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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-02-22
DREAMWEB: Avoid including advancedDetector.h from dreamweb.h
Max Horn
2012-02-22
CGE: Avoid including advancedDetector.h from cge.h
Max Horn
2012-02-22
KEYMAPPER: Change HardwareKey id to Common::String
Tarek Soliman
2012-02-22
KEYMAPPER: Initialize Event::customType
Tarek Soliman
2012-02-22
DEVTOOLS: Copy scumm_stricmp implementation to create_kyradat.
Johannes Schickel
2012-02-22
IPHONE: Very minor cleanup.
Johannes Schickel
2012-02-22
IPHONE: Use #include instead of #import.
Johannes Schickel
2012-02-22
IPHONE: Silence some warnings.
Johannes Schickel
2012-02-22
IPHONE: Move ObjC code files (.m) to ObjC++ files (.mm).
Johannes Schickel
2012-02-22
IPHONE: Implement setShakeOffset.
Johannes Schickel
2012-02-21
ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
D G Turner
2012-02-21
KYRA: (EOB) - make detection entries for EOB I more unique (bug #3488973)
athrxx
2012-02-21
KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II
athrxx
2012-02-21
KYRA: (EOB) - fix minor sprite drawing glitch in EOB1
athrxx
2012-02-21
KYRA: (EOB) - fix minor text displayer glitch
athrxx
2012-02-21
KYRA: (EOB) - implement EGA graphics mode for EOB1
athrxx
2012-02-21
KYRA: (EOB) - fix EOB1 door clipping
athrxx
2012-02-21
KYRA: (EOB) - complete CGA graphics mode implementation
athrxx
2012-02-21
KYRA: (EOB) - start work on CGA and EGA graphics modes
athrxx
2012-02-21
KYRA: (EOB) - fix minor glitch in hp and food bar graphs
athrxx
2012-02-21
KYRA: (EOB) - fix character hand icons
athrxx
2012-02-21
KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming
athrxx
2012-02-21
KYRA: add new rendering mode gui options
athrxx
2012-02-21
COMMON: add gui options for rendering modes
athrxx
2012-02-21
COMMON: remove unnecessary commas
athrxx
2012-02-21
KYRA: (EOB) - move EOB 1 intro code into separate class
athrxx
2012-02-21
KEYMAPPER: Clean up more dead code
Tarek Soliman
2012-02-21
Merge pull request #182 from fingolfin/forbid-ctype
Willem Jan Palenstijn
2012-02-21
IPHONE: Rewrite video screen rotation.
Johannes Schickel
2012-02-21
IPHONE: Move _overlayPortraitRatio from global scope to local scope.
Johannes Schickel
2012-02-21
IPHONE: Add _overlayRect, which describes the overlay screen rect.
Johannes Schickel
2012-02-21
KEYMAPPER: Remove automapping dead code
Tarek Soliman
2012-02-20
GUI: Fix mingw-w64 build errors
Willem Jan Palenstijn
2012-02-20
GUI: Implement AAed tabs
Willem Jan Palenstijn
2012-02-20
GUI: Add AA dialog corners on alpha overlays
Willem Jan Palenstijn
2012-02-20
GUI: Minor cleanup
Willem Jan Palenstijn
2012-02-20
GUI: Speed up alpha blending with black for classic dialog backgrounds
Willem Jan Palenstijn
2012-02-20
OPENGL: Don't force alpha to 1
Willem Jan Palenstijn
2012-02-20
GUI: Keep dst alpha unchanged when blending colours
Willem Jan Palenstijn
2012-02-20
GUI: Rewrite AA rounded square renderer
Willem Jan Palenstijn
2012-02-20
IPHONE: Default to portrait mode in case the orientation could not be determi...
Johannes Schickel
2012-02-20
IPHONE: Move OpenGL ES context generation to its own method.
Johannes Schickel
2012-02-20
IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.
Johannes Schickel
2012-02-20
KEYMAPPER: Add some comments
Tarek Soliman
2012-02-20
IPHONE: Use render buffer size instead of application frame size for video si...
Johannes Schickel
2012-02-20
IPHONE: Rename _screenRect to _gameScreenRect.
Johannes Schickel
2012-02-20
IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].
Johannes Schickel
2012-02-20
IPHONE: Don't overwrite orientation when the OpenGL ES context is created.
Johannes Schickel
2012-02-20
IPHONE: Refactor event code a bit.
Johannes Schickel
2012-02-20
IPHONE: Even more slight formatting fixes.
Johannes Schickel
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