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path: root/backends/dc/selector.cpp
AgeCommit message (Expand)Author
2004-12-06Use delete[] for dirs now that it contains objects.Marcus Comstedt
2004-11-26Another one...Max Horn
2004-11-26Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it pro...Max Horn
2004-08-26Removed obsolete checks for LFL games (thank you MD5!).Marcus Comstedt
2004-03-13Merged in fixes from 0.6.0 release branch.Marcus Comstedt
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-01-06updated copyright noticeMax Horn
2003-12-21Avoid Loom dupes.Marcus Comstedt
2003-12-21Avoid duplicate entries due to case.Marcus Comstedt
2003-12-21Renames.Marcus Comstedt
2003-11-03Now compiles again...Marcus Comstedt
2003-10-02updated Marcus' copyrightMax Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-08-03Detect Simon.Marcus Comstedt
2003-07-14Skip the "INSTALL" directory when looking for games (CoMI).Marcus Comstedt
2003-06-18Moved include of stdafx.h to top.Marcus Comstedt
2003-03-07Exclude movies from game name matching.Marcus Comstedt
2003-03-02Make sure version_settings are initialized.Marcus Comstedt
2003-02-12Maybe this is more future-safe?Marcus Comstedt
2003-02-12hopefully recognise BARBAR.HE0 as a game (pretty much every Humongous Enterta...Jonathan Gray
2003-02-12Recognized FOOFOO.LA0 as a game (The Dig and Full Throttle).Marcus Comstedt
2002-10-18Find game names directly from version_settings rather than using the detector.Marcus Comstedt
2002-09-13Updated for new directory layout.Marcus Comstedt
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/re...Max Horn
2002-08-21Initial revisionMax Horn