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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dc
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selector.cpp
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Author
2004-12-06
Use delete[] for dirs now that it contains objects.
Marcus Comstedt
2004-11-26
Another one...
Max Horn
2004-11-26
Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it pro...
Max Horn
2004-08-26
Removed obsolete checks for LFL games (thank you MD5!).
Marcus Comstedt
2004-03-13
Merged in fixes from 0.6.0 release branch.
Marcus Comstedt
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-01-06
updated copyright notice
Max Horn
2003-12-21
Avoid Loom dupes.
Marcus Comstedt
2003-12-21
Avoid duplicate entries due to case.
Marcus Comstedt
2003-12-21
Renames.
Marcus Comstedt
2003-11-03
Now compiles again...
Marcus Comstedt
2003-10-02
updated Marcus' copyright
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-08-03
Detect Simon.
Marcus Comstedt
2003-07-14
Skip the "INSTALL" directory when looking for games (CoMI).
Marcus Comstedt
2003-06-18
Moved include of stdafx.h to top.
Marcus Comstedt
2003-03-07
Exclude movies from game name matching.
Marcus Comstedt
2003-03-02
Make sure version_settings are initialized.
Marcus Comstedt
2003-02-12
Maybe this is more future-safe?
Marcus Comstedt
2003-02-12
hopefully recognise BARBAR.HE0 as a game (pretty much every Humongous Enterta...
Jonathan Gray
2003-02-12
Recognized FOOFOO.LA0 as a game (The Dig and Full Throttle).
Marcus Comstedt
2002-10-18
Find game names directly from version_settings rather than using the detector.
Marcus Comstedt
2002-09-13
Updated for new directory layout.
Marcus Comstedt
2002-08-31
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/re...
Max Horn
2002-08-21
Initial revision
Max Horn