Age | Commit message (Expand) | Author |
2002-03-09 | Add some help for one of my debugger commands. | James Brown |
2002-03-09 | Remove some polution from my 'play tree'. | James Brown |
2002-03-09 | Fixed NUM_aCTORS for MI2/Indy4, etc. | James Brown |
2002-03-09 | Project file for MacOS classic using SDL. | Enrico Rolfi |
2002-03-09 | Configuration file to simulate the command line parameters (to write the cmd ... | Enrico Rolfi |
2002-03-08 | Added system definitions for MacOS classic/SDL support | Enrico Rolfi |
2002-03-08 | Added an alias declaration for the Point type as SCUMM_Point cause it already... | Enrico Rolfi |
2002-03-08 | Fix in getObjectXYpos which occured on big endian machines (for macos support) | Enrico Rolfi |
2002-03-08 | Fixed missing texts in Indy3 | Vincent Hamm |
2002-03-08 | Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' ... | Lionel Ulmer |
2002-03-08 | some small tweaks and layout changes. | Jeremy Newman |
2002-03-08 | Fixed an smush directory error | Vincent Hamm |
2002-03-08 | Implemented multiple image blast object | Vincent Hamm |
2002-03-08 | Initial Release... Still very buggy, and no sound support, but that's a matte... | Mutwin Kraus |
2002-03-08 | Forgot to delete the #if 0 things, I added while development... | Mutwin Kraus |
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ... | Mutwin Kraus |
2002-03-08 | Fixed a bug in the 'watch' debug command.. | James Brown |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-08 | Zak/Indy box matrix fix. Still doesn't quite work :/ | James Brown |
2002-03-07 | Added new project configuration: MP3 Enabled Debug | James Brown |
2002-03-07 | <khalek> tsk tsk | James Brown |
2002-03-07 | Give music a saner default volume. | James Brown |
2002-03-07 | Fixed music volume control for some games. | James Brown |
2002-03-07 | Rename o6_samGame to o6_bompWindow. | James Brown |
2002-03-07 | Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :( | James Brown |
2002-03-07 | Update readme a little. | James Brown |
2002-03-07 | Oops, remove debug stuff accidently left in. | James Brown |
2002-03-07 | Fixes to Sam and Max subgames. | James Brown |
2002-03-06 | Add insane.cpp | Travis Howell |
2002-03-06 | Added possibility to use a '.so3' file instead of a .SOU file. The tool to ge... | Lionel Ulmer |
2002-03-06 | Remove too strict error checking that prevented debugging. | Lionel Ulmer |
2002-03-06 | Implemented the cutscene exit key during smush playback | Vincent Hamm |
2002-03-06 | Made a few hacks in the smush player to make DIG intro play (but buggy) | Vincent Hamm |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Minor stack fix. | James Brown |
2002-03-06 | Sam and Max is now completable. There are two graphical glitches, and the gam... | James Brown |
2002-03-06 | Fixed typo. | James Brown |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Add Matti Hmlinen's patch to suppress warnings | Travis Howell |
2002-03-06 | Fixed a few V7 scummVars | Vincent Hamm |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-06 | Fix typo in music volume, and add -m parameter to set it. | James Brown |
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm |
2002-03-05 | Adding music volume control. | James Brown |
2002-03-05 | More v7 implementation | Vincent Hamm |
2002-03-05 | Fixed a few things with V7 and samnmax midi (still not working) | Vincent Hamm |
2002-03-05 | Fixed OF_OWNER_ROOM for V7 implementation | Vincent Hamm |
2002-03-05 | Updated the readme with the latest info | Jeremy Newman |