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2007-06-19Fix masking regressions, caused by dirtyClips code.Travis Howell
2007-06-19IHNM: In chained cutaways, clear the previous cutaway immediatelyFilippos Karapetis
2007-06-19The correct music track is now played when loading a game in IHNM. The save/l...Filippos Karapetis
2007-06-19Removed obsolete commentFilippos Karapetis
2007-06-19More updates for the save/load system in IHNMFilippos Karapetis
2007-06-18Mouse is now properly hidden during dialogues, and is restored after load/sav...Nicola Mettifogo
2007-06-18Change some regular integers to short integersFilippos Karapetis
2007-06-18Use the SCUMMVM_VERSION macro from base/internal_version.h in the maemo backe...Max Horn
2007-06-18Update versions.Travis Howell
2007-06-18Updated tools/version.pl once more, to handle dists/slackware/scummvm.SlackBuildMax Horn
2007-06-18Added backends/platform/ds/arm9/makefile(.in) to tools/update-version.plMax Horn
2007-06-18Add details for music compression in Puzzle Pack too.Travis Howell
2007-06-18Added FIXME to dsmain.cpp about it not using SCUMMVM_VERSION (thus adding one...Max Horn
2007-06-18Fix line wrapping of text in Elvira 2.Travis Howell
2007-06-18Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus.Travis Howell
2007-06-18NDS : Suppressed unneccessary complications regarding the backbuffer when CPU...Bertrand Augereau
2007-06-18Fix bugs #1738867 and #1738872, the code for clearing the effects of fire wal...Travis Howell
2007-06-17NDS: setKeyboardEnable shouldn't overrun VRAM anymore when CPU scaler is onBertrand Augereau
2007-06-17Normalize event names.Eugene Sandulenko
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
2007-06-17Added support for FLAC encoded music in Broken Sword 1. (The compression toolTorbjörn Andersson
2007-06-17Re-added NDS NEWSMax Horn
2007-06-17NDS: Compile fixesBertrand Augereau
2007-06-17Some updates on the save/load system in IHNM. It still needs work, thoughFilippos Karapetis
2007-06-17Fixed the remaining glitch with fading after a cutaway is shownFilippos Karapetis
2007-06-17Update win32dist.Travis Howell
2007-06-17More efforts to implement proper fade after cutaway. One little glitch is left.Eugene Sandulenko
2007-06-16cleanupMax Horn
2007-06-16cleanupMax Horn
2007-06-16Avoid using the 'st_sample_t out[2]' arrays inside tight loops, as some compi...Max Horn
2007-06-16Update GP2X configure rules to support the new ARM ASM mixer code (i.e. USE_A...John Willis
2007-06-16Add more nicks to creditsEugene Sandulenko
2007-06-16Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS)Chris Apers
2007-06-16Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart fromTorbjörn Andersson
2007-06-16Update credits with some nicks from SF.netEugene Sandulenko
2007-06-16Remove duplicate entriesEugene Sandulenko
2007-06-16Options button is now working in the character selection screen in IHNMFilippos Karapetis
2007-06-16Update file with all who contributed patches to the projectEugene Sandulenko
2007-06-16use USE_ARM_SOUND_ASM for arm-linux targetPaweł Kołodziejski
2007-06-16Silence MSVC8 warningFilippos Karapetis
2007-06-16Tiny changes to help optimizer resolve array aliasingMax Horn
2007-06-16Patch #1717419: Optimisation for sound rate conversion codeMax Horn
2007-06-16Fix legal header for new files.Eugene Sandulenko
2007-06-16Patch #1721826: ARM asm versions of sound rate conversion/mixing codeMax Horn
2007-06-16Simplified LURE detection code a little bitMax Horn
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
2007-06-16The codes difference when selecting character, only applies to the Amiga mult...Travis Howell
2007-06-16Fixed - embarrassing - broken password check.Nicola Mettifogo
2007-06-16Add code difference in Amiga versions, when selecting character.Travis Howell
2007-06-16Made language selection screen policy clearer.Nicola Mettifogo