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2012-11-15DREAMWEB: Add an extra line showing the available terminal commandsFilippos Karapetis
This is possible, since the game is freeware now. It is very helpful when playing the game in order to avoid referring to the manual. The extra help text is shown when the player uses the 'help' command inside the game terminal. Also, the list of games where copy protection is skipped has been reordered alphabetically in the README
2012-11-14README: Mark only the DOS EGA version of Loom as skipping copy protectionMatthew Hoops
2012-07-29DOCS: Replace tab character with spaces in our README.Johannes Schickel
2012-07-04DOCS: Fix spelling of Yamaha.Johannes Schickel
2012-06-16README: Add Little Red to the gob games listSven Hesse
2012-06-11README: Update Gob game listSven Hesse
2012-05-30NEWS: Backyard Baseball 2003 is now supportedMatthew Hoops
2012-03-27README: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
An option has been added to use the original ones, if needed
2012-03-25README: Update to indicate that disable_dithering is now a SCI optionFilippos Karapetis
2012-03-25README: Some updates for game and GUI optionsFilippos Karapetis
- Updated game options, adding several missing ones - Added some information about custom game options in the GUI
2012-03-07SCI: Add a new configuration option for SQ4 CD, "silver_cursors"Filippos Karapetis
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones
2012-02-29DOCS: Add some info on PSX videos for sword1/sword2Matthew Hoops
A reference to the HOWTO page on the wiki is given for more information
2012-01-31DOC: Add notes about migration batch file for Windows users.Travis Howell
2012-01-26DOCS: Word the README section about kyra.dat a bit nicer.Johannes Schickel
2012-01-26DOCS: Update section about kyra.dat a bit.Johannes Schickel
2012-01-26DOCS: SCUMM FM-TOWNS Kanji games should not crash randomly anymore.Johannes Schickel
2012-01-26DOCS: Remove lack of sound effect support of Kyra PC-98 from Known Issues ↵Johannes Schickel
section.
2012-01-26DOCS: Update engines supporting RTL in the README.Johannes Schickel
2012-01-26DOCS: Update section 6.3 of the README based on our source code.Johannes Schickel
2012-01-26DOCS: Remove Debian build instructions.Johannes Schickel
We don't have "make deb" anymore. If we want to have instructions on how to build Debian packages with the debian files we have in dists we should just write new instructions.
2012-01-26DOCS: Remove "Last updated" from the README.Johannes Schickel
The old SVN keyword usage did not work for quite some time anyway.
2012-01-26DOCS: Add notes about accessing the default savegames directory under ↵Travis Howell
Windows NT4 onwards.
2012-01-23WINDOWS: Add default save paths for Windows NT4 onwardsTravis Howell
2012-01-11README: Mention T7G specific configuration optionScott Thomas
2011-12-22README: Add Win7 config file locationWillem Jan Palenstijn
2011-11-23BASE: Implement a command to list all available audio devices on the shell.Johannes Schickel
2011-09-28README: update Maemo informationTarek Soliman
Remove maemo tablets no longer fully supported by the current code Hopefully we will support N800 and N900 soon No plans to support N770 Updated the build instructions
2011-08-13README: Make 'Hotkeys' title consistent with ToCOri Avtalion
2011-08-10README: Update MSVC building instructions a bit.Johannes Schickel
This includes removing horribly outdated information about MSVC6 support. Since the wiki is down right now, I can not update the link. I suspect we should update this building section a bit more anyway.
2011-08-10README: Cleanup & little correctionsSimon Sawatzki
Fixed some little typos, corrected some layout mistakes and similiar. Also, changed that MT-32 is also now the default music driver for most games.
2011-08-03NEWS: Blue's Birthday Adventure is now supportedMatthew Hoops
2011-07-26DOC: Correct changes for Simon the Sorcerer 1/2.Travis Howell
2011-07-24DOC: SVN -> gitEugene Sandulenko
2011-07-24DOC: Update readme by SimSawEugene Sandulenko
- Changed the order of the Putt-Putt games to be match the order of the original releases by year - Mentioned the German version of Dragon History in the paragraph of the game - Changed a note about Swampy Adventures in the "Known Problems" section of Simon the Sorcerer's Puzzle Pack: Displaying texts when clicking on items is supported now (quick and dirty), displaying names of items when hovering with the mouse cursor over them is still unsupported - Changed text that could be misunderstood in Command Line Options section: "Select language" to "Select game's language" - The lanugage of the Simon the Sorcerer games is now pre-selected and does not allow to change it, nor to use fan patches not mentioned in the detection tables, thus the games and all references to them are no removed from the Language Options section - Corrected hot keys of Simon the Sorcerer 1+2: Clearified that "t" and "v" buttons only work in talkies of Simon 1 other than English and German and mentioned combined speech and text mode - Corrected function of "t" key in The Feeble Files
2011-06-30WIN32: Add option to disable the console window, keeping the current default ↵Travis Howell
of enabling the console window.
2011-06-30DOCS: Add Personal Nightmare to README.Travis Howell
2011-06-01ALL: Removed last traces of the MPEG2 codeMax Horn
2011-05-02README: Mention GameCube as supported platformdhewg
2011-05-02README: Added WebOS to list of supported platforms.Klaus Reimer
2011-03-28README: Add Living Books gamesMatthew Hoops
2011-03-27README: Fix typos and cleanupMatthew Hoops
2010-11-26SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"Filippos Karapetis
Added an option to use the original Windows cursors in the Windows version of KQ6 Also, added an update on how the Mac cursors are handled (perhaps the handling is the same) svn-id: r54495
2010-11-05COMMON/GUI/SCI: Changes to the EGA dithering checkboxFilippos Karapetis
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
2010-11-04SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ↵Filippos Karapetis
called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066
2010-10-20DOC: Update Backyard Baseball series.Travis Howell
svn-id: r53633
2010-10-13README: Mention Italian NES Maniac MansionFabio Battaglia
svn-id: r53415
2010-09-17DOC: Update list of supported games in readmeWillem Jan Palenstijn
svn-id: r52760
2010-09-16README: Update and improve About sectionThierry Crozat
I reported changes I made a year ago on the wiki User Manual/Introduction page. It concerns mainly the supported games (many non SCUMM games now) and (non-)beta status of ScummVM. svn-id: r52752
2010-08-30README: Improve formulation for Reporting Bugs paragraphThierry Crozat
svn-id: r52458