Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-11 | HDB: Using the class keyword makes the intended use clearer. | Henrik "Henke37" Andersson | |
2019-10-11 | HDB: No need to restate that member functions are indeed part of the class. | Henrik "Henke37" Andersson | |
2019-10-11 | HDB: Have a return value if the needed codec isn't included in the build. | Henrik "Henke37" Andersson | |
2019-10-11 | HDB: Bail if the music stream couldn't be created. | Henrik "Henke37" Andersson | |
2019-10-11 | HDB: Factor out the song code into the Song class, avoiding a lot of ↵ | Henrik "Henke37" Andersson | |
duplicate code. | |||
2019-10-11 | PINK: Fix uninitalised reads | Eugene Sandulenko | |
2019-10-11 | PINK: Fix border dimensions | Eugene Sandulenko | |
2019-10-10 | TTS: Enable in Mingw-w64 builds | sluicebox | |
TTS libraries can now be used in default Mingw-w64 environments. - Removes reference to sapiddk.h which isn't used and isn't in Mingw-w64 - Defines guids whose symbols are missing from Mingw-w64 - Restores TTS detection to configure script | |||
2019-10-10 | CREDITS: Add yaml output option and make indentation consistent | Matan Bareket | |
2019-10-10 | SCI: Fix Set But Unused Variable GCC Warning | D G Turner | |
2019-10-09 | GLK: JACL: Amiga compilation fix | Paul Gilbert | |
2019-10-09 | GLK: JACL: Fix loading savegames | Paul Gilbert | |
2019-10-09 | WII: Destroy everything before exiting | Le Philousophe | |
That let's close virtual keyboard file. | |||
2019-10-09 | PLUGINS: Implement NONE relocation for PPC | Le Philousophe | |
It's used by recent versions of GCC in .eh_frame sections | |||
2019-10-09 | WII: Add time.h to forbidden symbols exceptions | Le Philousophe | |
As network.h includes time.h, we must add this exception. We can't include network.h before scummsys.h as inclusion depends on definitions located in config.h which is loaded by scummsys.h. | |||
2019-10-09 | WII: Fix reset_cb prototype for newer versions of libogc | Le Philousophe | |
2019-10-09 | CONFIGURE: Add portlibs paths for GameCube and Wii | Le Philousophe | |
Libraries provided by DevkitPPC are stored in these directories and should be added to search paths | |||
2019-10-09 | SCI: Fix compilation | Eugene Sandulenko | |
2019-10-09 | SCI32: More work on Hoyle 5 poker logic | Filippos Karapetis | |
2019-10-08 | GRAPHICS: Fix drawing rounded rectangle borders for the non AA renderer | Bastien Bouclet | |
The check for the clipping rect was in the non-clip version of the method, and was using values not in screen-space. | |||
2019-10-08 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 50.1% (1382 of 2757 strings) | |||
2019-10-08 | AMIGAOS4: Properly copy the doc drawer | Hubert Maier | |
...and add another comment and clean up. | |||
2019-10-08 | JANITORIAL: Add more info to track it down later | Hubert Maier | |
2019-10-08 | JANITORIAL: English and spacing | Hubert Maier | |
2019-10-08 | JANITORIAL: Wording | Hubert Maier | |
2019-10-08 | AMIGAOS4: Fix NULL access | Hubert Maier | |
2019-10-08 | JANITORIAL: Copyright "sign" should be upper-case | Hubert Maier | |
2019-10-08 | JANITORIAL: Keep copyright "sign" upper-case like the rest of the engines | Hubert Maier | |
2019-10-07 | GLK: JACL: Fix exiting game when game window is closed | Paul Gilbert | |
2019-10-07 | GLK: JACL: Standardizing on calls to get stream line | Paul Gilbert | |
2019-10-07 | GLK: JACL: Hooking up savegame code to GMM | Paul Gilbert | |
2019-10-07 | GLK: JACL: Fix game script execution | Paul Gilbert | |
2019-10-07 | GLK: JACL: Graceful exit when error occurs | Paul Gilbert | |
2019-10-07 | GLK: JACL: Cleanup of loader code | Paul Gilbert | |
2019-10-07 | GLK: JACL: gcc compilation fixes | Paul Gilbert | |
2019-10-07 | GLK: JACL: Adding subengine files | dreammaster | |
2019-10-07 | GLK: JACL: Adding subengine files | Paul Gilbert | |
2019-10-07 | GLK: JACL: Skeleton subengine commit | Paul Gilbert | |
2019-10-08 | SCI32: Make the Hoyle 5 poker card bitmask a bit more explicit | Filippos Karapetis | |
2019-10-08 | SCI32: Some initial work on the Hoyle 5 poker logic | Filippos Karapetis | |
The game can be entered now, but there's only some dummy logic in place to get it working | |||
2019-10-08 | ANDROID: Ask for external storage access onCreate() | Thanasis Antoniou | |
This is a quick fix, it needs to be improved upon With this fix on devices with API >= Marshmallow (6.0.1) the ScummVM app will ask for the permission during runtime onCreate(), and not only when trying to browse the list of folders and files. However, it is only a quick fix, because the original behavior will still kick in and the prompt to Quit because no SD Card was detected will be displayed anyway. So even if the user grants access during runtime, they will still be forced to exit the app and will have to relaunch. | |||
2019-10-07 | GRAPHICS: Fix modern theme tab widgets being 2px too tall | Bastien Bouclet | |
This was noticeable in the graphics tab of the options dialog when scrolling down. The widgets would be partially drawn on top of the tabs. | |||
2019-10-07 | GRAPHICS: Vector renderer clipping rect related cleanups | Bastien Bouclet | |
Selecting whether a clipping variant of a draw call needs to be used is no longer the responsibility to the caller. The clipping rect is now part of the state of the renderer. Also fix some of the draw calls to better apply the clipping rect. | |||
2019-10-07 | BLADERUNNER: Add Further Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-07 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-10-07 | STARTREK: Handle shared messages | Filippos Karapetis | |
Also, start moving message patches inside patchRoomMessage(), and remove some redundant state variables | |||
2019-10-06 | GLK: Improve abysmal performance of stream read check | Paul Gilbert | |
2019-10-06 | GLK: Fix reading beyond the end of a file | Paul Gilbert | |
2019-10-06 | SUPERNOVA: Hook up F5 to the Main Menu | Thierry Crozat | |
In the original F5 is used to save/load the game. Since we are using the ScummVM save/load mechanism I think it makes sense to open the main menu, that contains load and save buttons, on F5. | |||
2019-10-06 | ANDROID: Update starting version code for next release apks to 40 | Thanasis Antoniou | |