aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2005-04-17Updated TODO listMax Horn
svn-id: r17649
2005-04-17oops, againMax Horn
svn-id: r17648
2005-04-17oopsMax Horn
svn-id: r17647
2005-04-17Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scalingMax Horn
svn-id: r17646
2005-04-17wizImage compression type 2 uses different decode method, so disable for now.Travis Howell
svn-id: r17645
2005-04-17Revert + 1 to width/height, caused invalid write.Travis Howell
svn-id: r17644
2005-04-17Missing brackets.Travis Howell
svn-id: r17643
2005-04-17Move HE bugs/issues to wiki (At http://wiki.scummvm.org/index.php/HE_Progress )Travis Howell
svn-id: r17642
2005-04-16Hack to get the CD version to play even if no CD track is presentMax Horn
svn-id: r17641
2005-04-16Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuaryEugene Sandulenko
gates open and also used in world map. Spelling and indentation fixes here and there. svn-id: r17640
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-16setLabel should probably cause an automatic redraw...Max Horn
svn-id: r17638
2005-04-16vc compile warnAndrew Kurushin
svn-id: r17637
2005-04-16Clarified the second comment, and removed the overlap between the two.Torbjörn Andersson
svn-id: r17636
2005-04-16fixed: sprite hittest, speech draws in screen boundsAndrew Kurushin
svn-id: r17635
2005-04-16Clarified/corrected my own comment, otherwise I'll probably forget exactlyTorbjörn Andersson
why this was necessary. svn-id: r17634
2005-04-16OoopsTravis Howell
svn-id: r17633
2005-04-16VAR78 needs to be set in HE80+ gamesTravis Howell
Active sound channels VAR exists in HE80 too. svn-id: r17632
2005-04-16Add mouse state VAR for HE 72+ games.Travis Howell
svn-id: r17631
2005-04-16No longer seem to occur.Travis Howell
svn-id: r17630
2005-04-16Filter out extra path setting and useless setting when writing INIs details ↵Travis Howell
in HE games. svn-id: r17629
2005-04-16Palette slots are supported, working in pajama3 at least.Travis Howell
Fix typo. svn-id: r17628
2005-04-16cyx added o90_getLinesIntersectionPoint()Travis Howell
svn-id: r17627
2005-04-16'unstubbed' o90_getLinesIntersectionPointGregory Montoir
svn-id: r17626
2005-04-16Small correction.Travis Howell
svn-id: r17625
2005-04-16_screenHasChanged == true implies _canvas.pixels == null; so replace it ↵Max Horn
(after all, we don't want to draw text when the canvas is not yet ready, no matter whether this is due to a screen change or for any other reason) svn-id: r17624
2005-04-16cleanupMax Horn
svn-id: r17623
2005-04-16Improved auto-detection if MD5 is not known / MD5 support is disabledMax Horn
svn-id: r17622
2005-04-16When recreating the canvas, do a full redraw so that all the dialogsTorbjörn Andersson
behind the credits show. Until we have a new canvas, don't draw any credits text, or it too will show up on the canvas. The latter, at the very least, was a bug in my original patch. svn-id: r17621
2005-04-16Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by meMax Horn
svn-id: r17620
2005-04-16Disable again, some sounds loop forever.Travis Howell
svn-id: r17619
2005-04-16fixed ram dialog crashAndrew Kurushin
implemented: sfScriptSpecialWalk,sfScriptWalkRelative,sfScriptMoveRelative svn-id: r17618
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16CleanupTravis Howell
svn-id: r17616
2005-04-16CleanupTravis Howell
svn-id: r17615
2005-04-16puttmoon GID no longer used.Travis Howell
svn-id: r17614
2005-04-16Add missing check for palette remap in drawWizImage.Travis Howell
Can get further in freddi4. svn-id: r17613
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
svn-id: r17612
2005-04-16DstResNum state is always zero.Travis Howell
svn-id: r17611
2005-04-16use dstResNum for destination, if set.Travis Howell
svn-id: r17610
2005-04-16spellingJames Brown
svn-id: r17609
2005-04-15FixedTravis Howell
svn-id: r17608
2005-04-15MIN/MAX were in reverse.Travis Howell
svn-id: r17607
2005-04-15Update HE todo.Travis Howell
svn-id: r17606
2005-04-15Got rid of scaleX and scaleY, previous code was relying on overflow and to ↵Gregory Montoir
get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed. svn-id: r17605
2005-04-15Checks actor costume frame.Travis Howell
svn-id: r17604
2005-04-15o Switch track on each new scene.Eugene Sandulenko
o Slight improvement on track time calculation. o Stub for gob2. svn-id: r17603
2005-04-14Fix from wjp for redraws and input during delaysEugene Sandulenko
svn-id: r17602
2005-04-14Removing this casting operator. I changed the only place it was used to an ↵Max Horn
'error' a long time ago, and so far nobody reported anything about it. svn-id: r17601
2005-04-14Set remap flagTravis Howell
svn-id: r17600