Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-23 | MSVC: Add visualisations for iterators and pointers | SupSuper | |
2018-12-23 | MSVC: Cleanup natvis properties | SupSuper | |
2018-12-23 | MSVC: Fix List visualisation showing infinite nodes | SupSuper | |
2018-12-23 | MSVC: Fix HashMap visualisation showing dummy nodes | SupSuper | |
2018-12-23 | MSVC: Replace MinimalRebuild with MultiProcessor flag | SupSuper | |
MinimalRebuild is obsolete and MultiProcessorCompilation yields better performance. | |||
2018-12-23 | CREATE_PROJECT: Fix MSVC warnings | SupSuper | |
2018-12-23 | GRAPHICS: MACGUI: Make use of Common::String::format (#1454) | Cameron Cawley | |
2018-12-23 | SCI32: Fix QFG4CD Look Grate missing audio | sluicebox | |
Fixes a broken message due to wrong audio tuple, bug #10848 | |||
2018-12-22 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-22 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 94.8% (1004 of 1059 strings) | |||
2018-12-22 | I18N: Update translation (Danish) | scootergrisen | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-22 | SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457) | sluicebox | |
Fixes a bug in the original that plays a scene when it shouldn't | |||
2018-12-20 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-19 | GLK: FROTZ: Screen rendering after loading savegame from launcher | Paul Gilbert | |
2018-12-19 | I18N: Update translations templates | Thierry Crozat | |
2018-12-19 | ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455) | Cameron Cawley | |
2018-12-19 | SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453) | sluicebox | |
Fixes several related script bugs involving the castle rescue. bug #10839 | |||
2018-12-19 | SCI32: Fix QFG4 inventory leaks across restarts (#1440) | Vhati | |
Fixes item properties that weren't getting reset, bug #10768 | |||
2018-12-18 | GLK: FROTZ: Janitorial fixes | Paul Gilbert | |
2018-12-18 | GLK: FROTZ: Fix rerender after loading Beyond Zork savegames | Paul Gilbert | |
2018-12-18 | GLK: More descriptive font loading error messages | Paul Gilbert | |
2018-12-19 | BLADERUNNER: Actually use normalized chapter number in the 'scene' command | Eugene Sandulenko | |
2018-12-19 | BLADERUNNER: Implemented sanity checks in the 'scene' debugger command | Eugene Sandulenko | |
2018-12-19 | BLADERUNNER: Print scene name in 'scene' debug command | Eugene Sandulenko | |
2018-12-19 | BLADERUNNER: Enhanced 'scene' debugger command | Eugene Sandulenko | |
2018-12-18 | I18N: Update translations templates | Thierry Crozat | |
2018-12-18 | GUI: Fix defaulting of "Use native system file browser" checkbox | Tarek Soliman | |
2018-12-18 | BUILD: Simplify and improve osxsnap target | Thierry Crozat | |
It now uses DIST_FILE_DOCS instead of copying manually each file and also makes sure all the documentation files are identified as text file. | |||
2018-12-18 | I18N: Update translation (Russian) | Alex ASP | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-18 | I18N: Update translation (Hebrew) | Matan Bareket | |
Currently translated at 27.1% (287 of 1059 strings) | |||
2018-12-18 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2018-12-17 | SHERLOCK: Speed up other cutscenes to better match the original | Paul Gilbert | |
2018-12-17 | GLK: FROTZ: Remove need for new font style for Runic font | Paul Gilbert | |
2018-12-18 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-17 | GLK: FROTZ: Use the Noto runic font for runes | Torbjörn Andersson | |
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.) | |||
2018-12-17 | GLK: FROTZ: Map runic characters to Unicode | Torbjörn Andersson | |
This does not actually work, because we currently do not have any font that supports the Unicode Runic block. But there are free fonts that do (Junicode, for instance), so it may still be possible to do this. | |||
2018-12-18 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-17 | COMMON: Rename enum variable for native browser feature | Thierry Crozat | |
There was a typo in the name (missing 'r' in browser). | |||
2018-12-17 | I18N: Update translations templates | Thierry Crozat | |
2018-12-17 | GUI: Add missing space in tooltip string | Thierry Crozat | |
2018-12-17 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 97.2% (1030 of 1059 strings) | |||
2018-12-17 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 95.2% (1009 of 1059 strings) | |||
2018-12-17 | I18N: Update translation (Danish) | scootergrisen | |
Currently translated at 100.0% (1059 of 1059 strings) | |||
2018-12-17 | BLADERUNNER: Rect -> RectFloat | Eugene Sandulenko | |
2018-12-17 | SCI32: Simplify GK1 ego speed script patch (#1450) | sluicebox | |
2018-12-17 | I18N: Update translations templates | Thierry Crozat | |
2018-12-17 | WIN32: Always include windows.h before util.h | SupSuper | |
This avoids Windows trying to stomp our definition of ARRAYSIZE | |||
2018-12-17 | WIN32: Fix libcurl redefining ARRAYSIZE | SupSuper | |
libcurl pulls in Windows headers, so let's include it first to avoid clashing with common headers | |||
2018-12-17 | WIN32: Move all ARRAYSIZE undefs to util.h | SupSuper | |
Instead of trying to undefine ARRAYSIZE everywhere we use a Windows header, let's just do it before we define our own | |||
2018-12-17 | I18N: Regenerate translations data file | Thierry Crozat | |