-10-08
SCI32: Some initial work on the Hoyle 5 poker logic
Filippos Karapetis
2019-10-08
ANDROID: Ask for external storage access onCreate()
Thanasis Antoniou
2019-10-07
GRAPHICS: Fix modern theme tab widgets being 2px too tall
Bastien Bouclet
2019-10-07
GRAPHICS: Vector renderer clipping rect related cleanups
Bastien Bouclet
2019-10-07
BLADERUNNER: Add Further Missing Default Switch Cases
D G Turner
2019-10-07
I18N: Regenerate translations data file
Thierry Crozat
2019-10-07
STARTREK: Handle shared messages
Filippos Karapetis
2019-10-06
GLK: Improve abysmal performance of stream read check
Paul Gilbert
2019-10-06
GLK: Fix reading beyond the end of a file
Paul Gilbert
2019-10-06
SUPERNOVA: Hook up F5 to the Main Menu
Thierry Crozat
2019-10-06
ANDROID: Update starting version code for next release apks to 40
Thanasis Antoniou
2019-10-06
GCW0: Clarify where to put binary on the device
Eugene Sandulenko
2019-10-06
GCW0: The hardware has its own downscaler, do not use half-scaler
Eugene Sandulenko
2019-10-06
COMMON: Add Missing Default Switch Case to U32String Class
D G Turner
2019-10-06
COMMON: Fix Missing Default Switch Cases in Lua Interpreter
D G Turner
2019-10-06
DEVTOOLS: Ignore Binary from create_supernova/create_image
D G Turner
2019-10-06
DEVTOOLS: Add Missing Default Switch Cases
D G Turner
2019-10-06
I18N: Update translations templates
Thierry Crozat
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