Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-24 | DOC: SVN -> git | Eugene Sandulenko | |
2011-07-24 | DOC: Update readme by SimSaw | Eugene Sandulenko | |
- Changed the order of the Putt-Putt games to be match the order of the original releases by year - Mentioned the German version of Dragon History in the paragraph of the game - Changed a note about Swampy Adventures in the "Known Problems" section of Simon the Sorcerer's Puzzle Pack: Displaying texts when clicking on items is supported now (quick and dirty), displaying names of items when hovering with the mouse cursor over them is still unsupported - Changed text that could be misunderstood in Command Line Options section: "Select language" to "Select game's language" - The lanugage of the Simon the Sorcerer games is now pre-selected and does not allow to change it, nor to use fan patches not mentioned in the detection tables, thus the games and all references to them are no removed from the Language Options section - Corrected hot keys of Simon the Sorcerer 1+2: Clearified that "t" and "v" buttons only work in talkies of Simon 1 other than English and German and mentioned combined speech and text mode - Corrected function of "t" key in The Feeble Files | |||
2011-06-30 | WIN32: Add option to disable the console window, keeping the current default ↵ | Travis Howell | |
of enabling the console window. | |||
2011-06-30 | DOCS: Add Personal Nightmare to README. | Travis Howell | |
2011-06-01 | ALL: Removed last traces of the MPEG2 code | Max Horn | |
2011-05-02 | README: Mention GameCube as supported platform | dhewg | |
2011-05-02 | README: Added WebOS to list of supported platforms. | Klaus Reimer | |
2011-03-28 | README: Add Living Books games | Matthew Hoops | |
2011-03-27 | README: Fix typos and cleanup | Matthew Hoops | |
2010-11-26 | SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons" | Filippos Karapetis | |
Added an option to use the original Windows cursors in the Windows version of KQ6 Also, added an update on how the Mac cursors are handled (perhaps the handling is the same) svn-id: r54495 | |||
2010-11-05 | COMMON/GUI/SCI: Changes to the EGA dithering checkbox | Filippos Karapetis | |
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090 | |||
2010-11-04 | SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ↵ | Filippos Karapetis | |
called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066 | |||
2010-10-20 | DOC: Update Backyard Baseball series. | Travis Howell | |
svn-id: r53633 | |||
2010-10-13 | README: Mention Italian NES Maniac Mansion | Fabio Battaglia | |
svn-id: r53415 | |||
2010-09-17 | DOC: Update list of supported games in readme | Willem Jan Palenstijn | |
svn-id: r52760 | |||
2010-09-16 | README: Update and improve About section | Thierry Crozat | |
I reported changes I made a year ago on the wiki User Manual/Introduction page. It concerns mainly the supported games (many non SCUMM games now) and (non-)beta status of ScummVM. svn-id: r52752 | |||
2010-08-30 | README: Improve formulation for Reporting Bugs paragraph | Thierry Crozat | |
svn-id: r52458 | |||
2010-08-11 | README: Mention that TiMidity driver also supports SCUMMVM_MIDIPORT | Max Horn | |
svn-id: r51973 | |||
2010-08-11 | README: Fix dmedia env var description; tweaked some wording | Max Horn | |
The IRIX dmedia driver documentation incorrectly asked the user to use SCUMMVM_PORT to override the sequencer port, but the driver actually checks SCUMMVM_MIDIPORT. Also tried to clarify some MIDI related wording svn-id: r51972 | |||
2010-07-17 | Remove PalmOS port | Max Horn | |
svn-id: r50964 | |||
2010-06-06 | Add Gus to credits, update README & NEWS | Max Horn | |
svn-id: r49454 | |||
2010-04-29 | Maemo build instructions updated | Frantisek Dufka | |
svn-id: r48868 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-01-25 | Strip trailing whitespaces/tabs in documentation files too. | Johannes Schickel | |
svn-id: r47543 | |||
2010-01-03 | Removed obsolete notes about Broken Sword cutscenes not being supported. | Torbjörn Andersson | |
svn-id: r46961 | |||
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn | |
svn-id: r46951 | |||
2010-01-01 | Updated the notes about Broken Sword cutscenes to that which I posted to | Torbjörn Andersson | |
scummvm-devel last year. (Or yesterday, if you want to be precise.) svn-id: r46824 | |||
2009-12-07 | Mention F5 in TeenAgent and Draci. | Torbjörn Andersson | |
svn-id: r46285 | |||
2009-11-29 | Added Dragon History | Robert Špalek | |
svn-id: r46188 | |||
2009-11-22 | Update. | Travis Howell | |
svn-id: r46071 | |||
2009-09-27 | Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵ | Max Horn | |
not as good as the CoreAudio backend anyway svn-id: r44428 | |||
2009-08-30 | Correct title for Freddi Fish 5. | Travis Howell | |
svn-id: r43816 | |||
2009-08-25 | Remove TODOs from README. | Travis Howell | |
svn-id: r43720 | |||
2009-08-24 | Merge with trunk | Norbert Lange | |
svn-id: r43701 | |||
2009-08-22 | Correct game title. | Travis Howell | |
svn-id: r43648 | |||
2009-08-21 | Several 16bit color HE games are supported now. | Travis Howell | |
svn-id: r43583 | |||
2009-08-12 | Enable music support in the finale of Kyrandia 1 Amiga. | Johannes Schickel | |
svn-id: r43335 | |||
2009-08-12 | Update status of The Legend of Kyrandia. | Travis Howell | |
svn-id: r43303 | |||
2009-08-12 | Update status of Amiga version of The Legend of Kyrandia. | Travis Howell | |
svn-id: r43301 | |||
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by ↵ | Travis Howell | |
restircting HE games to their original load/save interface. svn-id: r42675 | |||
2009-07-19 | Update Waxworks. | Travis Howell | |
svn-id: r42608 | |||
2009-07-15 | Add Cruise for a Corpse and games from MADE engine. | Travis Howell | |
svn-id: r42506 | |||
2009-07-15 | Add Discworld 1/2. | Travis Howell | |
svn-id: r42505 | |||
2009-06-06 | Mention new hotkey in README | Eugene Sandulenko | |
svn-id: r41234 | |||
2009-05-27 | Typo. | Johannes Schickel | |
svn-id: r40933 | |||
2009-05-13 | Fix all occurrences of AdLib spelling: | Johannes Schickel | |
- credits - options dialog svn-id: r40538 | |||
2009-05-13 | Whitespace fix | Eugene Sandulenko | |
svn-id: r40537 | |||
2009-05-13 | Oops didn't meant to replace "adlib" config name with "AdLib". | Johannes Schickel | |
svn-id: r40536 | |||
2009-05-13 | - Fix AdLib spelling in NEWS | Johannes Schickel | |
- Sync README with latest OPL related config options changes svn-id: r40535 | |||
2009-05-13 | Fix AdLib spelling in README too. | Johannes Schickel | |
svn-id: r40534 |