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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-07-24
WINTERMUTE: Another fix for c++11 compilation
Eugene Sandulenko
2016-07-24
WINTERMUTE: Fix compilation
Eugene Sandulenko
2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-07-24
I18N: Update Hungarian translation (patch #1652)
Thierry Crozat
2016-07-24
SCI32: Fix Video32 breaking when quitting during video playback
Colin Snover
2016-07-24
SCI32: Fix bad VMD palettes in GK2
Colin Snover
2016-07-24
SCI: Fix memory leaks in ResourceManager
Colin Snover
2016-07-24
SCI32: Improve behaviour of screen transitions
Colin Snover
2016-07-24
SCI32: Fix KQ7 uninitialized read
Colin Snover
2016-07-24
CREATE_PROJECT: Fix MSVC compilation
Bastien Bouclet
2016-07-24
MOHAWK: Make sure the cursor is visible after loading in Myst
Bastien Bouclet
2016-07-24
CREATE_PROJECT: Fix MSVC project files
Eugene Sandulenko
2016-07-24
CREATE_PROJECT: Hopewfully fix MSVC compilation
Eugene Sandulenko
2016-07-23
FULLPIPE: Renames in MovGraph
Eugene Sandulenko
2016-07-22
FULLPIPE: Renames in Behavior code
Eugene Sandulenko
2016-07-22
GUI: Fix regression in multicolumn PopUp widget
Eugene Sandulenko
2016-07-22
NEWS: Mention BASS fixes for the Officer Blunt bug
Lothar Serra Mari
2016-07-21
Verified the sky.cpt file that digitall provided in https://sourceforge.net/p...
lavosspawn
2016-07-21
Modified compact implementation to work around bug
lavosspawn
2016-07-21
Fix for bug #2687: BASS: Officer blunt wrong animation
lavosspawn
2016-07-21
NEWS: Mention GOB1EGA fixes by DrMcCoy
Lothar Serra Mari
2016-07-20
MADS: Fix incorrect indentation
Paul Gilbert
2016-07-20
JANITORIAL: Indentation fixes
Eugene Sandulenko
2016-07-20
JANITORIAL: Fix indentation
Eugene Sandulenko
2016-07-20
GOB: Work around broken resource sizes in Gobliiins EGA
Sven Hesse
2016-07-20
FULLPIPE: Some renames in MovGraphLink
Eugene Sandulenko
2016-07-20
DRASCULA: Fix slight delay when interrupting intro animation
Thierry Crozat
2016-07-20
CREDITS: Add myself as developer for the drascula engine
Thierry Crozat
2016-07-20
AGOS: Fix wrongly indented debugC() statement
Sven Hesse
2016-07-20
NEWS: Add MM V0 improvements by segrax
Lothar Serra Mari
2016-07-19
SCUMM: Use more portable rounding function
Eugene Sandulenko
2016-07-19
Merge pull request #785 from segrax/master
Eugene Sandulenko
2016-07-19
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine o...
Robert Crossfield
2016-07-19
NEWS: Mention the changes introduced since the last NEWS update
Lothar Serra Mari
2016-07-19
SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code
Robert Crossfield
2016-07-19
I18N: Update revision date in de_DE.po
Lothar Serra Mari
2016-07-19
I18N: Regenerate translations data file
Lothar Serra Mari
2016-07-19
I18N: Update German translation
Lothar Serra Mari
2016-07-19
I18N: Regenerate translations template from source code
Lothar Serra Mari
2016-07-18
FULLPIPE: Adjusted debug output
Eugene Sandulenko
2016-07-17
SCUMM: Maniac V0: Clear the text area of the screen on fade out
Robert Crossfield
2016-07-15
WAGE: Free memory used by loadWorld() debug code
Torbjörn Andersson
2016-07-15
WAGE: Fix memory leak in drawBitmap()
Torbjörn Andersson
2016-07-15
WAGE: Free memory for buttons when dialog is destroyed
Torbjörn Andersson
2016-07-13
Merge pull request #783 from bgK/create-project-cmake-builder
Eugene Sandulenko
2016-07-12
GUI: Regenerate built-in theme
Eugene Sandulenko
2016-07-12
Merge pull request #784 from Tkachov/tabwidget-height-fix
Eugene Sandulenko
2016-07-12
SCI32: Disable kernel call 0x23 on LSL6hires
Colin Snover
2016-07-12
SCI32: Fix unnecessary palette updates
Colin Snover
2016-07-12
SCI32: Avoid flash of incorrect colour when palettes are changed
Colin Snover
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