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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
2005-03-22
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-22
Add three new HE sports games. Baseball is most playable now.
Eugene Sandulenko
2005-03-22
Added a small TODO comment
Max Horn
2005-03-22
Insert Credits.rtf into OSX bundle
Max Horn
2005-03-22
Add RTF as an output format, allowing the creation of a Credits.rtf file for ...
Max Horn
2005-03-22
Make sure SoundHandle's are inited
Max Horn
2005-03-22
Proper check
Max Horn
2005-03-22
Cleanup
Travis Howell
2005-03-21
Many MM NES fixes/improvements from Quietust:
Eugene Sandulenko
2005-03-21
NES palette fixes from Quietust.
Eugene Sandulenko
2005-03-21
Implement proper scene transition mode for MM NES.
Eugene Sandulenko
2005-03-20
Merged with latest Munt CVS.
Jerome Fisher
2005-03-20
Fix bug #1166279 "BS1 & BS2: Launching game problems".
Eugene Sandulenko
2005-03-19
VAR_TALKSTOP_KEY only set in scumm5 onwards.
Travis Howell
2005-03-19
These VARS are only used in Loom [CD] and scumm5 onwards.
Travis Howell
2005-03-19
Add bug fix from cyx for:
Travis Howell
2005-03-19
Fix original load/save screen freezing in Loom [ega]
Travis Howell
2005-03-18
Applies to drawString() too.
Travis Howell
2005-03-18
- changescene on fair for tents
Andrew Kurushin
2005-03-18
Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So support
Eugene Sandulenko
2005-03-18
Add string height override for loom
Travis Howell
2005-03-18
Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.
Eugene Sandulenko
2005-03-17
Missed HE100
Travis Howell
2005-03-17
Add HE72 version of file rename opcode
Travis Howell
2005-03-17
HE72+ games use slightly different code for subtitle color.
Travis Howell
2005-03-17
If a game is scaled with the 2x or 3x scaler, use the same scaler on the
Torbjörn Andersson
2005-03-17
Rename sprite functions
Travis Howell
2005-03-17
Another correction to sprite flags
Travis Howell
2005-03-17
NES cursor fixes from Quitetust. No need to use separate palette.
Eugene Sandulenko
2005-03-17
Tile-based NES cursor for MM NES.
Eugene Sandulenko
2005-03-16
Weird ... but fixes the second (and hopefully last) crash
Nicolas Bacca
2005-03-16
Fix head first crash. Virtual functions + one parameter added == fun :p
Nicolas Bacca
2005-03-16
Last line of verbs work in NES maniac now.
Travis Howell
2005-03-16
First attempt to fix charset colors.
Eugene Sandulenko
2005-03-16
Preliminary support for NES charsets. Colors are wrong and we get glitches
Eugene Sandulenko
2005-03-16
Actor position fix for NES maniac, from Quietust
Travis Howell
2005-03-16
Patch from Quietust. Proper drawing of objects and fixes to inventory.
Eugene Sandulenko
2005-03-15
Some cleanup/costume code unification. Note: NES costume code probably should...
Max Horn
2005-03-15
Use better variable names...
Max Horn
2005-03-15
Properly wipe out animation trails in MM NES. It appeared that it
Eugene Sandulenko
2005-03-15
oops
Eugene Sandulenko
2005-03-15
Add md5's of all known MM NES versions.
Eugene Sandulenko
2005-03-15
Minor NES-related fixes
Eugene Sandulenko
2005-03-15
Fix Bug #1163202 (music never stops). Some code cleanup.
Jochen Hoenicke
2005-03-15
Weakened the low pass filter (thanks to tbcarey who compared it with a real P...
Jochen Hoenicke
2005-03-15
fixed compilation for emsvc4
Paweł Kołodziejski
2005-03-15
fixed compilation for for overlay SDL latest changes, and formating code.
Paweł Kołodziejski
2005-03-15
inproper hack for compilation with emsvc4. i don't know how to fix it:
Paweł Kołodziejski
2005-03-15
fixed compilation for emsvc4
Paweł Kołodziejski
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